Player Matchup

Fenrir
Fenrir
GamerLogan14
Fenrir
Level 13
God Stats
6W - 8L
1,476 SR
Queue Stats
32W - 31L
1,411 Elo+
Party 1
Vulcan
Vulcan
KingOfNerds6831
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
Madman85447
Hou Yi
Level 147
God Stats
6W - 4L
1,683 SR
Queue Stats
746W - 351L
1,778 Elo+
Solo
Mulan
Mulan
XLord_XRampagex
Mulan
Level 122
God Stats
1W - 6L
1,202 SR
Queue Stats
74W - 72L
1,523 Elo+
Solo
Geb
Geb
loljama2
Geb
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 77L
1,503 Elo+
Solo
Team Averages
Level 106
1,472 SR
1,525 Elo+

VS

Team Averages
Level 118
1,612 SR
1,481 Elo+
He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
D_MANiAC1
Medusa
Level 145
God Stats
12W - 6L
1,570 SR
Queue Stats
153W - 168L
1,433 Elo+
Solo
Pele
Pele
HungryTroll
Pele
Level 123
God Stats
2W - 2L
1,627 SR
Queue Stats
445W - 449L
1,476 Elo+
Solo
Charon
Charon
Manimal239
Charon
Level 148
God Stats
4W - 2L
1,862 SR
Queue Stats
339W - 362L
1,495 Elo+
Solo
Mulan
Mulan
em4nuel_carp
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 4
6,258
1,252
3,756
5,025
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 8
7,302
1,460
7,543
2,370
1,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
12
8 / 0 / 6
7,860
1,572
11,408
6,031
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
6,168
1,234
5,044
4,205
2,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 11
6,978
1,396
3,624
4,093
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

389

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 6 / 0
6,615
1,323
4,935
9,544
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
D_MANiAC1
Medusa
10
0 / 6 / 2
5,743
1,149
4,622
8,936
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 0
5,208
1,042
76
0
0
Charon
Manimal239
Charon
10
0 / 3 / 2
5,743
1,149
5,667
9,819
8,832
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 0 / 3
6,009
1,202
3,587
6,074
3,415
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
15
Kills
3
3
Deaths
15
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
0
0.5
L
Medusa
D_MANiAC1
Medusa
0
6
2
0.17
W
Fenrir
1
2
4
1.5
L
0
0
0
0
W
4
0
8
8
W
Hou Yi
8
0
6
11
L
Charon
Manimal239
Charon
0
3
2
0.33
W
1
0
5
3.5
L
0
0
3
1.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
18,887
21,724
Taken
34,373
11,815
Mitigated
19,108
4,320
Healing
1,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,935
356
0
30
9,544
3,307
0
3,865
5,552
13,934
0
L
Medusa
D_MANiAC1
Medusa
4,622
2,762
0
0
8,936
3,554
0
3,120
5,732
0
16,225
W
Fenrir
3,756
1,098
0
147
5,025
2,356
0
1,831
3,194
0
7,154
L
76
0
0
0
0
0
0
0
0
0
76
W
7,543
5,587
158
576
2,370
1,025
0
1,318
1,052
19,801
0
W
Hou Yi
11,408
7,641
0
2,160
6,031
2,414
0
2,102
3,929
0
18,250
L
Charon
Manimal239
Charon
5,667
1,437
0
145
9,819
8,832
0
3,040
6,562
13,318
0
W
5,044
1,686
0
524
4,205
2,613
0
3,298
907
0
11,479
L
3,587
845
0
957
6,074
3,415
0
1,142
4,888
0
10,042
W
3,624
490
0
755
4,093
3,407
0
2,053
2,040
6,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
29,318
82
Minions Killed
82
3
Camps Cleared
3
512,258
Distance Traveled
387,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,615
1,323
21
4
3
92,400
0
L
Medusa
5,743
1,149
20
4
0
81,457
0
W
Fenrir
6,258
1,252
10
2
0
80,751
0
L
Pele
5,208
1,042
0
0
0
5,302
0
W
Vulcan
7,302
1,460
31
6
1
108,698
0
W
Hou Yi
7,860
1,572
17
3
0
102,534
0
L
Charon
5,743
1,149
7
1
0
101,746
0
W
Mulan
6,168
1,234
18
4
0
108,955
0
L
Mulan
6,009
1,202
34
7
0
106,159
0
W
Geb
6,978
1,396
6
1
2
111,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role