Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
EasySOL
Gilgamesh
Silver III
Level 67
God Stats
21W - 37L
1,389 SR
Queue Stats
152W - 183L
1,117 MMR
Solo
Agni
Agni
Gold I
lulu62440
Agni
Gold I
Level 89
God Stats
22W - 19L
1,482 SR
Queue Stats
128W - 161L
1,262 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,457 SR
1,293 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,363 SR
739 MMR
Odin
Odin
Bronze II
DachbodenGaming
Odin
Bronze II
Level 60
God Stats
0W - 3L
1,453 SR
Queue Stats
7W - 41L
885 MMR
Party 1
Ymir
Ymir
Bronze IV
KayrenBronznagel
Ymir
Bronze IV
Level 69
God Stats
0W - 3L
1,279 SR
Queue Stats
12W - 52L
575 MMR
Party 1
Merlin
Merlin
Bronze II
Niko_derPfirsich
Merlin
Bronze II
Level 66
God Stats
0W - 2L
1,358 SR
Queue Stats
7W - 34L
758 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 0 / 12
8,739
728
7,204
9,055
12,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
EasySOL
Gilgamesh
14
2 / 0 / 12
8,707
726
9,982
9,437
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
16
10 / 1 / 3
10,269
856
14,740
7,324
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThothKukulkanAchillesVulcanNe Zha

VS

Bans
Bake KujiraHou YiIshtarNeithMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,266
606
2,348
12,948
11,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,235
603
4,689
13,289
13,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 6 / 0
7,060
588
6,120
10,173
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
12
8
L
1
4
0
0.25
W
Gilgamesh
EasySOL
Gilgamesh
2
0
12
8
L
0
4
1
0.13
L
0
6
0
0
W
Agni
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
13,157
25,816
Taken
36,410
24,980
Mitigated
28,976
5,095
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,204
875
0
1,843
9,055
12,456
286
4,121
4,934
23,533
1,379
L
2,348
259
0
1,613
12,948
11,074
0
7,665
4,882
0
16,748
W
Gilgamesh
EasySOL
Gilgamesh
9,982
2,395
0
1,642
9,437
9,076
345
2,695
6,742
0
28,589
L
4,689
357
0
430
13,289
13,470
0
7,964
4,909
13,621
1,520
L
6,120
86
0
1,112
10,173
4,432
0
5,637
4,082
27,940
0
W
Agni
14,740
1,807
0
1,610
7,324
3,448
447
3,497
3,827
41,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
21,561
151
Minions Killed
85
0
Camps Cleared
0
724,958
Distance Traveled
569,368
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,739
728
37
3
0
235,801
4
L
Odin
7,266
606
20
2
0
191,216
0
W
Gilgamesh
8,707
726
41
3
0
263,446
0
L
Ymir
7,235
603
30
3
0
186,088
0
L
Merlin
7,060
588
35
3
0
192,064
0
W
Agni
10,269
856
73
6
0
225,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role