Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flojoe9
Morgan Le Fay
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 93L
1,612 Elo+
Party 2
Ullr
Ullr
Pepelotomer123
Ullr
Level 125
God Stats
0W - 4L
1,439 SR
Queue Stats
29W - 39L
1,447 Elo+
Solo
Ix Chel
Ix Chel
Whiskyklikke
Ix Chel
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 106L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
ebka228
Ne Zha
Level 123
God Stats
2W - 3L
1,277 SR
Queue Stats
132W - 87L
1,582 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,544 Elo+

VS

Team Averages
Level 116
1,429 SR
1,495 Elo+
Shiva
Shiva
Adisiti
Shiva
Level 159
God Stats
11W - 4L
1,642 SR
Queue Stats
295W - 314L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bartez216
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,149 SR
Queue Stats
11W - 11L
1,517 Elo+
Solo
Danzaburou
Danzaburou
NuuTzah
Danzaburou
Level 139
God Stats
1W - 4L
1,193 SR
Queue Stats
177W - 206L
1,503 Elo+
Solo
Guan Yu
Guan Yu
kirrama
Guan Yu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 77L
1,501 Elo+
Solo
Hun Batz
Hun Batz
vule63
Hun Batz
Level 147
God Stats
6W - 1L
1,661 SR
Queue Stats
192W - 206L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 5 / 6
8,553
778
7,240
20,585
21,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Flojoe9
Morgan Le Fay
14
4 / 3 / 3
8,124
739
14,135
10,823
5,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 4
7,337
667
9,270
11,927
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Whiskyklikke
Ix Chel
13
1 / 4 / 5
7,365
670
7,339
12,021
6,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ebka228
Ne Zha
15
2 / 7 / 6
8,640
785
12,420
14,810
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Adisiti
Shiva
15
4 / 2 / 16
9,309
846
12,162
16,173
16,475
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Bartez216
Morgan Le Fay
16
6 / 2 / 15
9,784
889
21,572
11,124
5,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NuuTzah
Danzaburou
16
6 / 1 / 14
9,916
901
12,494
10,521
4,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
kirrama
Guan Yu
13
0 / 4 / 9
8,431
766
4,807
16,289
13,956
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hun Batz
vule63
Hun Batz
17
7 / 2 / 12
10,028
912
15,130
12,747
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
11
Kills
23
23
Deaths
11
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
5
6
1
W
Shiva
Adisiti
Shiva
4
2
16
6
W
Morgan Le Fay
Bartez216
Morgan Le Fay
6
2
15
6.75
L
Morgan Le Fay
Flojoe9
Morgan Le Fay
4
3
3
1.83
W
Danzaburou
NuuTzah
Danzaburou
6
1
14
13
L
2
4
4
1
L
Ix Chel
Whiskyklikke
Ix Chel
1
4
5
0.88
L
Ne Zha
ebka228
Ne Zha
2
7
6
0.71
W
Guan Yu
kirrama
Guan Yu
0
4
9
1.13
W
Hun Batz
vule63
Hun Batz
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
66,165
70,166
Taken
66,854
47,487
Mitigated
47,573
17,873
Healing
31,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,240
304
1,623
1,860
20,585
21,358
0
8,457
12,128
11,397
883
W
Shiva
Adisiti
Shiva
12,162
750
3,364
3,828
16,173
16,475
343
8,476
7,697
2,750
19,068
W
Morgan Le Fay
Bartez216
Morgan Le Fay
21,572
1,661
2,691
2,019
11,124
5,298
1,837
4,599
6,525
32,278
0
L
Morgan Le Fay
Flojoe9
Morgan Le Fay
14,135
2,084
566
917
10,823
5,782
0
3,734
7,089
28,016
0
W
Danzaburou
NuuTzah
Danzaburou
12,494
5,374
791
2,654
10,521
4,536
4,202
3,975
6,546
0
32,769
L
9,270
3,289
194
1,237
11,927
5,969
0
3,141
8,786
0
23,343
L
Ix Chel
Whiskyklikke
Ix Chel
7,339
1,339
5,945
2,837
12,021
6,130
0
3,796
8,225
12,062
0
L
Ne Zha
ebka228
Ne Zha
12,420
1,963
413
2,281
14,810
8,248
0
5,814
8,996
0
22,886
W
Guan Yu
kirrama
Guan Yu
4,807
76
7,273
4,733
16,289
13,956
520
7,379
8,910
1,775
5,573
W
Hun Batz
vule63
Hun Batz
15,130
904
2,173
2,324
12,747
7,308
1,268
3,929
8,818
0
25,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
47,468
121
Minions Killed
123
0
Camps Cleared
0
956,262
Distance Traveled
1,062,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,553
778
11
1
0
187,597
0
W
Shiva
9,309
846
23
2
0
231,825
0
W
Morgan Le Fay
9,784
889
22
2
0
232,720
0
L
Morgan Le Fay
8,124
739
31
3
0
201,639
0
W
Danzaburou
9,916
901
49
4
0
176,967
0
L
Ullr
7,337
667
34
3
0
179,728
0
L
Ix Chel
7,365
670
26
2
0
191,184
0
L
Ne Zha
8,640
785
19
2
0
196,114
0
W
Guan Yu
8,431
766
10
1
0
210,933
0
W
Hun Batz
10,028
912
19
2
0
210,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role