Player Matchup

Thoth
Thoth
Bokhy
Thoth
Level 96
God Stats
23W - 25L
1,588 SR
Queue Stats
445W - 419L
1,535 Elo+
Solo
Achilles
Achilles
ElCine23
Achilles
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 93L
1,583 Elo+
Party 1
Awilix
Awilix
RealHuntman97
Awilix
Level 66
God Stats
14W - 13L
1,779 SR
Queue Stats
106W - 122L
1,538 Elo+
Solo
Charon
Charon
Scorpio542
Charon
Level 107
God Stats
2W - 2L
1,636 SR
Queue Stats
108W - 96L
1,544 Elo+
Solo
Artemis
Artemis
maxx2us
Artemis
Level 143
God Stats
13W - 10L
1,535 SR
Queue Stats
115W - 107L
1,636 Elo+
Party 1
Team Averages
Level 108
1,608 SR
1,567 Elo+

VS

Team Averages
Level 86
1,552 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AWES0M3 ichu
Heimdallr
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
215W - 195L
1,567 Elo+
Party 2
Charon
Charon
PuppetOfFreedom
Charon
Level 55
God Stats
5W - 5L
1,643 SR
Queue Stats
124W - 127L
1,553 Elo+
Solo
Cthulhu
Cthulhu
XxD JeixPr
Cthulhu
Level 83
God Stats
8W - 9L
1,500 SR
Queue Stats
176W - 145L
1,542 Elo+
Party 2
Lancelot
Lancelot
xXAnth0nyXx
Lancelot
Level 77
God Stats
2W - 5L
1,618 SR
Queue Stats
52W - 43L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bokhy
Thoth
10
0 / 4 / 0
5,009
501
2,339
6,093
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ElCine23
Achilles
11
0 / 1 / 0
5,808
581
1,735
9,023
5,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 5 / 0
4,985
499
3,317
9,500
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Scorpio542
Charon
9
0 / 1 / 0
5,357
536
2,712
9,083
6,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
maxx2us
Artemis
10
0 / 1 / 1
5,230
523
4,341
5,585
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 0 / 1
8,197
820
5,172
5,197
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
AWES0M3 ichu
Heimdallr
11
2 / 0 / 1
5,934
593
5,824
4,867
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 0 / 1
6,600
660
3,722
6,493
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
XxD JeixPr
Cthulhu
10
2 / 1 / 2
6,120
612
4,179
9,101
6,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
xXAnth0nyXx
Lancelot
10
3 / 0 / 3
5,732
573
4,469
6,280
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
1
5.5
W
Heimdallr
AWES0M3 ichu
Heimdallr
2
0
1
2.5
L
Thoth
Bokhy
Thoth
0
4
0
0
L
Achilles
ElCine23
Achilles
0
1
0
0
W
0
0
1
0.5
L
1
5
0
0.2
L
Charon
Scorpio542
Charon
0
1
0
0
W
Cthulhu
XxD JeixPr
Cthulhu
2
1
2
3
L
Artemis
maxx2us
Artemis
0
1
1
0.5
W
Lancelot
xXAnth0nyXx
Lancelot
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
23,366
39,284
Taken
31,938
19,065
Mitigated
19,223
11,095
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,172
320
0
1,714
5,197
2,701
231
2,138
3,059
68,287
2,467
W
Heimdallr
AWES0M3 ichu
Heimdallr
5,824
3,253
0
2,617
4,867
2,152
0
1,285
3,582
0
42,359
L
Thoth
Bokhy
Thoth
2,339
195
0
1,225
6,093
1,510
0
3,935
2,158
34,047
0
L
Achilles
ElCine23
Achilles
1,735
981
0
4,199
9,023
5,160
0
2,372
6,221
0
46,169
W
3,722
1,105
0
2,841
6,493
4,812
0
0
6,493
39,662
3,908
L
3,317
748
0
1,009
9,500
3,568
0
1,998
7,462
0
26,995
L
Charon
Scorpio542
Charon
2,712
850
0
1,714
9,083
6,837
0
1,912
7,171
20,811
0
W
Cthulhu
XxD JeixPr
Cthulhu
4,179
529
0
3,029
9,101
6,842
0
1,372
7,729
28,210
1,785
L
Artemis
maxx2us
Artemis
4,341
2,677
0
2,948
5,585
1,990
0
1,419
4,166
0
42,811
W
Lancelot
xXAnth0nyXx
Lancelot
4,469
1,304
0
1,311
6,280
2,716
0
256
6,024
0
32,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
32,583
302
Minions Killed
363
0
Camps Cleared
0
1,128,208
Distance Traveled
1,099,646
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,197
820
121
12
0
210,741
1
W
Heimdallr
5,934
593
72
7
0
210,095
0
L
Thoth
5,009
501
60
6
0
205,662
2
L
Achilles
5,808
581
85
9
0
193,150
0
W
Charon
6,600
660
86
9
0
184,972
0
L
Awilix
4,985
499
46
5
0
277,115
0
L
Charon
5,357
536
35
4
0
254,285
2
W
Cthulhu
6,120
612
30
3
0
225,155
0
L
Artemis
5,230
523
76
8
0
197,996
3
W
Lancelot
5,732
573
54
5
0
268,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role