Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Platinum IV
AkoJinx
Set
Platinum IV
Level 88
God Stats
0W - 4L
1,370 SR
Queue Stats
196W - 190L
1,576 MMR
Solo
Nu Wa
Nu Wa
Gold III
MatrizHessiana
Nu Wa
Gold III
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 207L
1,564 MMR
Solo
Bacchus
Bacchus
Platinum V
Miller Osok
Bacchus
Platinum V
Level 142
God Stats
22W - 15L
1,634 SR
Queue Stats
125W - 116L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,501 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,590 SR
1,557 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
DidAnyoneAsk
Kuzenbo
Gold II
Level 133
God Stats
10W - 9L
1,486 SR
Queue Stats
141W - 134L
1,548 MMR
Solo
Vamana
Vamana
Silver I
SeverusVape
Vamana
Silver I
Level 67
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 6L
1,584 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
TTV_Wilhelmkids2
Ah Muzen Cab
Gold I
Level 157
God Stats
2W - 0L
1,834 SR
Queue Stats
161W - 160L
1,573 MMR
Solo
Janus
Janus
Silver I
VoodooGator
Janus
Silver I
Level 76
God Stats
2W - 0L
1,820 SR
Queue Stats
9W - 3L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 0
4,967
497
5,045
4,985
1,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
 
Achilles
8
0 / 1 / 0
4,466
447
3,858
8,249
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
8
0 / 2 / 0
4,585
459
2,891
7,781
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,185
519
2,598
5,995
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Miller Osok
Bacchus
9
0 / 1 / 0
4,944
494
1,656
6,067
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SurtrThanatosSusanoAthena

VS

Bans
Ao KuangBake KujiraThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 0 / 2
5,370
537
3,504
5,630
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DidAnyoneAsk
Kuzenbo
9
2 / 0 / 1
5,675
568
3,240
6,775
6,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
10
1 / 0 / 0
6,219
622
4,792
6,915
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TTV_Wilhelmkids2
Ah Muzen Cab
11
4 / 0 / 0
6,346
635
4,408
3,626
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 3
5,874
587
5,073
6,535
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Achilles
 
Achilles
0
1
0
0
W
Apollo
 
Apollo
0
0
2
1
L
Set
0
2
0
0
W
Kuzenbo
DidAnyoneAsk
Kuzenbo
2
0
1
2.5
L
0
2
0
0
L
Bacchus
Miller Osok
Bacchus
0
1
0
0
W
Vamana
1
0
0
1
W
Ah Muzen Cab
TTV_Wilhelmkids2
Ah Muzen Cab
4
0
0
4
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,048
Damage
21,017
33,077
Taken
29,481
17,837
Mitigated
16,562
8,194
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,045
2,464
0
1,866
4,985
1,727
0
1,617
3,368
0
43,557
L
Achilles
 
Achilles
3,858
902
0
2,250
8,249
5,295
0
1,366
6,160
0
23,817
W
Apollo
 
Apollo
3,504
2,715
0
1,822
5,630
1,878
0
929
4,701
0
42,541
L
Set
2,891
991
0
1,165
7,781
3,720
0
1,412
6,331
0
31,577
W
Kuzenbo
DidAnyoneAsk
Kuzenbo
3,240
1,693
0
2,487
6,775
6,178
27
1,458
5,317
19,305
0
L
2,598
501
0
500
5,995
1,829
0
2,389
3,606
38,739
0
L
Bacchus
Miller Osok
Bacchus
1,656
100
0
2,413
6,067
5,266
0
1,277
4,790
20,397
1,317
W
Vamana
4,792
1,434
0
2,262
6,915
5,013
0
167
6,129
0
40,511
W
Ah Muzen Cab
TTV_Wilhelmkids2
Ah Muzen Cab
4,408
2,163
0
250
3,626
1,307
480
659
2,967
0
51,458
W
5,073
848
0
3,923
6,535
2,186
0
992
5,507
49,446
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
29,484
291
Minions Killed
356
0
Camps Cleared
0
956,111
Distance Traveled
1,031,662
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,967
497
71
7
0
195,829
1
L
Achilles
4,466
447
36
4
0
200,854
0
W
Apollo
5,370
537
71
7
0
199,562
1
L
Set
4,585
459
63
6
0
181,497
0
W
Kuzenbo
5,675
568
34
3
0
194,094
2
L
Nu Wa
5,185
519
72
7
0
176,092
0
L
Bacchus
4,944
494
49
5
0
201,839
8
W
Vamana
6,219
622
77
8
0
204,085
0
W
Ah Muzen Cab
6,346
635
90
9
0
203,886
0
W
Janus
5,874
587
84
8
0
230,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role