Player Matchup

Ne Zha
Ne Zha
Skymen007
Ne Zha
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 223L
1,465 Elo+
Party 3
Ix Chel
Ix Chel
Stont_
Ix Chel
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 102L
1,469 Elo+
Party 3
Nike
Nike
VitginKillerr
Nike
Level 58
God Stats
6W - 5L
1,285 SR
Queue Stats
256W - 254L
1,489 Elo+
Solo
Atlas
Atlas
hazeSm0kes
Atlas
Level 132
God Stats
9W - 8L
1,500 SR
Queue Stats
333W - 312L
1,470 Elo+
Party 3
Bellona
Bellona
timmbo190
Bellona
Level 141
God Stats
1W - 3L
1,312 SR
Queue Stats
889W - 889L
1,464 Elo+
Party 3
Team Averages
Level 115
1,419 SR
1,471 Elo+

VS

Team Averages
Level 107
1,570 SR
1,539 Elo+
Ratatoskr
Ratatoskr
Caliserah
Ratatoskr
Level 105
God Stats
0W - 2L
1,295 SR
Queue Stats
120W - 119L
1,502 Elo+
Party 2
Ra
Ra
Elgahr
Ra
Level 104
God Stats
2W - 2L
1,532 SR
Queue Stats
204W - 191L
1,516 Elo+
Party 2
Charybdis
Charybdis
REVANN--
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Cerberus
Cerberus
Susanoo0709
Cerberus
Level 89
God Stats
0W - 1L
1,661 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Loki
Loki
fomania
Loki
Level 170
God Stats
0W - 1L
1,861 SR
Queue Stats
5W - 4L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Skymen007
Ne Zha
19
8 / 6 / 13
11,783
906
17,500
14,355
6,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Stont_
Ix Chel
13
1 / 5 / 10
8,387
645
6,471
12,324
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
9 / 3 / 14
12,047
927
13,590
14,610
14,447
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
18
1 / 3 / 21
10,792
830
13,047
19,031
19,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
timmbo190
Bellona
18
9 / 4 / 9
10,663
820
13,433
20,509
20,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Caliserah
Ratatoskr
18
5 / 8 / 11
10,418
801
9,554
18,049
8,947
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
20
4 / 5 / 11
10,748
827
20,168
15,169
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
REVANN--
Charybdis
6
0 / 1 / 1
6,817
524
529
1,165
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Susanoo0709
Cerberus
19
5 / 5 / 12
10,609
816
11,588
19,983
27,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
fomania
Loki
16
7 / 9 / 9
10,150
781
12,841
14,558
6,826
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
65
28
Kills
21
21
Deaths
28
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Caliserah
Ratatoskr
5
8
11
1.31
L
Ra
4
5
11
1.9
L
Charybdis
REVANN--
Charybdis
0
1
1
0.5
W
Ne Zha
Skymen007
Ne Zha
8
6
13
2.42
W
Ix Chel
Stont_
Ix Chel
1
5
10
1.2
L
Cerberus
Susanoo0709
Cerberus
5
5
12
2.2
W
9
3
14
5.33
L
Loki
fomania
Loki
7
9
9
1.28
W
Atlas
1
3
21
3.83
W
Bellona
timmbo190
Bellona
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,041
Damage
54,680
80,829
Taken
68,924
66,769
Mitigated
52,186
27,689
Healing
20,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Caliserah
Ratatoskr
9,554
1,913
1,111
2,969
18,049
8,947
740
5,646
11,690
0
15,784
L
Ra
20,168
1,110
5,268
4,911
15,169
8,408
468
2,858
11,972
44,631
0
L
Charybdis
REVANN--
Charybdis
529
145
0
30
1,165
325
0
257
908
0
938
W
Ne Zha
Skymen007
Ne Zha
17,500
5,713
1,379
2,095
14,355
6,910
1,034
5,692
8,611
0
35,808
W
Ix Chel
Stont_
Ix Chel
6,471
1,106
7,621
2,478
12,324
5,641
426
4,421
7,681
13,401
742
L
Cerberus
Susanoo0709
Cerberus
11,588
739
251
4,519
19,983
27,680
256
5,368
14,135
17,054
195
W
13,590
752
886
2,136
14,610
14,447
300
6,168
8,442
834
28,635
L
Loki
fomania
Loki
12,841
2,265
352
738
14,558
6,826
0
4,479
9,572
0
24,180
W
Atlas
13,047
4,796
1,413
4,115
19,031
19,538
273
6,872
11,934
21,967
441
W
Bellona
timmbo190
Bellona
13,433
4,796
2,533
3,033
20,509
20,233
551
7,769
12,423
0
23,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,672
Gold Earned
48,742
140
Minions Killed
106
0
Camps Cleared
0
1,116,794
Distance Traveled
910,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,418
801
16
1
0
216,382
0
L
Ra
10,748
827
61
5
0
241,053
0
L
Charybdis
6,817
524
4
0
0
25,484
0
W
Ne Zha
11,783
906
37
3
0
230,588
0
W
Ix Chel
8,387
645
21
2
0
191,846
0
L
Cerberus
10,609
816
11
1
0
224,076
0
W
Nike
12,047
927
26
2
0
235,176
0
L
Loki
10,150
781
14
1
0
203,165
0
W
Atlas
10,792
830
25
2
0
228,830
0
W
Bellona
10,663
820
31
2
0
230,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role