Player Matchup

Xing Tian
Xing Tian
Bronze III
AceChadwick
Xing Tian
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
J Publius
Heimdallr
Bronze III
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1
Merlin
Merlin
Bronze III
ii JAIVIeS
Merlin
Bronze III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 41L
1,501 MMR
Solo
Lancelot
Lancelot
Bronze III
mLog1x
Lancelot
Bronze III
Level 47
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Shiva
Shiva
Bronze III
mufasa1990
Shiva
Bronze III
Level 101
God Stats
0W - 1L
1,617 SR
Queue Stats
17W - 17L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,477 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,509 SR
1,499 MMR
Bellona
Bellona
Silver I
Keigokami
Bellona
Silver I
Level 129
God Stats
4W - 2L
1,460 SR
Queue Stats
16W - 15L
1,506 MMR
Party 2
Poseidon
Poseidon
Silver III
LemurrX
Poseidon
Silver III
Level 67
God Stats
1W - 0L
1,741 SR
Queue Stats
5W - 2L
1,491 MMR
Party 3
Da Ji
Da Ji
Silver I
NoxiousNacht
Da Ji
Silver I
Level 99
God Stats
3W - 2L
1,419 SR
Queue Stats
15W - 15L
1,506 MMR
Party 2
Artio
Artio
Gold III
S205197916
Artio
Gold III
Level 156
God Stats
27W - 31L
1,446 SR
Queue Stats
257W - 245L
1,495 MMR
Solo
Hachiman
Hachiman
Bronze III
ilsemo
Hachiman
Bronze III
Level 143
God Stats
3W - 0L
1,478 SR
Queue Stats
23W - 9L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AceChadwick
Xing Tian
10
1 / 2 / 0
6,956
435
2,687
11,930
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
J Publius
Heimdallr
11
0 / 2 / 0
6,470
404
3,244
6,288
2,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
ii JAIVIeS
Merlin
14
1 / 2 / 1
8,016
501
5,647
9,844
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
mLog1x
Lancelot
10
0 / 4 / 1
6,224
389
3,192
13,558
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
14
0 / 3 / 0
8,434
527
7,577
12,887
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaAchillesArachneKukulkan

VS

Bans
Bake KujiraThothAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keigokami
Bellona
14
1 / 0 / 3
8,612
538
8,519
12,547
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
LemurrX
Poseidon
15
4 / 2 / 2
9,250
578
8,222
7,771
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 6
8,565
535
5,766
10,860
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
12
1 / 0 / 4
8,031
502
2,542
9,005
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ilsemo
Hachiman
16
4 / 0 / 0
9,631
602
7,279
8,009
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AceChadwick
Xing Tian
1
2
0
0.5
L
Heimdallr
J Publius
Heimdallr
0
2
0
0
W
Bellona
Keigokami
Bellona
1
0
3
2.5
W
Poseidon
LemurrX
Poseidon
4
2
2
2.5
W
3
0
6
6
W
Artio
1
0
4
3
L
Merlin
ii JAIVIeS
Merlin
1
2
1
0.75
W
Hachiman
ilsemo
Hachiman
4
0
0
4
L
Lancelot
mLog1x
Lancelot
0
4
1
0.13
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,347
Damage
32,328
54,507
Taken
48,192
30,978
Mitigated
34,246
10,693
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AceChadwick
Xing Tian
2,687
495
0
2,448
11,930
9,582
0
2,185
9,698
19,424
0
L
Heimdallr
J Publius
Heimdallr
3,244
1,351
0
1,812
6,288
2,385
0
236
6,052
0
47,200
W
Bellona
Keigokami
Bellona
8,519
1,770
0
4,972
12,547
14,020
14
409
11,281
0
54,362
W
Poseidon
LemurrX
Poseidon
8,222
1,084
0
859
7,771
2,899
492
3,715
4,056
74,847
230
W
5,766
1,707
0
1,868
10,860
5,306
0
1,477
9,311
0
81,463
W
Artio
2,542
86
337
2,728
9,005
8,488
0
2,264
6,741
21,535
3,288
L
Merlin
ii JAIVIeS
Merlin
5,647
47
0
703
9,844
3,516
0
3,168
6,578
70,880
916
W
Hachiman
ilsemo
Hachiman
7,279
4,392
0
6,638
8,009
3,533
597
1,092
6,917
0
102,015
L
Lancelot
mLog1x
Lancelot
3,192
779
0
2,412
13,558
5,631
0
5,040
8,435
0
40,363
L
Shiva
7,577
2,066
0
3,318
12,887
9,864
0
0
12,006
0
76,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
44,089
440
Minions Killed
522
0
Camps Cleared
0
1,538,672
Distance Traveled
1,596,984
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,956
435
28
2
0
308,771
0
L
Heimdallr
6,470
404
73
5
0
299,783
4
W
Bellona
8,612
538
107
7
0
305,944
6
W
Poseidon
9,250
578
116
7
0
297,997
2
W
Da Ji
8,565
535
105
7
0
371,612
0
W
Artio
8,031
502
45
3
0
313,399
7
L
Merlin
8,016
501
150
9
0
296,508
0
W
Hachiman
9,631
602
149
9
0
308,032
2
L
Lancelot
6,224
389
64
4
0
359,009
2
L
Shiva
8,434
527
125
8
0
274,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role