Player Matchup

Bacchus
Bacchus
Monster_Durex
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,464 Elo+
Party 1
Osiris
Osiris
Mrmaxx_-
Osiris
Level 149
God Stats
3W - 3L
1,617 SR
Queue Stats
110W - 115L
1,427 Elo+
Party 1
Martichoras
Martichoras
SneKaYz__
Martichoras
Level 159
God Stats
1W - 1L
1,324 SR
Queue Stats
89W - 100L
1,452 Elo+
Party 1
Scylla
Scylla
TCrimson94
Scylla
Level 145
God Stats
17W - 23L
1,539 SR
Queue Stats
173W - 178L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
juulien2106
Ao Kuang
Level 123
God Stats
12W - 9L
1,526 SR
Queue Stats
122W - 140L
1,452 Elo+
Party 1
Team Averages
Level 140
1,501 SR
1,457 Elo+

VS

Team Averages
Level 99
1,625 SR
1,491 Elo+
Nike
Nike
 
Nike
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BRICKLEAN
Anubis
Level 83
God Stats
19W - 16L
1,537 SR
Queue Stats
221W - 231L
1,479 Elo+
Solo
Artio
Artio
Carylart
Artio
Level 116
God Stats
3W - 1L
1,850 SR
Queue Stats
100W - 101L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Steven4203
Ah Muzen Cab
Level 102
God Stats
5W - 3L
1,686 SR
Queue Stats
76W - 86L
1,473 Elo+
Solo
Kali
Kali
psyko00000
Kali
Level 82
God Stats
49W - 50L
1,551 SR
Queue Stats
122W - 111L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 0 / 2
6,072
552
5,268
9,670
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Mrmaxx_-
Osiris
12
0 / 2 / 1
6,586
599
6,559
12,460
12,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
SneKaYz__
Martichoras
11
2 / 0 / 2
6,457
587
6,359
8,173
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
TCrimson94
Scylla
11
1 / 1 / 3
6,538
594
4,564
4,269
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
juulien2106
Ao Kuang
12
5 / 1 / 2
6,982
635
4,979
8,788
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 1
6,654
605
6,599
11,749
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
BRICKLEAN
Anubis
7
1 / 3 / 0
5,033
458
1,616
4,166
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
Carylart
Artio
9
0 / 1 / 0
5,513
501
3,352
10,149
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Steven4203
Ah Muzen Cab
10
0 / 4 / 0
5,647
513
8,456
9,503
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 1 / 2
6,514
592
4,734
13,606
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
1
2.5
L
Anubis
BRICKLEAN
Anubis
1
3
0
0.33
L
Artio
Carylart
Artio
0
1
0
0
W
Bacchus
2
0
2
3
W
Osiris
Mrmaxx_-
Osiris
0
2
1
0.25
W
Martichoras
SneKaYz__
Martichoras
2
0
2
3
L
Ah Muzen Cab
Steven4203
Ah Muzen Cab
0
4
0
0
W
Scylla
TCrimson94
Scylla
1
1
3
2.5
W
Ao Kuang
juulien2106
Ao Kuang
5
1
2
6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
24,757
43,360
Taken
49,173
31,637
Mitigated
29,044
15,267
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,599
1,221
0
3,941
11,749
9,292
0
1,636
10,113
0
42,530
L
Anubis
BRICKLEAN
Anubis
1,616
40
0
923
4,166
1,970
0
3,013
1,153
19,162
0
L
Artio
Carylart
Artio
3,352
116
1,341
3,226
10,149
7,145
0
3,768
6,381
18,713
0
W
Bacchus
5,268
764
0
2,433
9,670
9,638
0
1,581
8,089
14,459
3,179
W
Osiris
Mrmaxx_-
Osiris
6,559
2,349
0
5,922
12,460
12,949
0
0
11,361
1,443
48,159
W
Martichoras
SneKaYz__
Martichoras
6,359
1,560
0
2,886
8,173
3,679
0
1,045
7,128
0
51,295
L
Ah Muzen Cab
Steven4203
Ah Muzen Cab
8,456
4,035
0
732
9,503
3,462
1,039
3,502
6,001
0
50,764
W
Scylla
TCrimson94
Scylla
4,564
279
0
753
4,269
1,431
245
1,960
2,309
42,789
841
W
Ao Kuang
juulien2106
Ao Kuang
4,979
1,240
0
3,273
8,788
3,940
0
382
8,367
49,758
3,507
L
4,734
2,551
0
5,003
13,606
7,175
4
2,725
10,881
0
60,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
29,361
371
Minions Killed
297
0
Camps Cleared
0
1,120,873
Distance Traveled
1,015,899
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,654
605
76
7
0
199,029
0
L
Anubis
5,033
458
23
2
0
126,199
0
L
Artio
5,513
501
24
2
0
225,991
2
W
Bacchus
6,072
552
33
3
0
217,184
1
W
Osiris
6,586
599
73
7
0
218,456
0
W
Martichoras
6,457
587
101
9
0
211,512
0
L
Ah Muzen Cab
5,647
513
81
7
0
218,624
0
W
Scylla
6,538
594
75
7
0
204,129
0
W
Ao Kuang
6,982
635
89
8
0
269,592
0
L
Kali
6,514
592
93
8
0
246,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role