Player Matchup

Ares
Ares
JayBTheTruth
Ares
Level 32
God Stats
1W - 3L
1,306 SR
Queue Stats
15W - 16L
1,378 Elo+
Solo
Chang'e
Chang'e
MagoBorracho739
Chang'e
Level 145
God Stats
7W - 5L
1,500 SR
Queue Stats
373W - 415L
1,500 Elo+
Solo
Ishtar
Ishtar
Standrd Joe
Ishtar
Level 112
God Stats
5W - 8L
1,309 SR
Queue Stats
114W - 124L
1,492 Elo+
Solo
Fenrir
Fenrir
TaCaZoO
Fenrir
Level 222
God Stats
8W - 4L
1,361 SR
Queue Stats
204W - 158L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
creale5391
Zhong Kui
Level 98
God Stats
18W - 26L
1,365 SR
Queue Stats
99W - 124L
1,426 Elo+
Solo
Team Averages
Level 122
1,368 SR
1,460 Elo+

VS

Team Averages
Level 124
1,578 SR
1,449 Elo+
Pele
Pele
 
Pele
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AntoQc
Achilles
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 35L
1,500 Elo+
Solo
Osiris
Osiris
GuyWhoEchoes
Osiris
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
114W - 126L
1,355 Elo+
Solo
Aphrodite
Aphrodite
Imabigdeal72711
Aphrodite
Level 109
God Stats
22W - 21L
1,640 SR
Queue Stats
295W - 308L
1,436 Elo+
Solo
Rama
Rama
MrKevo
Rama
Level 147
God Stats
7W - 7L
1,751 SR
Queue Stats
81W - 72L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,955
1,391
4,213
7,308
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 5
6,765
1,353
5,434
2,407
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
11
1 / 0 / 5
6,368
1,274
2,974
2,423
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
TaCaZoO
Fenrir
11
3 / 0 / 4
6,929
1,386
6,465
3,878
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
creale5391
Zhong Kui
11
0 / 0 / 5
6,110
1,222
3,850
2,151
2,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

387

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 1 / 0
5,840
1,168
2,122
4,266
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Achilles
AntoQc
Achilles
10
0 / 1 / 0
5,549
1,110
1,773
4,057
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
10
0 / 2 / 0
5,646
1,129
4,278
8,328
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
Imabigdeal72711
Aphrodite
10
0 / 3 / 0
5,788
1,158
3,935
6,840
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
MrKevo
Rama
11
0 / 0 / 0
5,871
1,174
2,964
1,862
744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
7
Kills
0
0
Deaths
7
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
L
Achilles
AntoQc
Achilles
0
1
0
0
L
Osiris
0
2
0
0
L
Aphrodite
Imabigdeal72711
Aphrodite
0
3
0
0
W
1
0
5
3.5
W
2
0
5
4.5
L
Rama
MrKevo
Rama
0
0
0
0
W
Ishtar
1
0
5
3.5
W
Fenrir
TaCaZoO
Fenrir
3
0
4
5
W
Zhong Kui
creale5391
Zhong Kui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
15,072
18,167
Taken
25,353
16,510
Mitigated
20,619
6,757
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,122
389
0
64
4,266
1,972
0
1,753
2,513
0
12,527
L
Achilles
AntoQc
Achilles
1,773
303
0
662
4,057
3,469
0
1,752
2,305
0
6,760
L
Osiris
4,278
1,328
0
437
8,328
10,082
0
4,880
3,448
0
10,219
L
Aphrodite
Imabigdeal72711
Aphrodite
3,935
58
2,171
2,559
6,840
4,352
0
3,084
3,756
15,997
0
W
4,213
599
0
2,714
7,308
9,176
0
2,082
5,151
8,445
2,176
W
5,434
278
1,183
969
2,407
1,373
0
212
2,116
17,653
153
L
Rama
MrKevo
Rama
2,964
2,180
0
214
1,862
744
0
1,457
405
0
12,680
W
Ishtar
2,974
1,706
0
627
2,423
1,397
0
315
2,070
0
10,456
W
Fenrir
TaCaZoO
Fenrir
6,465
957
0
588
3,878
2,300
0
1,107
2,771
0
18,683
W
Zhong Kui
creale5391
Zhong Kui
3,850
374
0
676
2,151
2,264
0
219
1,851
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
28,694
122
Minions Killed
101
8
Camps Cleared
4
500,627
Distance Traveled
482,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,840
1,168
10
2
1
125,747
0
L
Achilles
5,549
1,110
18
4
0
69,328
0
L
Osiris
5,646
1,129
11
2
0
90,570
0
L
Aphrodite
5,788
1,158
30
6
1
103,668
0
W
Ares
6,955
1,391
7
1
0
107,011
0
W
Chang'e
6,765
1,353
35
7
0
103,275
0
L
Rama
5,871
1,174
32
6
2
93,054
0
W
Ishtar
6,368
1,274
28
6
2
79,647
0
W
Fenrir
6,929
1,386
27
5
3
121,364
0
W
Zhong Kui
6,110
1,222
25
5
3
89,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role