Player Matchup

Olorun
Olorun
AbyssalOlive
Olorun
Level 123
God Stats
14W - 11L
1,613 SR
Queue Stats
96W - 81L
1,551 Elo+
Party 2
Pele
Pele
Captain Volgin
Pele
Level 149
God Stats
3W - 5L
1,506 SR
Queue Stats
99W - 99L
1,506 Elo+
Party 2
Achilles
Achilles
Kanengame
Achilles
Level 122
God Stats
3W - 5L
1,413 SR
Queue Stats
76W - 79L
1,499 Elo+
Party 2
Anubis
Anubis
Neko-Necro
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 136L
1,384 Elo+
Solo
Hel
Hel
SaucyBigNerd
Hel
Level 84
God Stats
2W - 6L
1,412 SR
Queue Stats
296W - 259L
1,497 Elo+
Solo
Team Averages
Level 109
1,489 SR
1,487 Elo+

VS

Team Averages
Level 82
1,551 SR
1,542 Elo+
Nut
Nut
Heatsink2
Nut
Level 78
God Stats
22W - 18L
1,601 SR
Queue Stats
59W - 58L
1,490 Elo+
Solo
Ares
Ares
ShonenIsLife
Ares
Level 80
God Stats
3W - 2L
1,653 SR
Queue Stats
19W - 15L
1,597 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XxRageMoneyxX
Tsukuyomi
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 337L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
ZSnowman7017
Gilgamesh
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,601 Elo+
Party 3
Chang'e
Chang'e
daddymogi
Chang'e
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
516W - 549L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 4 / 2
5,472
547
4,357
9,423
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 1
5,495
550
4,143
9,668
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Achilles
Kanengame
Achilles
7
0 / 4 / 0
4,533
453
2,219
7,168
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Anubis
Neko-Necro
Anubis
9
0 / 3 / 0
4,911
491
2,370
5,854
2,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 3 / 1
4,530
453
2,215
9,362
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,324
632
8,959
7,275
2,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 4
5,944
594
3,508
7,173
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
XxRageMoneyxX
Tsukuyomi
11
4 / 0 / 5
6,183
618
6,829
7,876
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ZSnowman7017
Gilgamesh
11
4 / 0 / 0
6,697
670
4,262
6,862
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
daddymogi
Chang'e
11
2 / 0 / 2
5,978
598
3,659
4,069
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
4
2
0.75
L
2
2
1
1.25
W
5
3
1
1.83
L
Achilles
Kanengame
Achilles
0
4
0
0
L
Anubis
Neko-Necro
Anubis
0
3
0
0
L
0
3
1
0.17
W
1
1
4
3
W
Tsukuyomi
XxRageMoneyxX
Tsukuyomi
4
0
5
6.5
W
Gilgamesh
ZSnowman7017
Gilgamesh
4
0
0
4
W
Chang'e
daddymogi
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,304
Damage
27,217
41,475
Taken
33,255
18,333
Mitigated
19,712
16,891
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,357
2,729
120
2,452
9,423
3,413
0
1,108
8,315
33,783
504
L
4,143
764
0
4,707
9,668
3,418
0
1,136
8,450
0
44,616
W
8,959
6,483
0
2,826
7,275
2,748
646
3,574
3,701
0
45,518
L
Achilles
Kanengame
Achilles
2,219
885
0
1,294
7,168
4,203
0
0
6,705
61
16,913
L
Anubis
Neko-Necro
Anubis
2,370
233
36
2,301
5,854
2,701
0
2,888
2,955
27,564
0
L
2,215
350
1,218
4,763
9,362
4,598
0
1,845
7,511
14,528
0
W
3,508
289
0
2,187
7,173
5,644
246
2,595
4,578
16,219
0
W
Tsukuyomi
XxRageMoneyxX
Tsukuyomi
6,829
1,995
0
1,258
7,876
3,238
11
933
6,943
0
44,770
W
Gilgamesh
ZSnowman7017
Gilgamesh
4,262
1,351
0
890
6,862
7,076
360
61
6,429
0
39,492
W
Chang'e
daddymogi
Chang'e
3,659
392
774
2,325
4,069
1,006
0
1,735
2,334
38,039
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
31,126
235
Minions Killed
297
0
Camps Cleared
0
848,641
Distance Traveled
990,745
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,472
547
63
6
0
178,799
0
L
Pele
5,495
550
75
8
0
218,382
0
W
Nut
6,324
632
66
7
0
168,200
0
L
Achilles
4,533
453
32
3
0
111,707
0
L
Anubis
4,911
491
40
4
0
161,509
1
L
Hel
4,530
453
25
3
0
178,244
1
W
Ares
5,944
594
22
2
0
212,244
2
W
Tsukuyomi
6,183
618
59
6
0
213,050
0
W
Gilgamesh
6,697
670
76
8
0
184,025
0
W
Chang'e
5,978
598
74
7
0
213,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role