Player Matchup

Poseidon
Poseidon
Neva_NevaNeva
Poseidon
Level 44
God Stats
3W - 2L
1,476 SR
Queue Stats
65W - 64L
1,437 Elo+
Solo
Achilles
Achilles
SIryliK
Achilles
Level 64
God Stats
31W - 21L
1,614 SR
Queue Stats
258W - 270L
1,444 Elo+
Party 2
Medusa
Medusa
Selmer47
Medusa
Level 33
God Stats
1W - 4L
1,115 SR
Queue Stats
108W - 114L
1,389 Elo+
Party 2
Team Averages
Level 47
1,402 SR
1,423 Elo+

VS

Team Averages
Level 50
1,572 SR
1,483 Elo+
Sun Wukong
Sun Wukong
F6CHAMP123
Sun Wukong
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 50L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
WietThins21
Ao Kuang
Level 52
God Stats
1W - 3L
1,717 SR
Queue Stats
69W - 69L
1,501 Elo+
Solo
Nike
Nike
zaymakkindabakk
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Neva_NevaNeva
Poseidon
13
2 / 2 / 5
7,907
791
8,900
7,504
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SIryliK
Achilles
13
4 / 0 / 4
7,854
785
9,335
8,547
8,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Selmer47
Medusa
12
2 / 2 / 5
7,455
746
9,581
7,453
2,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
F6CHAMP123
Sun Wukong
11
2 / 5 / 2
7,236
724
5,107
12,123
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
WietThins21
Ao Kuang
12
2 / 1 / 1
7,026
703
7,637
12,448
9,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 2 / 3
6,715
672
5,782
10,964
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
F6CHAMP123
Sun Wukong
2
5
2
0.6
W
Poseidon
Neva_NevaNeva
Poseidon
2
2
5
2.25
W
Achilles
SIryliK
Achilles
4
0
4
6
W
Medusa
Selmer47
Medusa
2
2
5
2.25
L
Ao Kuang
WietThins21
Ao Kuang
2
1
1
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,816
Damage
18,526
23,504
Taken
35,535
13,215
Mitigated
29,076
4,959
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
F6CHAMP123
Sun Wukong
5,107
596
0
889
12,123
11,560
0
2,789
9,080
0
20,118
W
Poseidon
Neva_NevaNeva
Poseidon
8,900
1,526
0
2,210
7,504
2,459
235
1,860
5,424
31,007
684
W
Achilles
SIryliK
Achilles
9,335
1,119
0
1,517
8,547
8,171
0
2,216
6,114
0
21,443
W
Medusa
Selmer47
Medusa
9,581
4,599
0
1,232
7,453
2,585
0
3,478
3,766
0
30,793
L
Ao Kuang
WietThins21
Ao Kuang
7,637
2,312
0
5,251
12,448
9,510
0
2,109
10,021
26,576
0
L
5,782
399
0
1,032
10,964
8,006
0
2,847
7,547
0
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
20,977
131
Minions Killed
106
0
Camps Cleared
0
531,377
Distance Traveled
575,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,236
724
27
3
0
181,839
0
W
Poseidon
7,907
791
61
6
0
182,748
0
W
Achilles
7,854
785
27
3
0
187,804
0
W
Medusa
7,455
746
43
4
0
160,825
0
L
Ao Kuang
7,026
703
36
4
0
188,690
0
L
Nike
6,715
672
43
4
0
204,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role