Player Matchup

Thoth
Thoth
 
Thoth
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Phantomhive78
Ymir
Level 86
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheW00lf
Cabrakan
Level 73
God Stats
13W - 14L
1,547 SR
Queue Stats
167W - 168L
1,458 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,492 Elo+

VS

Team Averages
Level 107
1,576 SR
1,433 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gloodyy
Ne Zha
Level 131
God Stats
0W - 1L
1,826 SR
Queue Stats
4W - 10L
1,269 Elo+
Party 2
Nut
Nut
Ploodyy
Nut
Level 129
God Stats
3W - 7L
1,552 SR
Queue Stats
12W - 20L
1,400 Elo+
Party 2
Janus
Janus
SmillWiff
Janus
Level 60
God Stats
7W - 14L
1,500 SR
Queue Stats
84W - 67L
1,630 Elo+
Party 1
Ao Kuang
Ao Kuang
roxol49
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 2 / 0
7,697
641
4,914
4,790
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
 
Ra
13
3 / 1 / 0
7,117
593
2,864
6,536
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
3 / 0 / 1
6,415
535
5,476
6,577
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 3
5,758
480
3,162
10,966
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
TheW00lf
Cabrakan
12
1 / 0 / 6
6,382
532
5,216
7,251
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 0
6,660
555
2,415
8,671
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Gloodyy
Ne Zha
10
0 / 3 / 2
5,983
499
4,283
8,590
5,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
12
1 / 0 / 1
6,465
539
6,918
5,403
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Janus
SmillWiff
Janus
11
1 / 2 / 0
6,656
555
3,504
6,009
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
roxol49
Ao Kuang
12
1 / 2 / 1
6,255
521
3,436
10,577
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
0
1
W
Ra
 
Ra
3
1
0
3
W
Neith
 
Neith
3
0
1
3.5
L
King Arthur
 
King Arthur
2
2
0
1
L
Ne Zha
Gloodyy
Ne Zha
0
3
2
0.33
W
0
2
3
0.75
L
Nut
1
0
1
1.5
L
Janus
SmillWiff
Janus
1
2
0
0.5
W
Cabrakan
TheW00lf
Cabrakan
1
0
6
4
L
Ao Kuang
roxol49
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
20,556
36,120
Taken
39,250
19,304
Mitigated
19,452
12,666
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,914
170
0
1,051
4,790
1,441
0
812
3,978
52,725
1,854
W
Ra
 
Ra
2,864
108
96
2,832
6,536
2,737
0
3,771
2,513
51,788
1,743
W
Neith
 
Neith
5,476
1,854
0
2,211
6,577
2,171
0
754
5,823
0
56,272
L
King Arthur
 
King Arthur
2,415
261
0
746
8,671
4,280
0
3,939
4,254
0
54,348
L
Ne Zha
Gloodyy
Ne Zha
4,283
798
0
1,970
8,590
5,848
0
2,996
5,594
0
23,903
W
3,162
972
0
1,622
10,966
8,081
0
230
10,736
13,420
1,019
L
Nut
6,918
4,107
0
3,589
5,403
2,248
168
1,602
3,801
0
68,108
L
Janus
SmillWiff
Janus
3,504
367
0
1,529
6,009
2,387
72
3,671
2,298
46,651
1,031
W
Cabrakan
TheW00lf
Cabrakan
5,216
1,173
0
4,854
7,251
4,874
0
972
6,241
46,399
0
L
Ao Kuang
roxol49
Ao Kuang
3,436
750
0
1,487
10,577
4,689
0
2,425
8,112
59,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
32,019
420
Minions Killed
435
0
Camps Cleared
0
1,156,605
Distance Traveled
1,226,368
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,697
641
115
10
0
188,548
0
W
Ra
7,117
593
105
9
0
254,959
2
W
Neith
6,415
535
105
9
0
225,025
0
L
King Arthur
6,660
555
98
8
0
226,819
2
L
Ne Zha
5,983
499
19
2
0
267,507
0
W
Ymir
5,758
480
21
2
0
242,080
2
L
Nut
6,465
539
118
10
0
213,075
0
L
Janus
6,656
555
109
9
0
232,776
3
W
Cabrakan
6,382
532
74
6
0
245,993
3
L
Ao Kuang
6,255
521
91
8
0
286,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role