Player Matchup

Sun Wukong
Sun Wukong
Fallout Ghosts
Sun Wukong
Level 128
God Stats
8W - 11L
1,559 SR
Queue Stats
176W - 174L
1,487 Elo+
Party 2
Lancelot
Lancelot
GamerRSpro
Lancelot
Level 159
God Stats
6W - 4L
1,711 SR
Queue Stats
329W - 300L
1,511 Elo+
Solo
Izanami
Izanami
Gilgamensch
Izanami
Level 138
God Stats
10W - 8L
1,421 SR
Queue Stats
60W - 62L
1,809 Elo+
Party 1
Merlin
Merlin
Off l White
Merlin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Sydron
Cthulhu
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 52L
1,914 Elo+
Party 1
Team Averages
Level 133
1,538 SR
1,637 Elo+

VS

Team Averages
Level 103
1,538 SR
1,599 Elo+
Kuzenbo
Kuzenbo
Deej Takes
Kuzenbo
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
DidntAskNoob
Kukulkan
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,730 Elo+
Party 3
Nut
Nut
Laphis
Nut
Level 124
God Stats
9W - 7L
1,511 SR
Queue Stats
226W - 210L
1,536 Elo+
Solo
Hercules
Hercules
Strumming Nanss
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,730 Elo+
Party 3
Ullr
Ullr
Zro SZN
Ullr
Level 69
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fallout Ghosts
Sun Wukong
11
0 / 1 / 0
6,704
609
9,879
11,098
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
GamerRSpro
Lancelot
3
0 / 2 / 0
3,921
356
1,201
3,422
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Gilgamensch
Izanami
10
0 / 1 / 0
5,596
509
2,015
4,792
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
0 / 0 / 0
6,731
612
1,539
4,380
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Sydron
Cthulhu
10
0 / 2 / 0
5,859
533
4,649
8,033
5,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deej Takes
Kuzenbo
10
2 / 0 / 0
6,133
558
3,071
6,827
6,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
DidntAskNoob
Kukulkan
12
1 / 0 / 1
6,801
618
1,732
2,787
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Laphis
Nut
12
3 / 1 / 2
6,541
595
5,804
9,826
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
11
0 / 0 / 1
5,743
522
5,341
14,302
9,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Zro SZN
Ullr
10
0 / 0 / 2
5,476
498
3,424
6,489
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Deej Takes
Kuzenbo
2
0
0
2
W
Kukulkan
DidntAskNoob
Kukulkan
1
0
1
1.5
L
Sun Wukong
Fallout Ghosts
Sun Wukong
0
1
0
0
L
Lancelot
GamerRSpro
Lancelot
0
2
0
0
L
Izanami
Gilgamensch
Izanami
0
1
0
0
W
Nut
Laphis
Nut
3
1
2
4
L
Merlin
0
0
0
0
W
Hercules
0
0
1
0.5
L
Cthulhu
Sydron
Cthulhu
0
2
0
0
W
Ullr
Zro SZN
Ullr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
19,372
31,725
Taken
40,231
17,736
Mitigated
23,755
10,339
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Deej Takes
Kuzenbo
3,071
1,641
0
2,504
6,827
6,432
359
1,905
4,922
15,464
0
W
Kukulkan
DidntAskNoob
Kukulkan
1,732
313
0
250
2,787
1,103
24
305
2,435
59,274
875
L
Sun Wukong
Fallout Ghosts
Sun Wukong
9,879
3,637
0
4,523
11,098
7,405
0
556
10,542
0
58,689
L
Lancelot
GamerRSpro
Lancelot
1,201
406
0
618
3,422
1,174
0
580
2,842
0
5,832
L
Izanami
Gilgamensch
Izanami
2,015
1,451
0
435
4,792
1,789
76
1,269
3,523
0
47,673
W
Nut
Laphis
Nut
5,804
3,911
0
2,439
9,826
4,432
0
1,445
8,340
0
65,345
L
Merlin
1,539
129
0
1,480
4,380
1,647
0
647
3,733
62,577
0
W
Hercules
5,341
2,497
0
6,305
14,302
9,178
0
0
13,258
0
42,048
L
Cthulhu
Sydron
Cthulhu
4,649
300
1,309
1,974
8,033
5,721
0
1,751
6,282
24,887
2,155
W
Ullr
Zro SZN
Ullr
3,424
604
0
1,552
6,489
2,610
611
2,221
4,268
0
45,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
30,694
366
Minions Killed
381
0
Camps Cleared
0
946,586
Distance Traveled
1,066,574
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,133
558
19
2
0
224,756
2
W
Kukulkan
6,801
618
113
10
0
220,605
0
L
Sun Wukong
6,704
609
99
9
0
214,598
0
L
Lancelot
3,921
356
10
1
0
80,346
0
L
Izanami
5,596
509
91
8
0
207,706
1
W
Nut
6,541
595
95
9
0
202,370
0
L
Merlin
6,731
612
124
11
0
231,697
0
W
Hercules
5,743
522
65
6
0
211,696
0
L
Cthulhu
5,859
533
42
4
0
212,239
2
W
Ullr
5,476
498
89
8
0
207,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role