Player Matchup

Chaac
Chaac
DepressedGiraffe
Chaac
Level 85
God Stats
15W - 15L
1,268 SR
Queue Stats
225W - 236L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
PadawanHunter
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Hercules
Hercules
TheMoistHunt
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,605 Elo+
Party 2
Skadi
Skadi
Upgraadde
Skadi
Level 127
God Stats
16W - 20L
1,615 SR
Queue Stats
748W - 753L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
froglad
Baron Samedi
Level 121
God Stats
1W - 2L
1,426 SR
Queue Stats
69W - 70L
1,555 Elo+
Party 2
Team Averages
Level 103
1,462 SR
1,485 Elo+

VS

Team Averages
Level 136
1,503 SR
1,446 Elo+
Tyr
Tyr
BaconStrapOne
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dinger7
Morgan Le Fay
Level 148
God Stats
5W - 3L
1,710 SR
Queue Stats
84W - 60L
1,564 Elo+
Solo
Danzaburou
Danzaburou
King GongaBlack
Danzaburou
Level 174
God Stats
5W - 2L
1,305 SR
Queue Stats
429W - 410L
1,491 Elo+
Solo
Zeus
Zeus
TiltedManlet
Zeus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,191 Elo+
Solo
Baron Samedi
Baron Samedi
XxJackDaRippaxX
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,682
620
13,956
17,953
21,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
PadawanHunter
Ao Kuang
14
1 / 5 / 3
8,075
577
2,783
10,431
4,764
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
TheMoistHunt
Hercules
15
0 / 6 / 6
8,453
604
6,624
19,134
20,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Upgraadde
Skadi
15
2 / 4 / 4
9,013
644
11,021
13,717
5,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
froglad
Baron Samedi
17
2 / 5 / 4
9,234
660
11,212
13,283
7,807
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 18
10,119
723
10,349
17,802
16,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Dinger7
Morgan Le Fay
19
9 / 1 / 14
11,646
832
18,435
13,448
7,380
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
King GongaBlack
Danzaburou
17
5 / 2 / 14
10,517
751
9,561
12,682
7,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 15
10,575
755
17,438
6,511
3,083
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
XxJackDaRippaxX
Baron Samedi
17
1 / 2 / 20
9,876
705
12,780
13,044
8,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
6
Kills
25
25
Deaths
8
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
L
1
5
3
0.5
W
Morgan Le Fay
Dinger7
Morgan Le Fay
9
1
14
16
W
Danzaburou
King GongaBlack
Danzaburou
5
2
14
6
L
Ao Kuang
PadawanHunter
Ao Kuang
1
5
3
0.5
L
Hercules
TheMoistHunt
Hercules
0
6
6
0.5
W
6
1
15
13.5
L
Skadi
Upgraadde
Skadi
2
4
4
1
W
Baron Samedi
XxJackDaRippaxX
Baron Samedi
1
2
20
5.5
L
Baron Samedi
froglad
Baron Samedi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
68,563
74,518
Taken
63,487
61,036
Mitigated
42,768
17,867
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,349
742
1,902
3,992
17,802
16,745
0
3,673
13,585
174
15,045
L
13,956
337
1,624
4,485
17,953
21,827
0
11,251
5,848
1,689
28,581
W
Morgan Le Fay
Dinger7
Morgan Le Fay
18,435
518
2,797
4,880
13,448
7,380
394
2,025
11,053
36,293
1,127
W
Danzaburou
King GongaBlack
Danzaburou
9,561
2,732
2,796
3,670
12,682
7,428
3,156
3,720
8,664
0
21,080
L
Ao Kuang
PadawanHunter
Ao Kuang
2,783
415
432
1,110
10,431
4,764
101
6,001
3,990
4,172
416
L
Hercules
TheMoistHunt
Hercules
6,624
994
445
2,331
19,134
20,937
28
11,115
7,378
1,293
11,764
W
17,438
932
1,855
345
6,511
3,083
574
1,322
5,109
28,725
85
L
Skadi
Upgraadde
Skadi
11,021
2,805
235
1,447
13,717
5,701
440
9,156
3,900
0
29,481
W
Baron Samedi
XxJackDaRippaxX
Baron Samedi
12,780
480
4,366
2,776
13,044
8,132
852
3,752
8,867
29,828
0
L
Baron Samedi
froglad
Baron Samedi
11,212
135
2,925
2,833
13,283
7,807
88
7,785
4,913
23,971
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
52,733
136
Minions Killed
169
0
Camps Cleared
0
1,134,547
Distance Traveled
1,326,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,119
723
17
1
0
295,908
0
L
Chaac
8,682
620
47
3
0
249,849
0
W
Morgan Le Fay
11,646
832
59
4
0
259,420
0
W
Danzaburou
10,517
751
35
3
0
242,156
0
L
Ao Kuang
8,075
577
6
0
0
248,036
0
L
Hercules
8,453
604
10
1
0
223,446
0
W
Zeus
10,575
755
33
2
0
253,605
0
L
Skadi
9,013
644
40
3
0
190,541
0
W
Baron Samedi
9,876
705
25
2
0
275,620
0
L
Baron Samedi
9,234
660
33
2
0
222,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role