Player Matchup

Neith
Neith
BREN KILLZ
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
Bouncy Pogo Joe
Cliodhna
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,512 Elo+
Party 1
Anubis
Anubis
LEWISXvX
Anubis
Level 122
God Stats
15W - 18L
1,551 SR
Queue Stats
150W - 152L
1,495 Elo+
Solo
Charon
Charon
SwegosaurusRex5
Charon
Level 95
God Stats
3W - 5L
1,520 SR
Queue Stats
325W - 307L
1,430 Elo+
Solo
King Arthur
King Arthur
virtuality2
King Arthur
Level 86
God Stats
14W - 13L
1,581 SR
Queue Stats
90W - 78L
1,470 Elo+
Solo
Team Averages
Level 102
1,530 SR
1,473 Elo+

VS

Team Averages
Level 108
1,684 SR
1,515 Elo+
Jing Wei
Jing Wei
Enderwho6854
Jing Wei
Level 105
God Stats
10W - 7L
1,908 SR
Queue Stats
292W - 284L
1,492 Elo+
Solo
Chaac
Chaac
JebBushesWeenie
Chaac
Level 118
God Stats
12W - 5L
1,704 SR
Queue Stats
43W - 31L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Necr0nxde
Baron Samedi
Level 104
God Stats
3W - 1L
1,786 SR
Queue Stats
36W - 36L
1,537 Elo+
Solo
Geb
Geb
SariDXOmega
Geb
Level 143
God Stats
13W - 8L
1,586 SR
Queue Stats
257W - 226L
1,493 Elo+
Solo
Agni
Agni
Waldo_4242
Agni
Level 69
God Stats
2W - 3L
1,435 SR
Queue Stats
68W - 74L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 2 / 5
10,725
511
14,558
16,318
7,677
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
17
6 / 5 / 2
9,956
474
11,609
21,235
11,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
LEWISXvX
Anubis
17
7 / 3 / 3
10,977
523
12,750
18,410
10,792
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
5,620
268
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
virtuality2
King Arthur
17
2 / 1 / 1
10,852
517
13,919
18,923
23,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Enderwho6854
Jing Wei
15
2 / 2 / 2
9,269
441
9,149
14,073
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 1
10,479
499
8,198
14,998
13,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Necr0nxde
Baron Samedi
16
4 / 3 / 4
10,662
508
10,785
17,428
16,562
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 3
10,229
487
11,550
17,925
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 11 / 4
8,656
412
11,468
15,415
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
18
Kills
11
11
Deaths
18
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
3
2
5
2.75
L
Cliodhna
6
5
2
1.4
W
Jing Wei
Enderwho6854
Jing Wei
2
2
2
1.5
W
2
1
1
2.5
L
Anubis
LEWISXvX
Anubis
7
3
3
2.83
W
Baron Samedi
Necr0nxde
Baron Samedi
4
3
4
2
W
3
1
3
4.5
L
0
0
0
0
W
0
11
4
0.18
L
King Arthur
virtuality2
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,836
Damage
51,150
74,886
Taken
79,839
53,545
Mitigated
49,146
15,132
Healing
24,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,558
3,874
0
4,472
16,318
7,677
714
7,918
8,092
0
91,761
L
Cliodhna
11,609
2,095
0
1,606
21,235
11,513
0
5,559
15,494
0
84,428
W
Jing Wei
Enderwho6854
Jing Wei
9,149
7,359
0
2,715
14,073
4,982
985
2,489
11,584
0
73,438
W
8,198
1,067
0
6,039
14,998
13,897
531
1,282
13,716
0
71,743
L
Anubis
LEWISXvX
Anubis
12,750
404
0
7,929
18,410
10,792
480
10,747
6,865
100,942
1,050
W
Baron Samedi
Necr0nxde
Baron Samedi
10,785
1,032
1,987
4,893
17,428
16,562
345
3,285
14,143
39,951
1,109
W
11,550
1,906
0
6,846
17,925
9,103
0
2,416
15,509
87,888
3,455
L
0
0
0
0
0
0
0
0
0
0
0
W
11,468
825
127
1,576
15,415
4,602
0
5,538
9,877
53,102
783
L
King Arthur
virtuality2
King Arthur
13,919
1,012
0
1,125
18,923
23,563
180
7,309
11,493
4,632
89,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
49,295
510
Minions Killed
494
0
Camps Cleared
0
1,632,237
Distance Traveled
1,909,300
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,725
511
132
6
0
366,619
0
L
Cliodhna
9,956
474
100
5
0
455,850
5
W
Jing Wei
9,269
441
108
5
0
404,227
0
W
Chaac
10,479
499
122
6
0
366,651
0
L
Anubis
10,977
523
144
7
0
376,930
7
W
Baron Samedi
10,662
508
55
3
0
354,733
4
W
Geb
10,229
487
126
6
0
432,088
0
L
Charon
5,620
268
0
0
0
10,447
0
W
Agni
8,656
412
83
4
0
351,601
0
L
King Arthur
10,852
517
134
6
0
422,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role