Player Matchup

Nut
Nut
MeLikeDumpy
Nut
Level 105
God Stats
0W - 6L
1,159 SR
Queue Stats
134W - 148L
1,457 Elo+
Solo
Thanatos
Thanatos
Naringer420
Thanatos
Level 89
God Stats
11W - 13L
1,121 SR
Queue Stats
56W - 60L
1,398 Elo+
Party 3
Anubis
Anubis
ShinoAsàdà
Anubis
Level 65
God Stats
1W - 1L
1,789 SR
Queue Stats
39W - 22L
1,673 Elo+
Party 2
Chang'e
Chang'e
UwUTheGay7491
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 2
Hercules
Hercules
naggetfigger96
Hercules
Level 17
God Stats
3W - 5L
1,442 SR
Queue Stats
19W - 21L
1,494 Elo+
Party 3
Team Averages
Level 60
1,402 SR
1,501 Elo+

VS

Team Averages
Level 61
1,627 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NitroEnergy88
Artemis
Level 78
God Stats
8W - 6L
1,508 SR
Queue Stats
69W - 48L
1,517 Elo+
Solo
Amaterasu
Amaterasu
Znirri
Amaterasu
Level 17
God Stats
12W - 8L
1,607 SR
Queue Stats
61W - 53L
1,554 Elo+
Party 1
Da Ji
Da Ji
lacrimosaOfsin
Da Ji
Level 47
God Stats
25W - 22L
1,577 SR
Queue Stats
48W - 52L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Âcium
Nu Wa
Level 59
God Stats
7W - 2L
1,943 SR
Queue Stats
61W - 46L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,813
481
3,048
7,615
2,809
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
Naringer420
Thanatos
8
0 / 2 / 1
4,823
482
935
8,343
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
1 / 1 / 0
7,115
712
8,044
8,335
4,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
10
0 / 0 / 0
5,406
541
306
4,777
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
9
1 / 1 / 0
5,890
589
3,199
8,916
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 2
5,709
571
5,901
7,164
7,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
1 / 1 / 3
4,885
489
4,239
4,977
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Znirri
Amaterasu
10
1 / 1 / 0
5,363
536
2,616
10,373
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,273
527
4,454
6,379
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Âcium
Nu Wa
11
0 / 0 / 2
5,899
590
4,997
1,774
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
0
3
1
0.17
L
Thanatos
Naringer420
Thanatos
0
2
1
0.25
W
Artemis
1
1
3
2.5
L
Anubis
1
1
0
1
L
Chang'e
0
0
0
0
W
Amaterasu
Znirri
Amaterasu
1
1
0
1
W
2
0
1
2.5
L
Hercules
1
1
0
1
W
Nu Wa
Âcium
Nu Wa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
22,207
37,986
Taken
30,667
17,562
Mitigated
16,080
17,145
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,901
1,454
0
2,299
7,164
7,057
0
0
7,164
15,230
1,662
L
3,048
1,519
0
1,806
7,615
2,809
0
2,538
4,969
0
34,357
L
Thanatos
Naringer420
Thanatos
935
229
0
4,570
8,343
2,676
0
1,470
6,673
0
22,888
W
Artemis
4,239
1,801
0
2,014
4,977
1,951
0
0
4,977
0
30,305
L
Anubis
8,044
496
0
4,915
8,335
4,045
454
1,009
7,166
67,629
2,145
L
Chang'e
306
48
40
1,183
4,777
1,425
0
1,500
3,009
34,544
1,855
W
Amaterasu
Znirri
Amaterasu
2,616
984
0
3,879
10,373
4,092
0
6,940
3,433
0
32,067
W
4,454
772
0
3,709
6,379
2,493
0
633
5,746
0
35,848
L
Hercules
3,199
1,096
206
4,425
8,916
6,607
0
3,487
5,321
0
20,680
W
Nu Wa
Âcium
Nu Wa
4,997
736
0
471
1,774
487
0
747
1,027
37,186
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
27,129
310
Minions Killed
279
0
Camps Cleared
0
968,134
Distance Traveled
1,046,282
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,709
571
18
2
0
223,346
2
L
Nut
4,813
481
58
6
0
175,740
0
L
Thanatos
4,823
482
48
5
0
214,954
0
W
Artemis
4,885
489
59
6
0
182,331
2
L
Anubis
7,115
712
115
12
0
187,357
0
L
Chang'e
5,406
541
64
6
0
178,073
2
W
Amaterasu
5,363
536
56
6
0
196,022
0
W
Da Ji
5,273
527
65
7
0
248,334
2
L
Hercules
5,890
589
25
3
0
212,010
0
W
Nu Wa
5,899
590
81
8
0
196,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role