Player Matchup

Bacchus
Bacchus
AcidRain2798
Bacchus
Level 83
God Stats
4W - 3L
1,242 SR
Queue Stats
68W - 61L
1,480 Elo+
Party 1
Thoth
Thoth
Generalsteve225
Thoth
Level 153
God Stats
1W - 1L
1,350 SR
Queue Stats
86W - 79L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
HAZOP14
Hou Yi
Level 117
God Stats
20W - 7L
1,701 SR
Queue Stats
79W - 73L
1,511 Elo+
Solo
Bellona
Bellona
MP7_Champ141
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,437 Elo+
Party 1
Surtr
Surtr
vaedrath
Surtr
Level 143
God Stats
6W - 6L
1,212 SR
Queue Stats
81W - 72L
1,499 Elo+
Party 1
Team Averages
Level 125
1,401 SR
1,490 Elo+

VS

Team Averages
Level 108
1,495 SR
1,463 Elo+
Ymir
Ymir
GoldenxSonic
Ymir
Level 87
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Artemis
Artemis
Huxord
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
MeatWallet518
Ravana
Level 147
God Stats
14W - 9L
1,619 SR
Queue Stats
120W - 103L
1,520 Elo+
Solo
Kukulkan
Kukulkan
chewski6130
Kukulkan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,501 Elo+
Solo
Hercules
Hercules
xXxOv3rkill
Hercules
Level 157
God Stats
8W - 14L
1,577 SR
Queue Stats
225W - 219L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcidRain2798
Bacchus
12
3 / 1 / 11
8,021
617
7,533
8,960
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 6
8,402
646
8,892
3,687
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
HAZOP14
Hou Yi
12
8 / 4 / 4
7,792
599
10,310
10,708
3,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
MP7_Champ141
Bellona
11
0 / 1 / 0
7,004
539
4,162
11,117
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
vaedrath
Surtr
15
7 / 2 / 3
8,304
639
8,111
13,559
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,455
497
3,020
9,150
3,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Huxord
Artemis
8
0 / 9 / 2
5,589
430
2,469
9,880
2,917
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
3 / 3 / 2
7,100
546
4,494
6,726
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
chewski6130
Kukulkan
12
1 / 2 / 1
7,080
545
6,484
7,870
3,353
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
xXxOv3rkill
Hercules
11
3 / 5 / 1
6,699
515
6,263
14,589
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
8
8
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcidRain2798
Bacchus
3
1
11
8.5
W
4
0
6
7
L
1
3
0
0.33
W
Hou Yi
HAZOP14
Hou Yi
8
4
4
2.5
L
Artemis
Huxord
Artemis
0
9
2
0.11
W
Bellona
MP7_Champ141
Bellona
0
1
0
0
L
3
3
2
1.33
L
Kukulkan
chewski6130
Kukulkan
1
2
1
0.75
W
Surtr
vaedrath
Surtr
7
2
3
4.25
L
Hercules
xXxOv3rkill
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
22,730
48,031
Taken
48,215
29,190
Mitigated
21,799
16,079
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcidRain2798
Bacchus
7,533
1,241
0
2,715
8,960
8,418
232
888
8,072
27,684
2,321
W
8,892
342
0
575
3,687
1,252
23
996
2,691
66,804
471
L
3,020
873
0
500
9,150
3,210
356
5,797
3,353
40,924
0
W
Hou Yi
HAZOP14
Hou Yi
10,310
5,515
129
2,531
10,708
3,686
1,926
391
10,317
0
44,256
L
Artemis
Huxord
Artemis
2,469
1,182
0
0
9,880
2,917
0
1,898
7,982
0
11,293
W
Bellona
MP7_Champ141
Bellona
4,162
808
0
5,469
11,117
8,805
0
4,028
7,089
0
46,051
L
4,494
1,001
0
2,422
6,726
2,909
0
1,273
5,453
0
51,812
L
Kukulkan
chewski6130
Kukulkan
6,484
768
0
500
7,870
3,353
0
1,685
6,185
53,690
1,342
W
Surtr
vaedrath
Surtr
8,111
3,138
0
4,660
13,559
7,029
769
2,985
10,574
1,305
80,985
L
Hercules
xXxOv3rkill
Hercules
6,263
2,058
0
2,158
14,589
9,410
0
5,911
8,678
0
26,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
32,923
413
Minions Killed
334
0
Camps Cleared
0
1,346,670
Distance Traveled
1,227,395
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,021
617
46
4
0
284,555
0
W
Thoth
8,402
646
105
8
0
265,192
2
L
Ymir
6,455
497
83
6
0
214,608
0
W
Hou Yi
7,792
599
54
4
0
240,484
0
L
Artemis
5,589
430
21
2
0
255,759
0
W
Bellona
7,004
539
88
7
0
253,427
0
L
Ravana
7,100
546
98
8
0
269,292
0
L
Kukulkan
7,080
545
98
8
0
233,007
0
W
Surtr
8,304
639
120
9
0
303,012
0
L
Hercules
6,699
515
34
3
0
254,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role