Player Matchup

Loki
Loki
Nawori
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,597 Elo+
Party 1
Apollo
Apollo
Pharapoh
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 128L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
PunPonMeowMeow
Nu Wa
Level 15
God Stats
4W - 1L
1,747 SR
Queue Stats
29W - 19L
1,621 Elo+
Party 1
Poseidon
Poseidon
revwvo
Poseidon
Level 5
God Stats
3W - 4L
1,795 SR
Queue Stats
55W - 60L
1,435 Elo+
Party 1
Maui
Maui
zaranie
Maui
Level 7
God Stats
1W - 2L
1,551 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 1
Team Averages
Level 34
1,619 SR
1,539 Elo+

VS

Team Averages
Level 101
1,505 SR
1,507 Elo+
Osiris
Osiris
DarkStyleR22
Osiris
Level 102
God Stats
2W - 0L
1,377 SR
Queue Stats
87W - 72L
1,459 Elo+
Solo
Danzaburou
Danzaburou
FreshXeno
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 113L
1,501 Elo+
Solo
Mercury
Mercury
SimpBMW
Mercury
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Snajpi0901
Kuzenbo
Level 144
God Stats
1W - 2L
1,610 SR
Queue Stats
128W - 122L
1,476 Elo+
Solo
Ah Puch
Ah Puch
juanfy
Ah Puch
Level 121
God Stats
7W - 3L
1,536 SR
Queue Stats
85W - 82L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Nawori
Loki
11
2 / 7 / 3
6,962
435
5,708
14,824
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
Pharapoh
Apollo
13
0 / 1 / 2
7,147
447
5,647
11,428
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 1
8,505
532
15,152
12,476
9,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
revwvo
Poseidon
14
2 / 7 / 1
7,667
479
6,567
11,330
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
zaranie
Maui
11
0 / 2 / 5
6,965
435
3,004
13,085
12,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 0 / 2
8,322
520
9,022
15,437
16,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
FreshXeno
Danzaburou
16
3 / 0 / 2
9,978
624
8,224
6,548
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SimpBMW
Mercury
17
8 / 2 / 3
9,600
600
10,081
14,295
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Snajpi0901
Kuzenbo
13
0 / 2 / 8
8,187
512
5,748
13,150
13,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
juanfy
Ah Puch
15
6 / 2 / 5
9,438
590
15,438
10,285
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
20
20
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
2
4
W
Danzaburou
FreshXeno
Danzaburou
3
0
2
4
L
Loki
Nawori
Loki
2
7
3
0.5
L
Apollo
Pharapoh
Apollo
0
1
2
1
L
2
3
1
0.83
W
Mercury
SimpBMW
Mercury
8
2
3
4.75
W
Kuzenbo
Snajpi0901
Kuzenbo
0
2
8
2
W
Ah Puch
juanfy
Ah Puch
6
2
5
4.25
L
Poseidon
revwvo
Poseidon
2
7
1
0.36
L
Maui
zaranie
Maui
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,078
Damage
48,513
63,143
Taken
59,715
36,102
Mitigated
43,096
11,268
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,022
2,326
0
1,922
15,437
16,056
0
7,920
6,813
202
54,344
W
Danzaburou
FreshXeno
Danzaburou
8,224
3,146
0
3,030
6,548
3,082
948
1,529
4,891
0
101,491
L
Loki
Nawori
Loki
5,708
2,246
0
1,776
14,824
5,494
0
5,140
9,460
0
30,117
L
Apollo
Pharapoh
Apollo
5,647
2,798
0
3,915
11,428
4,594
0
3,020
8,257
0
61,015
L
15,152
4,048
0
4,341
12,476
9,253
0
1,846
9,856
68,708
0
W
Mercury
SimpBMW
Mercury
10,081
6,723
0
1,969
14,295
6,397
129
4,550
9,533
0
97,422
W
Kuzenbo
Snajpi0901
Kuzenbo
5,748
1,933
1,962
3,436
13,150
13,683
167
4,477
8,431
28,092
0
W
Ah Puch
juanfy
Ah Puch
15,438
346
34
2,656
10,285
3,878
468
4,732
5,345
85,625
739
L
Poseidon
revwvo
Poseidon
6,567
837
0
531
11,330
4,517
0
6,210
5,120
55,780
984
L
Maui
zaranie
Maui
3,004
474
0
705
13,085
12,244
0
4,942
8,043
19,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
45,525
391
Minions Killed
560
0
Camps Cleared
0
1,555,379
Distance Traveled
1,620,844
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,322
520
83
5
0
305,816
0
W
Danzaburou
9,978
624
177
11
0
306,806
0
L
Loki
6,962
435
45
3
0
319,689
0
L
Apollo
7,147
447
110
7
0
326,674
0
L
Nu Wa
8,505
532
103
6
0
288,661
0
W
Mercury
9,600
600
129
8
0
379,432
0
W
Kuzenbo
8,187
512
34
2
0
331,606
4
W
Ah Puch
9,438
590
137
9
0
297,184
4
L
Poseidon
7,667
479
100
6
0
301,231
0
L
Maui
6,965
435
33
2
0
319,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role