Player Matchup

Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OlhosDourados
Sobek
Level 81
God Stats
1W - 1L
1,754 SR
Queue Stats
4W - 6L
1,512 Elo+
Solo
Arachne
Arachne
OneBanjo30
Arachne
Level 83
God Stats
1W - 2L
1,505 SR
Queue Stats
16W - 15L
1,470 Elo+
Party 1
Susano
Susano
Oneb2114
Susano
Level 68
God Stats
0W - 3L
1,076 SR
Queue Stats
44W - 64L
1,390 Elo+
Party 1
Nut
Nut
Troia01
Nut
Level 109
God Stats
7W - 8L
1,537 SR
Queue Stats
169W - 176L
1,455 Elo+
Solo
Team Averages
Level 84
1,475 SR
1,465 Elo+

VS

Team Averages
Level 109
1,427 SR
1,476 Elo+
Neith
Neith
Alt772air
Neith
Level 62
God Stats
15W - 24L
1,197 SR
Queue Stats
170W - 187L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 148
God Stats
366W - 333L
1,617 SR
Queue Stats
438W - 416L
1,547 Elo+
Solo
Scylla
Scylla
GodHian
Scylla
Level 139
God Stats
1W - 0L
1,676 SR
Queue Stats
41W - 48L
1,410 Elo+
Solo
Charon
Charon
N1VL3K
Charon
Level 126
God Stats
8W - 9L
1,353 SR
Queue Stats
444W - 447L
1,462 Elo+
Solo
Susano
Susano
Nax0t00x
Susano
Level 68
God Stats
2W - 1L
1,295 SR
Queue Stats
51W - 53L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 1
5,688
569
4,710
5,892
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,996
500
1,306
8,537
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
OneBanjo30
Arachne
9
1 / 2 / 0
5,023
502
794
7,964
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
Oneb2114
Susano
7
0 / 3 / 0
4,441
444
1,453
7,984
5,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nut
10
1 / 4 / 0
5,337
534
3,529
8,833
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alt772air
Neith
11
4 / 0 / 1
5,968
597
5,348
5,185
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Asmonerd
Sylvanus
12
4 / 0 / 0
7,299
730
4,665
4,328
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
GodHian
Scylla
11
3 / 1 / 2
6,537
654
3,066
4,344
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
N1VL3K
Charon
11
3 / 0 / 3
6,603
660
4,793
7,058
7,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
Nax0t00x
Susano
11
1 / 1 / 3
5,988
599
3,652
8,500
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
15
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Neith
Alt772air
Neith
4
0
1
4.5
W
Sylvanus
Asmonerd
Sylvanus
4
0
0
4
W
Scylla
GodHian
Scylla
3
1
2
4
W
Charon
N1VL3K
Charon
3
0
3
4.5
W
Susano
Nax0t00x
Susano
1
1
3
2.5
L
0
2
1
0.25
L
Arachne
OneBanjo30
Arachne
1
2
0
0.5
L
Susano
Oneb2114
Susano
0
3
0
0
L
Nut
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
21,524
39,210
Taken
29,415
19,508
Mitigated
15,995
9,179
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,710
52
0
450
5,892
1,809
0
2,125
3,553
42,891
0
W
Neith
Alt772air
Neith
5,348
1,824
0
1,288
5,185
1,737
0
1,876
3,187
0
38,503
W
Sylvanus
Asmonerd
Sylvanus
4,665
1,501
0
1,805
4,328
2,206
0
0
4,328
37,897
12,070
W
Scylla
GodHian
Scylla
3,066
716
0
0
4,344
1,207
567
1,864
2,238
35,892
596
W
Charon
N1VL3K
Charon
4,793
1,037
0
912
7,058
7,722
271
524
6,534
29,470
112
W
Susano
Nax0t00x
Susano
3,652
743
0
4,909
8,500
3,123
0
1,258
7,112
0
45,301
L
1,306
91
252
3,416
8,537
6,199
0
1,193
7,344
12,281
0
L
Arachne
OneBanjo30
Arachne
794
614
0
1,732
7,964
3,271
28
1,266
6,672
0
35,415
L
Susano
Oneb2114
Susano
1,453
347
0
149
7,984
5,125
0
3,248
4,736
0
18,446
L
Nut
3,529
2,195
0
3,180
8,833
3,104
0
3,836
4,957
0
40,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
32,395
245
Minions Killed
344
0
Camps Cleared
0
994,842
Distance Traveled
1,021,310
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,688
569
84
8
0
176,928
0
W
Neith
5,968
597
65
7
0
169,789
2
W
Sylvanus
7,299
730
87
9
0
203,423
4
W
Scylla
6,537
654
79
8
0
191,124
4
W
Charon
6,603
660
36
4
0
191,344
0
W
Susano
5,988
599
77
8
0
265,630
0
L
Sobek
4,996
500
16
2
0
215,109
3
L
Arachne
5,023
502
61
6
0
227,363
2
L
Susano
4,441
444
23
2
0
208,561
0
L
Nut
5,337
534
61
6
0
166,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role