Player Matchup

Da Ji
Da Ji
ModelPanda54625
Da Ji
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 221L
1,528 Elo+
Solo
Cernunnos
Cernunnos
XxXAresSmashXxX
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,401 Elo+
Solo
Eset
Eset
ZkBwn
Eset
Level 102
God Stats
7W - 5L
1,640 SR
Queue Stats
166W - 184L
1,490 Elo+
Party 2
Nox
Nox
blaze6264
Nox
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 160L
1,480 Elo+
Party 2
Hera
Hera
xXDinkIebergXx
Hera
Level 62
God Stats
2W - 0L
1,718 SR
Queue Stats
63W - 62L
1,485 Elo+
Party 2
Team Averages
Level 78
1,572 SR
1,477 Elo+

VS

Team Averages
Level 110
1,417 SR
1,409 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
F33der2DaHoggs
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 47L
1,274 Elo+
Solo
Cabrakan
Cabrakan
PunisherTheGod
Cabrakan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,354 Elo+
Party 1
Kali
Kali
Wolfpakk
Kali
Level 115
God Stats
0W - 3L
1,263 SR
Queue Stats
95W - 104L
1,520 Elo+
Solo
Artio
Artio
iF r e e Z e X
Artio
Level 141
God Stats
0W - 2L
1,322 SR
Queue Stats
43W - 48L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 16
9,585
871
14,278
13,590
8,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
XxXAresSmashXxX
Cernunnos
16
7 / 2 / 8
9,511
865
13,516
10,466
5,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Eset
ZkBwn
Eset
15
7 / 4 / 13
9,454
859
14,824
9,371
4,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 15
9,348
850
14,353
7,583
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 18
9,188
835
16,892
7,552
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 6 / 1
9,769
888
14,188
19,088
14,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 8 / 2
6,536
594
5,578
11,039
4,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
0 / 5 / 5
7,477
680
5,320
16,061
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
16
2 / 3 / 6
8,687
790
8,069
14,510
8,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 3 / 6
8,525
775
8,869
21,158
25,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
25
Kills
10
10
Deaths
25
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
6
1
1.25
L
0
8
2
0.13
W
4
3
16
4
L
Cabrakan
0
5
5
0.5
L
Kali
2
3
6
1.67
W
Cernunnos
XxXAresSmashXxX
Cernunnos
7
2
8
5.5
W
Eset
ZkBwn
Eset
7
4
13
3.38
W
4
0
15
11.5
L
1
3
6
1.33
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,863
Damage
42,024
48,562
Taken
81,856
25,410
Mitigated
75,331
16,225
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,188
4,174
1,591
2,982
19,088
14,837
0
9,058
10,030
0
30,917
L
5,578
1,728
1,284
295
11,039
4,899
0
7,990
3,049
0
9,892
W
14,278
2,949
1,036
2,702
13,590
8,311
986
3,931
9,659
0
20,245
L
Cabrakan
5,320
205
690
1,616
16,061
21,607
0
10,076
5,985
9,548
254
L
Kali
8,069
2,533
1,837
4,692
14,510
8,184
0
6,972
7,538
0
20,792
W
Cernunnos
XxXAresSmashXxX
Cernunnos
13,516
5,298
1,278
1,135
10,466
5,531
1,713
2,513
7,953
0
26,854
W
Eset
ZkBwn
Eset
14,824
1,413
2,389
514
9,371
4,142
733
1,919
7,452
26,179
0
W
14,353
1,289
1,817
1,545
7,583
3,975
654
2,647
4,936
27,723
0
L
8,869
533
4,103
7,227
21,158
25,804
0
11,973
9,185
17,747
1,758
W
16,892
4,452
2,341
1,468
7,552
3,451
269
2,407
5,145
30,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
40,994
143
Minions Killed
95
0
Camps Cleared
0
1,058,625
Distance Traveled
1,018,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,769
888
39
4
0
189,383
0
L
Ishtar
6,536
594
7
1
0
144,742
0
W
Da Ji
9,585
871
18
2
0
221,278
0
L
Cabrakan
7,477
680
1
0
0
212,838
0
L
Kali
8,687
790
29
3
0
221,940
0
W
Cernunnos
9,511
865
42
4
0
201,283
0
W
Eset
9,454
859
24
2
0
202,670
0
W
Nox
9,348
850
27
2
0
216,889
0
L
Artio
8,525
775
19
2
0
249,424
0
W
Hera
9,188
835
32
3
0
216,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role