Player Matchup

Discordia
Discordia
Bronze V
BongoBernd99
Discordia
Bronze V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,243 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 87
1,500 SR
1,243 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,054 MMR
Chang'e
Chang'e
Bronze III
BEMBU
Chang'e
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BongoBernd99
Discordia
20
5 / 7 / 1
18,671
983
28,114
19,302
12,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CamazotzNemesisThorAnubisThanatos

VS

Bans
Zhong KuiNoxBakasuraHou YiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BEMBU
Chang'e
20
7 / 6 / 0
20,203
1,063
16,927
35,618
15,728
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
7
7
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BEMBU
Chang'e
7
6
0
1.17
L
Discordia
BongoBernd99
Discordia
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
16,927
19,302
Taken
35,618
12,272
Mitigated
15,728
0
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BEMBU
Chang'e
16,927
2,337
0
14,106
35,618
15,728
2,257
28,707
6,911
108,318
3,103
L
Discordia
BongoBernd99
Discordia
28,114
2,525
0
0
19,302
12,272
668
16,958
2,344
114,779
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,671
Gold Earned
20,203
201
Minions Killed
214
6
Camps Cleared
10
342,351
Distance Traveled
349,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
20,203
1,063
214
11
10
349,019
0
L
Discordia
18,671
983
201
11
6
342,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role