Player Matchup

Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ClarenceClaymore
Surtr
Level 42
God Stats
42W - 43L
1,651 SR
Queue Stats
258W - 283L
1,468 Elo+
Solo
Ravana
Ravana
Ebil Mave
Ravana
Level 34
God Stats
0W - 4L
1,317 SR
Queue Stats
23W - 49L
1,243 Elo+
Solo
Cthulhu
Cthulhu
ObitoKizuke
Cthulhu
Level 99
God Stats
4W - 4L
1,748 SR
Queue Stats
98W - 88L
1,530 Elo+
Party 2
Nut
Nut
kingchidio
Nut
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,551 Elo+
Party 2
Team Averages
Level 82
1,543 SR
1,458 Elo+

VS

Team Averages
Level 96
1,585 SR
1,571 Elo+
Lancelot
Lancelot
Demyxdoom
Lancelot
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
295W - 303L
1,511 Elo+
Party 1
Sobek
Sobek
OlorunsReturn
Sobek
Level 49
God Stats
6W - 3L
1,637 SR
Queue Stats
80W - 36L
1,694 Elo+
Solo
Surtr
Surtr
Vastwing
Surtr
Level 64
God Stats
3W - 0L
1,797 SR
Queue Stats
94W - 96L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
madjag10
Xbalanque
Level 123
God Stats
7W - 8L
1,490 SR
Queue Stats
256W - 234L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
nikwitnoc
Yu Huang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 1 / 0
5,665
629
1,199
6,097
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 0
5,057
562
4,533
7,067
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Ebil Mave
Ravana
6
0 / 3 / 1
3,946
438
2,519
4,900
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ObitoKizuke
Cthulhu
8
2 / 1 / 0
5,434
604
4,863
6,275
3,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 4 / 1
4,563
507
2,143
6,701
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Demyxdoom
Lancelot
9
3 / 2 / 2
4,881
542
3,354
8,251
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 3
5,095
566
3,071
7,055
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Vastwing
Surtr
10
3 / 0 / 1
5,799
644
5,106
8,276
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
madjag10
Xbalanque
10
2 / 1 / 2
5,813
646
5,141
5,835
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
nikwitnoc
Yu Huang
9
0 / 0 / 1
5,048
561
3,359
3,640
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
0
1
L
0
2
0
0
W
Lancelot
Demyxdoom
Lancelot
3
2
2
2
L
Ravana
Ebil Mave
Ravana
0
3
1
0.17
L
Cthulhu
ObitoKizuke
Cthulhu
2
1
0
2
W
3
0
3
4.5
W
Surtr
Vastwing
Surtr
3
0
1
3.5
L
0
4
1
0.13
W
Xbalanque
madjag10
Xbalanque
2
1
2
3
W
Yu Huang
nikwitnoc
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
20,031
31,040
Taken
33,057
12,773
Mitigated
18,533
8,483
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,199
48
0
2,849
6,097
2,138
0
3,123
2,484
47,399
1,903
L
4,533
2,232
0
2,127
7,067
3,802
0
206
6,352
1,085
33,661
W
Lancelot
Demyxdoom
Lancelot
3,354
1,254
0
3,321
8,251
3,169
0
773
7,478
0
30,103
L
Ravana
Ebil Mave
Ravana
2,519
895
0
1,668
4,900
1,477
0
164
4,501
0
14,018
L
Cthulhu
ObitoKizuke
Cthulhu
4,863
501
0
843
6,275
3,248
0
1,329
4,655
23,831
1,280
W
3,071
256
0
3,291
7,055
4,866
0
1,909
5,146
15,988
0
W
Surtr
Vastwing
Surtr
5,106
2,465
0
2,071
8,276
6,996
0
289
7,337
876
43,211
L
2,143
1,381
0
996
6,701
2,108
0
739
5,704
0
26,701
W
Xbalanque
madjag10
Xbalanque
5,141
2,977
0
2,798
5,835
2,203
0
1,752
4,083
0
41,371
W
Yu Huang
nikwitnoc
Yu Huang
3,359
191
0
1,000
3,640
1,299
0
1,429
2,211
30,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
26,636
276
Minions Killed
291
0
Camps Cleared
0
840,237
Distance Traveled
925,562
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,665
629
91
10
0
170,573
2
L
Surtr
5,057
562
70
8
0
163,764
4
W
Lancelot
4,881
542
50
6
0
208,372
0
L
Ravana
3,946
438
26
3
0
129,508
0
L
Cthulhu
5,434
604
34
4
0
206,906
0
W
Sobek
5,095
566
24
3
0
211,309
0
W
Surtr
5,799
644
89
10
0
165,953
2
L
Nut
4,563
507
55
6
0
169,486
0
W
Xbalanque
5,813
646
66
7
0
157,983
4
W
Yu Huang
5,048
561
62
7
0
181,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role