Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CactoLeproso
Zhong Kui
Level 136
God Stats
0W - 3L
1,134 SR
Queue Stats
103W - 103L
1,483 Elo+
Solo
Pele
Pele
CorreNegada_
Pele
Level 100
God Stats
16W - 14L
1,539 SR
Queue Stats
66W - 61L
1,521 Elo+
Solo
Tyr
Tyr
NRG_obito_
Tyr
Level 129
God Stats
8W - 15L
1,522 SR
Queue Stats
245W - 302L
1,456 Elo+
Party 2
Charybdis
Charybdis
Zumbi_Africano34
Charybdis
Level 112
God Stats
2W - 4L
1,403 SR
Queue Stats
185W - 217L
1,487 Elo+
Solo
Team Averages
Level 125
1,420 SR
1,490 Elo+

VS

Team Averages
Level 84
1,467 SR
1,457 Elo+
Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RecklessPk
Medusa
Level 23
God Stats
1W - 0L
1,335 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Zhong Kui
Zhong Kui
ShaanKz
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 1
Athena
Athena
iTzzGhoD
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
pereiragank
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 1
5,196
520
1,824
4,135
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
CactoLeproso
Zhong Kui
9
2 / 3 / 1
5,266
527
5,736
8,142
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
1 / 2 / 0
4,147
415
750
3,337
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,890
589
2,054
6,937
5,369
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
11
0 / 3 / 0
6,081
608
5,221
8,133
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 0 / 0
5,912
591
3,698
5,864
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
RecklessPk
Medusa
10
1 / 0 / 2
5,152
515
3,271
4,691
1,525
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ShaanKz
Zhong Kui
10
4 / 3 / 2
5,897
590
4,893
7,595
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Athena
iTzzGhoD
Athena
9
1 / 0 / 1
5,033
503
1,674
5,231
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
11
3 / 0 / 3
5,972
597
3,734
8,470
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
W
Achilles
 
Achilles
0
0
0
0
L
Zhong Kui
CactoLeproso
Zhong Kui
2
3
1
0.83
L
1
2
0
0.5
L
0
0
0
0
W
Medusa
RecklessPk
Medusa
1
0
2
2
W
Zhong Kui
ShaanKz
Zhong Kui
4
3
2
1.67
L
Charybdis
0
3
0
0
W
Athena
iTzzGhoD
Athena
1
0
1
1.5
W
Ne Zha
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,585
Damage
17,270
30,684
Taken
31,851
19,789
Mitigated
19,743
11,436
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,824
270
0
1,608
4,135
3,323
0
1,345
2,790
14,850
0
W
Achilles
 
Achilles
3,698
519
0
2,504
5,864
5,699
0
0
5,454
0
41,868
L
Zhong Kui
CactoLeproso
Zhong Kui
5,736
728
0
2,543
8,142
6,544
9
3,352
4,790
33,199
444
L
750
172
0
324
3,337
1,075
0
1,010
2,327
0
10,275
L
2,054
144
0
3,595
6,937
5,369
0
0
6,188
0
44,591
W
Medusa
RecklessPk
Medusa
3,271
1,935
0
2,253
4,691
1,525
0
486
4,205
0
32,249
W
Zhong Kui
ShaanKz
Zhong Kui
4,893
570
0
1,510
7,595
6,113
0
4,371
3,224
29,428
0
L
Charybdis
5,221
2,028
0
3,366
8,133
3,478
187
737
7,396
0
65,186
W
Athena
iTzzGhoD
Athena
1,674
465
0
1,319
5,231
2,659
0
1,524
3,707
9,962
1,566
W
Ne Zha
3,734
1,022
0
1,677
8,470
3,747
0
1,169
7,301
0
50,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
27,966
281
Minions Killed
260
0
Camps Cleared
0
835,931
Distance Traveled
1,030,710
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,196
520
24
2
0
167,082
0
W
Achilles
5,912
591
72
7
0
184,429
4
L
Zhong Kui
5,266
527
55
6
0
183,572
0
L
Pele
4,147
415
19
2
0
96,577
0
L
Tyr
5,890
589
83
8
0
225,260
0
W
Medusa
5,152
515
43
4
0
200,342
0
W
Zhong Kui
5,897
590
54
5
0
186,287
1
L
Charybdis
6,081
608
100
10
0
163,440
0
W
Athena
5,033
503
13
1
0
230,081
3
W
Ne Zha
5,972
597
78
8
0
229,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role