Player Matchup

Lancelot
Lancelot
NITRO-GOSTED
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
Precision_TW1Gz
Baron Samedi
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 1
Atlas
Atlas
Tek_Pike
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,459 Elo+

VS

Team Averages
Level 106
1,562 SR
1,543 Elo+
Merlin
Merlin
ThunderRider742
Merlin
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,715 Elo+
Solo
Loki
Loki
TimeOfGame
Loki
Level 82
God Stats
4W - 3L
1,471 SR
Queue Stats
101W - 93L
1,438 Elo+
Solo
Atlas
Atlas
VarianWrynn7
Atlas
Level 127
God Stats
18W - 12L
1,716 SR
Queue Stats
170W - 96L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NITRO-GOSTED
Lancelot
10
2 / 7 / 1
7,453
621
6,132
13,477
4,968
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Precision_TW1Gz
Baron Samedi
11
1 / 5 / 3
7,498
625
6,481
12,391
5,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tek_Pike
Atlas
13
2 / 3 / 3
8,043
670
7,593
17,814
11,326
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,760
813
15,291
6,331
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 9
9,626
802
9,476
11,226
4,120
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 8
8,762
730
9,080
12,843
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
NITRO-GOSTED
Lancelot
2
7
1
0.36
L
Baron Samedi
Precision_TW1Gz
Baron Samedi
1
5
3
0.5
L
Atlas
Tek_Pike
Atlas
2
3
3
1.17
W
7
0
6
10
W
5
3
9
3.17
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
33,847
43,682
Taken
30,400
21,530
Mitigated
18,555
11,408
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
NITRO-GOSTED
Lancelot
6,132
982
0
3,350
13,477
4,968
0
6,144
7,052
0
14,127
L
Baron Samedi
Precision_TW1Gz
Baron Samedi
6,481
197
1,397
4,655
12,391
5,236
0
4,978
7,217
23,013
0
L
Atlas
Tek_Pike
Atlas
7,593
2,644
0
2,006
17,814
11,326
0
11,814
5,527
17,951
582
W
15,291
846
0
2,660
6,331
2,561
448
3,510
2,688
45,528
396
W
9,476
2,237
0
2,496
11,226
4,120
953
4,819
6,218
0
30,972
W
9,080
3,708
0
2,424
12,843
11,874
632
4,474
7,721
22,174
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
28,148
65
Minions Killed
121
0
Camps Cleared
0
623,234
Distance Traveled
664,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,453
621
16
1
0
221,218
0
L
Baron Samedi
7,498
625
21
2
0
193,765
0
L
Atlas
8,043
670
28
2
0
208,251
0
W
Merlin
9,760
813
61
5
0
225,187
0
W
Loki
9,626
802
32
3
0
219,043
0
W
Atlas
8,762
730
28
2
0
220,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role