Player Matchup

Cthulhu
Cthulhu
Joryde
Cthulhu
Level 124
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 16L
1,402 Elo+
Party 1
Loki
Loki
Mutkokot
Loki
Level 15
God Stats
1W - 3L
1,477 SR
Queue Stats
6W - 12L
1,402 Elo+
Party 1
Anhur
Anhur
ShadyRexy
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 90L
1,424 Elo+
Solo
Bellona
Bellona
roemi_04
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,317 Elo+
Party 2
Nu Wa
Nu Wa
steuernd_Verbund
Nu Wa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 26L
1,299 Elo+
Party 2
Team Averages
Level 58
1,454 SR
1,369 Elo+

VS

Team Averages
Level 47
1,584 SR
1,410 Elo+
Merlin
Merlin
AbnerBei
Merlin
Level 44
God Stats
7W - 12L
1,779 SR
Queue Stats
117W - 131L
1,378 Elo+
Solo
Pele
Pele
Big_Bunda_Babe
Pele
Level 43
God Stats
4W - 1L
1,576 SR
Queue Stats
66W - 63L
1,452 Elo+
Solo
Chaac
Chaac
djlefa
Chaac
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
72W - 87L
1,370 Elo+
Party 3
Nut
Nut
jes-711
Nut
Level 63
God Stats
1W - 1L
1,279 SR
Queue Stats
60W - 56L
1,432 Elo+
Party 3
Mulan
Mulan
tote1974-
Mulan
Level 56
God Stats
10W - 8L
1,565 SR
Queue Stats
162W - 217L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joryde
Cthulhu
11
1 / 1 / 1
6,860
457
4,109
12,967
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
6 / 2 / 2
8,162
544
6,633
12,105
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
ShadyRexy
Anhur
10
1 / 5 / 2
5,829
389
6,707
13,009
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
roemi_04
Bellona
12
1 / 2 / 1
7,077
472
8,153
13,906
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
7,273
485
6,580
12,039
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbnerBei
Merlin
12
0 / 5 / 2
7,506
500
8,993
10,926
3,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 0
8,334
556
7,904
12,068
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
djlefa
Chaac
11
3 / 1 / 4
6,938
463
9,298
11,534
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nut
13
3 / 1 / 2
7,970
531
7,951
7,936
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
tote1974-
Mulan
13
1 / 2 / 2
7,709
514
5,379
13,394
9,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
13
14
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
AbnerBei
Merlin
0
5
2
0.2
W
6
1
0
6
L
Cthulhu
Joryde
Cthulhu
1
1
1
1.5
L
Loki
6
2
2
3.5
L
Anhur
ShadyRexy
Anhur
1
5
2
0.4
W
Chaac
djlefa
Chaac
3
1
4
5
W
Nut
3
1
2
4
L
Bellona
roemi_04
Bellona
1
2
1
0.75
L
1
4
3
0.63
W
Mulan
tote1974-
Mulan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
39,525
64,026
Taken
55,858
37,489
Mitigated
29,480
12,284
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AbnerBei
Merlin
8,993
911
0
3,747
10,926
3,542
0
4,442
6,443
59,787
0
W
7,904
1,679
0
2,320
12,068
5,433
59
668
11,314
0
72,720
L
Cthulhu
Joryde
Cthulhu
4,109
134
163
1,712
12,967
8,325
0
0
12,967
37,255
0
L
Loki
6,633
1,985
0
1,260
12,105
5,545
0
2,132
9,973
0
68,460
L
Anhur
ShadyRexy
Anhur
6,707
4,179
0
1,520
13,009
4,422
36
0
13,009
0
25,817
W
Chaac
djlefa
Chaac
9,298
924
0
2,154
11,534
7,553
159
1,947
9,587
0
36,359
W
Nut
7,951
2,772
0
943
7,936
3,134
463
3,103
4,833
0
60,286
L
Bellona
roemi_04
Bellona
8,153
2,228
0
4,344
13,906
15,141
0
0
13,906
0
44,582
L
6,580
3,447
0
3,285
12,039
4,056
0
6,861
5,178
48,433
2,242
W
Mulan
tote1974-
Mulan
5,379
1,716
0
4,874
13,394
9,818
160
340
12,308
0
47,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
38,457
309
Minions Killed
406
0
Camps Cleared
0
1,390,568
Distance Traveled
1,501,211
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,506
500
97
6
0
259,526
0
W
Pele
8,334
556
101
7
0
348,158
0
L
Cthulhu
6,860
457
57
4
0
320,055
5
L
Loki
8,162
544
88
6
0
314,658
0
L
Anhur
5,829
389
35
2
0
255,942
0
W
Chaac
6,938
463
47
3
0
338,637
0
W
Nut
7,970
531
90
6
0
275,921
0
L
Bellona
7,077
472
57
4
0
248,608
0
L
Nu Wa
7,273
485
72
5
0
251,305
0
W
Mulan
7,709
514
71
5
0
278,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role