Player Matchup

Ra
Ra
Diamond III
 
Ra
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
BFGDeadly
Horus
Diamond III
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 197L
2,209 MMR
Party 1
Hachiman
Hachiman
Diamond III
Reυs
Hachiman
Diamond III
Level 199
God Stats
3W - 5L
1,552 SR
Queue Stats
142W - 115L
2,256 MMR
Solo
Cthulhu
Cthulhu
Diamond III
ThePäcifier
Cthulhu
Diamond III
Level 87
God Stats
3W - 1L
1,924 SR
Queue Stats
80W - 62L
2,253 MMR
Party 1
Mercury
Mercury
Diamond III
Vortigerr
Mercury
Diamond III
Level 63
God Stats
8W - 9L
1,860 SR
Queue Stats
297W - 295L
2,242 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,667 SR
2,092 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,804 SR
2,267 MMR
Cabrakan
Cabrakan
Diamond III
Aurοrα
Cabrakan
Diamond III
Level 168
God Stats
1W - 3L
1,775 SR
Queue Stats
58W - 32L
2,240 MMR
Party 2
Neith
Neith
Diamond IV
BigKushGuy
Neith
Diamond IV
Level 195
God Stats
2W - 0L
1,667 SR
Queue Stats
67W - 63L
2,291 MMR
Party 2
Odin
Odin
Diamond IV
CashlessYeti
Odin
Diamond IV
Level 144
God Stats
5W - 1L
1,875 SR
Queue Stats
68W - 56L
2,239 MMR
Solo
Nemesis
Nemesis
Diamond III
DimeecSlays
Nemesis
Diamond III
Level 178
God Stats
5W - 3L
1,864 SR
Queue Stats
209W - 192L
2,223 MMR
Solo
Kukulkan
Kukulkan
Masters
XxTommyTimexX
Kukulkan
Masters
Level 127
God Stats
23W - 13L
1,839 SR
Queue Stats
148W - 130L
2,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 1 / 0
4,758
595
1,525
2,695
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
BFGDeadly
Horus
7
0 / 1 / 0
4,399
550
1,317
7,914
4,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Hachiman
Reυs
Hachiman
9
0 / 0 / 0
4,676
585
3,790
4,736
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ThePäcifier
Cthulhu
10
1 / 1 / 0
5,590
699
4,527
6,306
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Vortigerr
Mercury
9
0 / 2 / 1
4,421
553
852
6,024
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboAo KuangAthenaAres

VS

Bans
ThanatosOsirisVamanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aurοrα
Cabrakan
8
0 / 0 / 2
4,893
612
1,813
4,563
3,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
10
1 / 0 / 1
5,208
651
4,079
3,430
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
4,893
612
4,151
7,648
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
DimeecSlays
Nemesis
10
2 / 0 / 1
5,118
640
3,649
6,218
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
XxTommyTimexX
Kukulkan
10
2 / 0 / 0
5,551
694
2,782
1,996
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Cabrakan
Aurοrα
Cabrakan
0
0
2
1
L
Horus
BFGDeadly
Horus
0
1
0
0
W
Neith
1
0
1
1.5
W
0
1
2
1
W
Nemesis
DimeecSlays
Nemesis
2
0
1
2.5
L
Hachiman
Reυs
Hachiman
0
0
0
0
L
Cthulhu
ThePäcifier
Cthulhu
1
1
0
1
L
Mercury
Vortigerr
Mercury
0
2
1
0.25
W
Kukulkan
XxTommyTimexX
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,011
Damage
16,474
27,675
Taken
23,855
14,734
Mitigated
12,169
7,921
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,525
295
312
882
2,695
1,063
0
1,387
1,308
34,300
0
W
Cabrakan
Aurοrα
Cabrakan
1,813
466
0
1,541
4,563
3,255
0
44
4,519
9,313
0
L
Horus
BFGDeadly
Horus
1,317
716
485
2,604
7,914
4,550
0
1,798
6,034
0
13,125
W
Neith
4,079
1,296
0
1,411
3,430
1,049
0
0
3,430
0
46,361
W
4,151
803
0
3,324
7,648
4,529
0
3,894
3,138
0
31,073
W
Nemesis
DimeecSlays
Nemesis
3,649
1,620
0
943
6,218
2,603
0
611
5,607
0
39,409
L
Hachiman
Reυs
Hachiman
3,790
1,846
0
1,923
4,736
1,471
0
509
4,227
0
40,217
L
Cthulhu
ThePäcifier
Cthulhu
4,527
560
0
1,390
6,306
5,351
0
0
5,821
36,830
260
L
Mercury
Vortigerr
Mercury
852
155
0
325
6,024
2,299
0
851
5,173
0
29,550
W
Kukulkan
XxTommyTimexX
Kukulkan
2,782
385
0
384
1,996
733
0
870
1,126
44,254
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
25,663
306
Minions Killed
299
0
Camps Cleared
0
853,077
Distance Traveled
872,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,758
595
67
8
0
149,662
1
W
Cabrakan
4,893
612
15
2
0
170,467
3
L
Horus
4,399
550
19
2
0
182,095
2
W
Neith
5,208
651
75
9
0
159,610
0
W
Odin
4,893
612
60
8
0
171,370
1
W
Nemesis
5,118
640
60
8
0
201,602
2
L
Hachiman
4,676
585
80
10
0
153,021
2
L
Cthulhu
5,590
699
83
10
0
159,016
0
L
Mercury
4,421
553
57
7
0
209,283
0
W
Kukulkan
5,551
694
89
11
0
169,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role