Player Matchup

Ah Puch
Ah Puch
WickeddTV
Ah Puch
Level 68
God Stats
4W - 2L
1,633 SR
Queue Stats
34W - 39L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxshaydeexX
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,767 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
weebjuice
Cerberus
Level 63
God Stats
4W - 3L
1,513 SR
Queue Stats
42W - 44L
1,417 Elo+
Party 2
Team Averages
Level 79
1,638 SR
1,427 Elo+

VS

Team Averages
Level 78
1,552 SR
1,429 Elo+
Ao Kuang
Ao Kuang
Blahlust
Ao Kuang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 65L
1,371 Elo+
Party 1
Janus
Janus
Ruffyl
Janus
Level 93
God Stats
3W - 7L
1,500 SR
Queue Stats
138W - 158L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
yt_Itzjacoob
Kuzenbo
Level 54
God Stats
2W - 5L
1,657 SR
Queue Stats
35W - 45L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
WickeddTV
Ah Puch
17
7 / 3 / 3
12,693
793
14,747
11,698
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
XxshaydeexX
Ah Muzen Cab
18
2 / 0 / 10
11,761
735
13,284
17,509
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
weebjuice
Cerberus
17
3 / 5 / 8
11,836
740
10,014
18,484
18,907
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blahlust
Ao Kuang
15
4 / 5 / 2
10,540
659
5,073
18,678
8,038
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Ruffyl
Janus
16
2 / 3 / 4
10,623
664
15,285
10,889
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
yt_Itzjacoob
Kuzenbo
15
0 / 4 / 4
9,710
607
9,332
17,215
16,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
8
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blahlust
Ao Kuang
4
5
2
1
L
Janus
Ruffyl
Janus
2
3
4
1.33
W
Ah Puch
WickeddTV
Ah Puch
7
3
3
2.83
W
Ah Muzen Cab
XxshaydeexX
Ah Muzen Cab
2
0
10
7
W
Cerberus
weebjuice
Cerberus
3
5
8
1.4
L
Kuzenbo
yt_Itzjacoob
Kuzenbo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
29,690
47,691
Taken
46,782
31,503
Mitigated
28,726
9,656
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blahlust
Ao Kuang
5,073
1,980
0
3,916
18,678
8,038
215
7,917
10,729
26,095
0
L
Janus
Ruffyl
Janus
15,285
477
0
340
10,889
3,701
0
6,469
4,404
48,646
0
W
Ah Puch
WickeddTV
Ah Puch
14,747
499
0
2,447
11,698
4,769
372
8,339
3,322
61,253
1,240
W
Ah Muzen Cab
XxshaydeexX
Ah Muzen Cab
13,284
6,419
801
3,047
17,509
7,827
1,572
11,337
6,088
0
46,777
W
Cerberus
weebjuice
Cerberus
10,014
1,034
0
3,361
18,484
18,907
0
9,216
8,748
35,208
3,175
L
Kuzenbo
yt_Itzjacoob
Kuzenbo
9,332
2,882
0
347
17,215
16,987
10
8,806
8,395
31,926
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
30,873
239
Minions Killed
173
0
Camps Cleared
0
907,540
Distance Traveled
865,187
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,540
659
48
3
0
273,366
0
L
Janus
10,623
664
78
5
0
283,516
0
W
Ah Puch
12,693
793
96
6
0
279,992
0
W
Ah Muzen Cab
11,761
735
66
4
0
342,780
0
W
Cerberus
11,836
740
77
5
0
284,768
1
L
Kuzenbo
9,710
607
47
3
0
308,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role