Player Matchup

Sobek
Sobek
 
Sobek
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AM MRS 4
Merlin
Level 109
God Stats
13W - 12L
1,367 SR
Queue Stats
108W - 92L
1,466 Elo+
Party 1
Mercury
Mercury
MichaelGlock
Mercury
Level 58
God Stats
1W - 3L
1,692 SR
Queue Stats
67W - 65L
1,370 Elo+
Party 1
Vamana
Vamana
magalhusky
Vamana
Level 104
God Stats
2W - 1L
1,694 SR
Queue Stats
32W - 31L
1,526 Elo+
Solo
Nut
Nut
serrr1
Nut
Level 145
God Stats
17W - 15L
1,470 SR
Queue Stats
119W - 101L
1,472 Elo+
Party 1
Team Averages
Level 106
1,545 SR
1,467 Elo+

VS

Team Averages
Level 80
1,543 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MatiFlo236
Danzaburou
Level 65
God Stats
3W - 2L
1,520 SR
Queue Stats
135W - 102L
1,500 Elo+
Solo
Loki
Loki
RharisonXV
Loki
Level 41
God Stats
2W - 2L
1,298 SR
Queue Stats
30W - 50L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Th3K1ng0fT0mbS
Tsukuyomi
Level 125
God Stats
8W - 2L
1,699 SR
Queue Stats
119W - 114L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
TigreDoNordeste
Kuzenbo
Level 62
God Stats
2W - 0L
1,698 SR
Queue Stats
150W - 135L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 0 / 1
5,413
541
3,060
7,708
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
AM MRS 4
Merlin
9
0 / 2 / 0
4,899
490
3,242
5,811
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
MichaelGlock
Mercury
8
0 / 0 / 0
4,551
455
1,195
6,435
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
magalhusky
Vamana
9
1 / 3 / 0
5,389
539
4,077
9,548
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
serrr1
Nut
10
1 / 0 / 0
5,627
563
4,795
4,420
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 1
6,198
620
4,186
4,135
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MatiFlo236
Danzaburou
10
0 / 1 / 0
5,091
509
3,429
4,659
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
5,698
570
2,085
7,457
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Th3K1ng0fT0mbS
Tsukuyomi
12
3 / 1 / 1
7,249
725
7,511
8,414
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
5,331
533
3,489
8,170
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Merlin
AM MRS 4
Merlin
0
2
0
0
W
Danzaburou
MatiFlo236
Danzaburou
0
1
0
0
L
Mercury
MichaelGlock
Mercury
0
0
0
0
W
2
0
2
3
W
Tsukuyomi
Th3K1ng0fT0mbS
Tsukuyomi
3
1
1
3.5
W
0
0
0
0
L
Vamana
magalhusky
Vamana
1
3
0
0.33
L
Nut
serrr1
Nut
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
20,700
33,922
Taken
32,835
20,713
Mitigated
18,408
11,504
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,060
425
0
4,367
7,708
6,349
0
1,885
5,823
18,409
3,360
W
Kukulkan
 
Kukulkan
4,186
132
0
1,521
4,135
1,655
262
2,407
1,691
51,062
599
L
Merlin
AM MRS 4
Merlin
3,242
38
91
2,095
5,811
2,090
0
2,930
2,839
29,008
0
W
Danzaburou
MatiFlo236
Danzaburou
3,429
1,727
0
1,260
4,659
1,835
0
1,254
3,405
0
40,990
L
Mercury
MichaelGlock
Mercury
1,195
656
0
750
6,435
2,556
0
1,081
5,309
0
22,381
W
2,085
483
0
5,228
7,457
2,377
0
469
6,939
0
32,328
W
Tsukuyomi
Th3K1ng0fT0mbS
Tsukuyomi
7,511
2,355
0
3,592
8,414
4,593
44
385
7,554
0
60,460
W
3,489
1,795
0
2,740
8,170
7,948
0
1,528
6,642
18,265
0
L
Vamana
magalhusky
Vamana
4,077
1,804
0
2,116
9,548
8,042
0
0
8,960
0
36,394
L
Nut
serrr1
Nut
4,795
3,347
0
2,085
4,420
1,676
0
1,604
2,816
0
54,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
29,567
308
Minions Killed
343
0
Camps Cleared
0
936,058
Distance Traveled
1,087,226
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,413
541
37
4
0
204,754
5
W
Kukulkan
6,198
620
90
9
0
202,321
0
L
Merlin
4,899
490
59
6
0
202,820
0
W
Danzaburou
5,091
509
82
8
0
203,360
0
L
Mercury
4,551
455
43
4
0
196,780
0
W
Loki
5,698
570
50
5
0
248,734
0
W
Tsukuyomi
7,249
725
99
10
0
213,166
1
W
Kuzenbo
5,331
533
22
2
0
219,645
1
L
Vamana
5,389
539
66
7
0
157,169
3
L
Nut
5,627
563
103
10
0
174,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role