Player Matchup

Bacchus
Bacchus
Masters
Plexiti
Bacchus
Masters
Level 182
God Stats
3W - 7L
1,626 SR
Queue Stats
264W - 236L
2,385 MMR
Party 1
Tiamat
Tiamat
Diamond II
RIPNikaQ2024
Tiamat
Diamond II
Level 64
God Stats
9W - 6L
1,800 SR
Queue Stats
191W - 143L
2,345 MMR
Solo
Medusa
Medusa
Diamond II
Tap⒫
Medusa
Diamond II
Level 155
God Stats
18W - 19L
1,786 SR
Queue Stats
192W - 174L
2,361 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
bpbaseball
Hun Batz
Diamond IV
Level 142
God Stats
2W - 6L
1,384 SR
Queue Stats
337W - 324L
2,234 MMR
Solo
Osiris
Osiris
Diamond III
theonetruejerry
Osiris
Diamond III
Level 222
God Stats
7W - 8L
1,659 SR
Queue Stats
98W - 94L
2,290 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,651 SR
2,323 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 196
1,744 SR
2,323 MMR
Susano
Susano
Diamond I
De5troyer117
Susano
Diamond I
Level 185
God Stats
13W - 9L
1,745 SR
Queue Stats
139W - 89L
2,535 MMR
Party 2
Ares
Ares
Diamond II
LoLYoureSoBadXD
Ares
Diamond II
Level 310
God Stats
10W - 4L
1,828 SR
Queue Stats
92W - 74L
2,242 MMR
Solo
Bake Kujira
Bake Kujira
Diamond III
LoneVortex
Bake Kujira
Diamond III
Level 188
God Stats
3W - 1L
1,732 SR
Queue Stats
48W - 31L
2,303 MMR
Solo
Rama
Rama
Diamond III
RxzzleDxzzle
Rama
Diamond III
Level 125
God Stats
2W - 2L
1,688 SR
Queue Stats
72W - 39L
2,309 MMR
Party 2
Kukulkan
Kukulkan
Diamond III
TheGEast
Kukulkan
Diamond III
Level 170
God Stats
15W - 11L
1,724 SR
Queue Stats
234W - 192L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Plexiti
Bacchus
11
2 / 5 / 2
8,115
507
6,883
13,553
15,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
1 / 4 / 0
9,632
602
4,580
9,151
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Tap⒫
Medusa
15
1 / 6 / 1
8,841
553
8,936
13,562
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
bpbaseball
Hun Batz
13
1 / 6 / 2
7,930
496
4,449
14,876
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 0
9,445
590
8,509
19,125
20,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAthenaUllrCharonThanatos

VS

Bans
KuzenboAphroditeLokiDa JiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 1 / 5
10,315
645
11,938
12,718
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 9
8,903
556
8,328
14,779
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bake Kujira
LoneVortex
Bake Kujira
16
0 / 1 / 4
10,350
647
12,098
14,091
16,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 1 / 2
10,486
655
8,566
10,685
4,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheGEast
Kukulkan
17
5 / 1 / 3
11,161
698
6,309
5,947
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
22
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
9
1
5
11.5
W
3
2
9
3.75
W
Bake Kujira
LoneVortex
Bake Kujira
0
1
4
2
L
Bacchus
Plexiti
Bacchus
2
5
2
0.6
L
Tiamat
1
4
0
0.25
W
5
1
2
6
L
Medusa
Tap⒫
Medusa
1
6
1
0.25
W
Kukulkan
TheGEast
Kukulkan
5
1
3
6.5
L
Hun Batz
bpbaseball
Hun Batz
1
6
2
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
47,239
70,267
Taken
58,220
53,242
Mitigated
44,883
17,815
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,938
4,785
0
5,306
12,718
5,627
0
2,689
10,029
0
74,991
W
8,328
831
0
2,423
14,779
15,714
0
4,582
10,197
31,533
1,352
W
Bake Kujira
LoneVortex
Bake Kujira
12,098
7,248
0
3,871
14,091
16,340
0
1,083
13,008
81,802
871
L
Bacchus
Plexiti
Bacchus
6,883
1,022
0
2,272
13,553
15,296
0
6,964
6,589
22,165
0
L
Tiamat
4,580
937
0
1,621
9,151
5,485
861
4,228
4,923
92,229
794
W
8,566
5,535
0
4,662
10,685
4,442
430
1,178
9,507
0
107,179
L
Medusa
Tap⒫
Medusa
8,936
3,207
0
1,348
13,562
5,582
316
1,766
11,796
0
86,292
W
Kukulkan
TheGEast
Kukulkan
6,309
1,116
0
1,013
5,947
2,760
0
3,005
2,942
110,420
475
L
Hun Batz
bpbaseball
Hun Batz
4,449
1,712
0
4,658
14,876
6,005
0
3,582
11,294
0
64,078
L
8,509
3,719
0
7,916
19,125
20,874
0
9,740
9,385
0
84,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
51,215
621
Minions Killed
651
0
Camps Cleared
0
1,645,492
Distance Traveled
1,734,493
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,315
645
107
7
0
394,972
0
W
Ares
8,903
556
29
2
0
343,937
5
W
Bake Kujira
10,350
647
149
9
0
335,050
4
L
Bacchus
8,115
507
29
2
0
307,554
0
L
Tiamat
9,632
602
184
12
0
334,787
0
W
Rama
10,486
655
171
11
0
315,689
6
L
Medusa
8,841
553
142
9
0
308,849
3
W
Kukulkan
11,161
698
195
12
0
344,845
4
L
Hun Batz
7,930
496
116
7
0
369,910
2
L
Osiris
9,445
590
150
9
0
324,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role