Player Matchup

Gilgamesh
Gilgamesh
Jmanistan
Gilgamesh
Level 7
God Stats
6W - 8L
1,077 SR
Queue Stats
9W - 9L
1,337 Elo+
Party 1
Anhur
Anhur
Laxorus
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,337 Elo+
Party 1
Cerberus
Cerberus
xBiscuiiitx
Cerberus
Level 14
God Stats
3W - 8L
1,077 SR
Queue Stats
15W - 19L
1,337 Elo+
Party 1
Team Averages
Level 54
1,218 SR
1,337 Elo+

VS

Team Averages
Level 76
1,732 SR
1,508 Elo+
Cthulhu
Cthulhu
TTVLeonsSock
Cthulhu
Level 21
God Stats
1W - 1L
1,831 SR
Queue Stats
12W - 16L
1,490 Elo+
Party 2
Thoth
Thoth
Yunoiraka
Thoth
Level 104
God Stats
2W - 1L
1,865 SR
Queue Stats
10W - 12L
1,490 Elo+
Party 2
Fenrir
Fenrir
josemex
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jmanistan
Gilgamesh
12
2 / 2 / 6
7,478
748
7,642
9,092
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Laxorus
Anhur
14
8 / 1 / 2
9,388
939
12,919
8,337
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xBiscuiiitx
Cerberus
11
0 / 2 / 7
6,822
682
2,344
8,074
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TTVLeonsSock
Cthulhu
11
1 / 3 / 3
6,582
658
7,910
12,168
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Yunoiraka
Thoth
11
1 / 4 / 4
6,835
684
3,885
5,888
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
josemex
Fenrir
10
3 / 3 / 2
7,024
702
7,497
8,576
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
5
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jmanistan
Gilgamesh
2
2
6
2.5
W
Anhur
Laxorus
Anhur
8
1
2
9
L
Cthulhu
TTVLeonsSock
Cthulhu
1
3
3
0.83
L
Thoth
Yunoiraka
Thoth
1
4
4
0.75
L
Fenrir
josemex
Fenrir
3
3
2
1.33
W
Cerberus
xBiscuiiitx
Cerberus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,905
Damage
19,292
25,503
Taken
26,632
15,083
Mitigated
14,209
5,645
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jmanistan
Gilgamesh
7,642
2,926
0
1,634
9,092
7,332
0
4,074
4,411
0
15,045
W
Anhur
Laxorus
Anhur
12,919
9,000
0
3,091
8,337
3,162
1,409
3,118
4,947
0
49,030
L
Cthulhu
TTVLeonsSock
Cthulhu
7,910
657
249
385
12,168
7,288
0
1,109
10,314
18,291
504
L
Thoth
Yunoiraka
Thoth
3,885
405
0
102
5,888
1,346
0
256
5,428
20,285
0
L
Fenrir
josemex
Fenrir
7,497
3,097
0
1,176
8,576
5,575
0
497
7,761
0
19,127
W
Cerberus
xBiscuiiitx
Cerberus
2,344
367
0
920
8,074
4,589
19
3,513
4,134
11,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
20,441
108
Minions Killed
88
0
Camps Cleared
0
539,863
Distance Traveled
526,133
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,478
748
17
2
0
183,589
0
W
Anhur
9,388
939
68
7
0
178,317
0
L
Cthulhu
6,582
658
30
3
0
181,324
3
L
Thoth
6,835
684
39
4
0
169,314
2
L
Fenrir
7,024
702
19
2
0
175,495
0
W
Cerberus
6,822
682
23
2
0
177,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role