Player Matchup

Heimdallr
Heimdallr
Arnette
Heimdallr
Level 142
God Stats
5W - 1L
1,472 SR
Queue Stats
176W - 177L
1,564 Elo+
Solo
Danzaburou
Danzaburou
DracoBoi
Danzaburou
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 240L
1,509 Elo+
Solo
Amaterasu
Amaterasu
TobiasG27
Amaterasu
Level 157
God Stats
5W - 3L
1,615 SR
Queue Stats
274W - 276L
1,556 Elo+
Solo
Scylla
Scylla
VII Happy
Scylla
Level 158
God Stats
7W - 15L
1,451 SR
Queue Stats
551W - 493L
1,504 Elo+
Solo
Athena
Athena
alonsololxD
Athena
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 52L
1,616 Elo+
Solo
Team Averages
Level 142
1,508 SR
1,550 Elo+

VS

Team Averages
Level 153
1,621 SR
1,504 Elo+
Ganesha
Ganesha
 
Ganesha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blitzerboi502
Ah Puch
Level 186
God Stats
8W - 6L
1,814 SR
Queue Stats
924W - 956L
1,555 Elo+
Solo
Cthulhu
Cthulhu
TOXlCTROLL
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
xxDieRoyalxx
Kuzenbo
Level 157
God Stats
9W - 9L
1,791 SR
Queue Stats
252W - 270L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arnette
Heimdallr
18
7 / 2 / 7
10,240
788
17,563
13,282
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DracoBoi
Danzaburou
15
2 / 2 / 8
9,165
705
10,856
8,762
3,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TobiasG27
Amaterasu
16
2 / 3 / 9
9,057
697
8,377
15,252
19,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
VII Happy
Scylla
18
5 / 1 / 10
10,247
788
15,011
7,467
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
16
1 / 2 / 10
9,396
723
7,534
15,896
14,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 3 / 8
9,252
712
8,802
14,964
12,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
 
Chronos
14
1 / 5 / 3
8,384
645
6,031
13,578
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
16
2 / 3 / 6
9,382
722
16,492
12,142
5,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TOXlCTROLL
Cthulhu
15
3 / 3 / 4
9,688
745
11,814
14,152
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
xxDieRoyalxx
Kuzenbo
13
3 / 3 / 3
8,346
642
7,920
14,020
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
17
Kills
9
10
Deaths
17
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
8
1.33
L
Chronos
 
Chronos
1
5
3
0.5
W
Heimdallr
Arnette
Heimdallr
7
2
7
5.25
L
Ah Puch
2
3
6
1.67
W
Danzaburou
DracoBoi
Danzaburou
2
2
8
3
L
Cthulhu
TOXlCTROLL
Cthulhu
3
3
4
1.67
W
Amaterasu
TobiasG27
Amaterasu
2
3
9
2.17
W
Scylla
VII Happy
Scylla
5
1
10
10
W
Athena
1
2
10
3
L
Kuzenbo
xxDieRoyalxx
Kuzenbo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
51,059
60,659
Taken
68,856
48,848
Mitigated
58,156
24,941
Healing
23,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,802
966
3,140
3,652
14,964
12,289
0
5,061
9,760
21,653
0
L
Chronos
 
Chronos
6,031
2,410
746
1,020
13,578
5,621
384
3,691
9,701
16,734
531
W
Heimdallr
Arnette
Heimdallr
17,563
4,156
1,075
3,075
13,282
6,457
1,289
10,265
2,792
0
39,311
L
Ah Puch
16,492
740
1,415
2,832
12,142
5,751
287
5,315
6,676
37,892
0
W
Danzaburou
DracoBoi
Danzaburou
10,856
4,095
0
688
8,762
3,941
172
8,181
396
0
24,105
L
Cthulhu
TOXlCTROLL
Cthulhu
11,814
917
3,067
2,287
14,152
15,125
90
3,776
10,116
19,918
559
W
Amaterasu
TobiasG27
Amaterasu
8,377
2,064
1,319
4,542
15,252
19,788
0
11,401
3,656
0
12,572
W
Scylla
VII Happy
Scylla
15,011
1,464
2,980
1,849
7,467
3,674
38
6,471
781
35,621
614
W
Athena
7,534
1,670
4,182
5,231
15,896
14,988
38
12,991
2,640
12,992
0
L
Kuzenbo
xxDieRoyalxx
Kuzenbo
7,920
2,472
1,877
3,271
14,020
19,370
9
4,351
9,511
9,766
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
45,052
210
Minions Killed
141
0
Camps Cleared
0
1,208,437
Distance Traveled
1,291,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,252
712
2
0
0
232,794
0
L
Chronos
8,384
645
42
3
0
226,482
0
W
Heimdallr
10,240
788
48
4
0
247,188
0
L
Ah Puch
9,382
722
55
4
0
259,400
0
W
Danzaburou
9,165
705
44
3
0
202,805
0
L
Cthulhu
9,688
745
28
2
0
273,450
0
W
Amaterasu
9,057
697
21
2
0
270,648
0
W
Scylla
10,247
788
83
6
0
235,405
0
W
Athena
9,396
723
14
1
0
252,391
0
L
Kuzenbo
8,346
642
14
1
0
299,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role