Player Matchup

Rama
Rama
KendrickZPerkins
Rama
Level 68
God Stats
13W - 14L
1,466 SR
Queue Stats
13W - 14L
1,354 Elo+
Party 1
Bacchus
Bacchus
RubiX_Ma
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 1
Ra
Ra
x-Andeer10
Ra
Level 83
God Stats
4W - 1L
1,728 SR
Queue Stats
13W - 6L
1,439 Elo+
Party 1
Team Averages
Level 57
1,565 SR
1,351 Elo+

VS

Team Averages
Level 76
1,352 SR
1,421 Elo+
Fenrir
Fenrir
Drawingwolf93
Fenrir
Level 81
God Stats
57W - 55L
1,544 SR
Queue Stats
60W - 58L
1,444 Elo+
Solo
Apollo
Apollo
aantonioo_82
Apollo
Level 88
God Stats
0W - 3L
1,286 SR
Queue Stats
81W - 76L
1,402 Elo+
Party 2
Janus
Janus
intogobernator
Janus
Level 60
God Stats
0W - 1L
1,225 SR
Queue Stats
7W - 5L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
11,468
819
11,466
15,412
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RubiX_Ma
Bacchus
16
3 / 2 / 6
10,007
715
6,412
13,128
14,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 7
10,509
751
8,588
10,691
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,843
632
8,495
12,785
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
15
2 / 5 / 2
9,394
671
7,699
10,710
4,579
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 4 / 1
9,455
675
11,150
10,448
3,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
7
7
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
7
2
5
4.75
W
Bacchus
RubiX_Ma
Bacchus
3
2
6
3
L
Apollo
2
5
2
0.6
L
3
4
1
0.88
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
27,344
39,231
Taken
33,943
24,892
Mitigated
14,584
14,336
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,495
2,510
0
3,245
12,785
6,552
0
5,655
6,944
0
23,064
W
11,466
9,198
0
5,376
15,412
6,199
2,300
5,318
9,953
0
43,185
W
Bacchus
RubiX_Ma
Bacchus
6,412
963
0
1,647
13,128
14,439
409
3,126
9,698
13,955
426
L
Apollo
7,699
3,686
0
0
10,710
4,579
648
3,560
7,066
0
36,371
L
11,150
49
63
1,013
10,448
3,453
180
5,080
5,227
34,434
0
W
8,588
952
3,131
4,182
10,691
4,254
532
3,282
7,158
49,170
1,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
27,692
155
Minions Killed
130
0
Camps Cleared
0
730,076
Distance Traveled
730,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,843
632
25
2
0
257,575
0
W
Rama
11,468
819
64
5
0
215,130
0
W
Bacchus
10,007
715
16
1
0
265,333
0
L
Apollo
9,394
671
51
4
0
234,394
0
L
Janus
9,455
675
54
4
0
238,534
0
W
Ra
10,509
751
75
5
0
249,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role