Player Matchup

Thanatos
Thanatos
ShadowS9748441
Thanatos
Level 63
God Stats
1W - 1L
1,289 SR
Queue Stats
81W - 74L
1,385 Elo+
Solo
Martichoras
Martichoras
Shinsei_BFT
Martichoras
Level 29
God Stats
43W - 38L
1,421 SR
Queue Stats
89W - 85L
1,315 Elo+
Party 1
Medusa
Medusa
hitmanschin
Medusa
Level 117
God Stats
57W - 51L
1,500 SR
Queue Stats
515W - 493L
1,393 Elo+
Solo
Vamana
Vamana
maitre-yorck
Vamana
Level 123
God Stats
3W - 0L
1,696 SR
Queue Stats
362W - 338L
1,449 Elo+
Solo
Sobek
Sobek
timi500443
Sobek
Level 41
God Stats
3W - 4L
1,266 SR
Queue Stats
88W - 85L
1,315 Elo+
Party 1
Team Averages
Level 75
1,434 SR
1,371 Elo+

VS

Team Averages
Level 92
1,526 SR
1,448 Elo+
Bake Kujira
Bake Kujira
FRIDAY4life
Bake Kujira
Level 158
God Stats
28W - 24L
1,473 SR
Queue Stats
202W - 194L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Michima
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Strike_seifouYT
Mercury
Level 109
God Stats
5W - 5L
1,694 SR
Queue Stats
190W - 190L
1,416 Elo+
Solo
Nox
Nox
XYRONEX7
Nox
Level 100
God Stats
10W - 12L
1,550 SR
Queue Stats
29W - 30L
1,467 Elo+
Solo
Anhur
Anhur
box_shape3
Anhur
Level 45
God Stats
4W - 8L
1,414 SR
Queue Stats
102W - 108L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 3 / 1
8,595
573
4,130
13,980
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Shinsei_BFT
Martichoras
16
1 / 0 / 0
9,678
645
3,342
7,387
4,247
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
12
3 / 2 / 4
7,468
498
9,672
10,908
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
2 / 1 / 2
8,422
561
7,653
9,894
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
12
2 / 2 / 6
7,918
528
6,286
12,735
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
FRIDAY4life
Bake Kujira
14
1 / 2 / 1
7,980
532
9,547
14,173
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Michima
Kukulkan
1
0 / 0 / 0
4,595
306
0
0
0
15
4 / 3 / 0
7,882
525
4,848
13,835
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 4
6,636
442
7,069
8,547
8,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
11
2 / 4 / 1
6,705
447
7,638
12,023
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
8
8
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
FRIDAY4life
Bake Kujira
1
2
1
0.75
L
Kukulkan
Michima
Kukulkan
0
0
0
0
W
Thanatos
4
3
1
1.5
W
Martichoras
Shinsei_BFT
Martichoras
1
0
0
1
L
4
3
0
1.33
L
1
3
4
1
L
Anhur
2
4
1
0.63
W
Medusa
3
2
4
2.5
W
Vamana
2
1
2
3
W
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
29,102
54,904
Taken
48,578
35,390
Mitigated
38,261
24,322
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
FRIDAY4life
Bake Kujira
9,547
5,502
88
3,872
14,173
18,988
418
486
12,933
57,715
958
L
Kukulkan
Michima
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
4,130
1,536
0
9,973
13,980
6,203
0
4,136
9,659
0
50,489
W
Martichoras
Shinsei_BFT
Martichoras
3,342
1,621
0
3,802
7,387
4,247
685
676
6,711
0
99,974
L
4,848
2,219
0
578
13,835
6,522
0
255
13,538
0
72,109
L
7,069
559
0
784
8,547
8,400
0
1,711
6,710
23,027
805
L
Anhur
7,638
4,772
0
1,969
12,023
4,351
0
3,539
8,433
0
33,285
W
Medusa
9,672
4,482
0
3,462
10,908
4,130
770
2,230
8,678
0
38,802
W
Vamana
7,653
2,860
0
1,982
9,894
7,922
0
4,653
4,826
0
58,674
W
Sobek
6,286
730
0
5,103
12,735
12,888
0
3,594
9,141
24,304
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
33,798
408
Minions Killed
275
0
Camps Cleared
0
1,435,523
Distance Traveled
1,169,990
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,980
532
98
7
0
245,131
0
L
Kukulkan
4,595
306
0
0
0
0
0
W
Thanatos
8,595
573
75
5
0
307,784
0
W
Martichoras
9,678
645
167
11
0
275,316
0
L
Mercury
7,882
525
103
7
0
334,816
1
L
Nox
6,636
442
36
2
0
303,230
3
L
Anhur
6,705
447
38
3
0
286,813
0
W
Medusa
7,468
498
52
3
0
288,907
0
W
Vamana
8,422
561
91
6
0
260,217
0
W
Sobek
7,918
528
23
2
0
303,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role