Player Matchup

Sylvanus
Sylvanus
Anax joker
Sylvanus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 21L
1,289 Elo+
Party 3
Ravana
Ravana
BIGZaddyRecky
Ravana
Level 123
God Stats
7W - 6L
1,894 SR
Queue Stats
91W - 115L
1,464 Elo+
Party 3
King Arthur
King Arthur
NotFijiWater
King Arthur
Level 108
God Stats
2W - 1L
1,531 SR
Queue Stats
49W - 52L
1,540 Elo+
Party 1
Hel
Hel
Setsukah
Hel
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 187L
1,544 Elo+
Party 1
Rama
Rama
ZGN_Deadman
Rama
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 152L
1,419 Elo+
Party 3
Team Averages
Level 119
1,585 SR
1,451 Elo+

VS

Team Averages
Level 120
1,594 SR
1,426 Elo+
Thanatos
Thanatos
Medicus1
Thanatos
Level 84
God Stats
7W - 12L
1,538 SR
Queue Stats
42W - 87L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
SpodesV2
Hou Yi
Level 146
God Stats
2W - 3L
1,877 SR
Queue Stats
88W - 111L
1,500 Elo+
Party 2
Sobek
Sobek
WarHippie22
Sobek
Level 118
God Stats
4W - 8L
1,438 SR
Queue Stats
66W - 130L
1,410 Elo+
Party 2
Hercules
Hercules
chazspaz3
Hercules
Level 125
God Stats
2W - 2L
1,674 SR
Queue Stats
182W - 165L
1,392 Elo+
Solo
Janus
Janus
oXo NACHO oXo
Janus
Level 128
God Stats
17W - 26L
1,441 SR
Queue Stats
124W - 154L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anax joker
Sylvanus
11
0 / 0 / 3
6,536
503
4,052
8,930
6,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 0 / 1
7,728
594
5,224
4,131
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NotFijiWater
King Arthur
14
3 / 0 / 2
8,189
630
10,281
12,348
10,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 1 / 3
7,707
593
8,864
5,674
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 2 / 1
7,305
562
5,870
10,099
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Medicus1
Thanatos
11
1 / 0 / 1
6,228
479
1,240
8,049
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
SpodesV2
Hou Yi
12
0 / 2 / 1
6,388
491
6,311
10,124
3,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,507
501
4,307
12,212
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
chazspaz3
Hercules
11
0 / 4 / 0
6,391
492
6,092
15,562
16,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 0
6,302
485
5,464
9,272
3,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Anax joker
Sylvanus
0
0
3
1.5
W
3
0
1
3.5
L
Thanatos
Medicus1
Thanatos
1
0
1
1.5
W
King Arthur
NotFijiWater
King Arthur
3
0
2
4
W
3
1
3
4.5
L
Hou Yi
SpodesV2
Hou Yi
0
2
1
0.25
L
1
0
0
1
W
1
2
1
0.75
L
Hercules
chazspaz3
Hercules
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
23,414
41,182
Taken
55,219
26,117
Mitigated
38,183
16,437
Healing
30,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Anax joker
Sylvanus
4,052
1,373
1,996
3,664
8,930
6,525
0
4,713
4,217
17,808
0
W
5,224
1,560
0
601
4,131
2,664
0
829
3,172
0
73,185
L
Thanatos
Medicus1
Thanatos
1,240
693
0
9,137
8,049
3,117
0
221
7,772
0
40,545
W
King Arthur
NotFijiWater
King Arthur
10,281
1,547
0
2,084
12,348
10,535
0
150
11,414
0
59,278
W
8,864
254
1,402
2,740
5,674
2,217
0
3,197
2,477
59,306
0
L
Hou Yi
SpodesV2
Hou Yi
6,311
3,880
0
4,479
10,124
3,681
0
939
9,185
0
50,133
L
4,307
250
0
6,577
12,212
11,489
0
4,413
7,445
27,909
0
W
5,870
4,429
0
3,950
10,099
4,176
0
882
9,217
0
65,568
L
Hercules
chazspaz3
Hercules
6,092
1,571
0
7,409
15,562
16,260
0
636
14,876
0
48,088
L
5,464
214
0
2,745
9,272
3,636
0
5,747
3,025
49,354
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
31,816
476
Minions Killed
379
0
Camps Cleared
0
1,432,034
Distance Traveled
1,391,550
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,536
503
27
2
0
264,030
2
W
Ravana
7,728
594
106
8
0
331,059
4
L
Thanatos
6,228
479
83
6
0
338,667
2
W
King Arthur
8,189
630
105
8
0
279,737
0
W
Hel
7,707
593
133
10
0
295,970
0
L
Hou Yi
6,388
491
100
8
0
243,674
4
L
Sobek
6,507
501
22
2
0
293,311
1
W
Rama
7,305
562
105
8
0
261,238
0
L
Hercules
6,391
492
81
6
0
251,500
0
L
Janus
6,302
485
93
7
0
264,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role