Player Matchup

Sol
Sol
BTRxShredder
Sol
Level 109
God Stats
22W - 8L
1,768 SR
Queue Stats
126W - 144L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
HypeBounce
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 143L
1,471 Elo+
Party 2
Horus
Horus
LightPistol
Horus
Level 26
God Stats
8W - 6L
1,289 SR
Queue Stats
80W - 116L
1,407 Elo+
Party 2
Awilix
Awilix
ScandarAkbar1
Awilix
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 224L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
Tinky Winky7196
Jormungandr
Level 36
God Stats
3W - 0L
1,733 SR
Queue Stats
112W - 111L
1,405 Elo+
Solo
Team Averages
Level 83
1,558 SR
1,447 Elo+

VS

Team Averages
Level 72
1,607 SR
1,531 Elo+
Danzaburou
Danzaburou
BillTheKrill011
Danzaburou
Level 107
God Stats
1W - 1L
1,797 SR
Queue Stats
234W - 227L
1,572 Elo+
Solo
Bake Kujira
Bake Kujira
emencess
Bake Kujira
Level 82
God Stats
6W - 4L
1,807 SR
Queue Stats
113W - 99L
1,567 Elo+
Solo
Vamana
Vamana
stinkyman911
Vamana
Level 28
God Stats
5W - 10L
1,429 SR
Queue Stats
167W - 182L
1,444 Elo+
Party 1
Ra
Ra
xSoupii
Ra
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 124L
1,486 Elo+
Party 1
Fenrir
Fenrir
xTiger125x
Fenrir
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
88W - 97L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,771
598
13,416
15,122
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
HypeBounce
Cernunnos
17
4 / 2 / 3
10,134
563
13,477
15,047
6,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 5
10,389
577
2,945
10,407
9,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 3 / 9
8,962
498
13,550
16,182
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Tinky Winky7196
Jormungandr
16
1 / 2 / 4
10,330
574
16,620
18,674
21,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillTheKrill011
Danzaburou
15
0 / 5 / 3
8,938
497
12,629
17,333
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
emencess
Bake Kujira
13
2 / 5 / 4
8,414
467
8,093
17,518
18,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
15
1 / 2 / 2
9,084
505
11,215
22,814
22,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 4
9,190
511
12,032
10,666
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
xTiger125x
Fenrir
15
5 / 2 / 1
8,777
488
6,835
14,875
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
10
10
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Danzaburou
BillTheKrill011
Danzaburou
0
5
3
0.3
W
Cernunnos
HypeBounce
Cernunnos
4
2
3
2.75
W
5
1
5
7.5
W
2
3
9
2.17
W
Jormungandr
Tinky Winky7196
Jormungandr
1
2
4
1.5
L
Bake Kujira
emencess
Bake Kujira
2
5
4
0.8
L
Vamana
1
2
2
1
L
2
3
4
1.33
L
Fenrir
xTiger125x
Fenrir
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,008
Damage
50,804
75,432
Taken
83,206
49,365
Mitigated
60,869
32,918
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,416
6,764
0
9,246
15,122
5,883
743
1,879
13,175
103,719
6,377
L
Danzaburou
BillTheKrill011
Danzaburou
12,629
5,788
0
5,166
17,333
7,359
0
7,757
9,576
0
77,478
W
Cernunnos
HypeBounce
Cernunnos
13,477
8,740
0
6,584
15,047
6,613
499
5,775
8,769
0
95,498
W
2,945
1,877
1,218
4,752
10,407
9,155
0
4,829
5,313
0
13,837
W
13,550
4,943
0
6,056
16,182
6,390
0
3,115
12,454
0
68,641
W
Jormungandr
Tinky Winky7196
Jormungandr
16,620
4,506
0
5,062
18,674
21,324
302
2,807
14,582
86,384
4,785
L
Bake Kujira
emencess
Bake Kujira
8,093
4,735
124
2,271
17,518
18,140
272
4,814
12,704
41,688
3,859
L
Vamana
11,215
5,908
0
6,202
22,814
22,198
0
12,296
10,518
0
77,276
L
12,032
1,409
1,630
3,979
10,666
4,582
0
1,496
9,170
77,323
2,283
L
Fenrir
xTiger125x
Fenrir
6,835
1,987
0
2,438
14,875
8,590
0
2,073
12,802
0
84,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
44,403
561
Minions Killed
577
0
Camps Cleared
0
1,785,875
Distance Traveled
1,785,371
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,771
598
164
9
0
336,109
4
L
Danzaburou
8,938
497
126
7
0
306,549
5
W
Cernunnos
10,134
563
148
8
0
326,581
2
W
Horus
10,389
577
17
1
0
399,946
0
W
Awilix
8,962
498
91
5
0
434,032
1
W
Jormungandr
10,330
574
141
8
0
289,207
2
L
Bake Kujira
8,414
467
55
3
0
384,106
3
L
Vamana
9,084
505
138
8
0
329,830
0
L
Ra
9,190
511
151
8
0
382,608
0
L
Fenrir
8,777
488
107
6
0
382,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role