Player Matchup

Cerberus
Cerberus
HeyMikaylaa
Cerberus
Level 158
God Stats
14W - 26L
1,566 SR
Queue Stats
96W - 200L
1,441 Elo+
Party 1
Set
Set
ItsParzifal
Set
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 87L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
PhyloNolan
Ne Zha
Level 158
God Stats
12W - 21L
1,424 SR
Queue Stats
175W - 326L
1,446 Elo+
Party 1
Nut
Nut
Tràv
Nut
Level 143
God Stats
1W - 6L
1,353 SR
Queue Stats
257W - 337L
1,508 Elo+
Party 1
Janus
Janus
WackAFish
Janus
Level 49
God Stats
15W - 24L
1,414 SR
Queue Stats
129W - 184L
1,433 Elo+
Party 1
Team Averages
Level 133
1,451 SR
1,474 Elo+

VS

Team Averages
Level 145
1,550 SR
1,562 Elo+
Osiris
Osiris
 
Osiris
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KaydenSlapsU
Apollo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 85L
1,556 Elo+
Solo
Athena
Athena
Spartan52637
Athena
Level 144
God Stats
2W - 1L
1,687 SR
Queue Stats
453W - 354L
1,612 Elo+
Solo
Anubis
Anubis
TheDycktator
Anubis
Level 157
God Stats
1W - 5L
1,564 SR
Queue Stats
435W - 395L
1,612 Elo+
Solo
Pele
Pele
Xavienn
Pele
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeyMikaylaa
Cerberus
6
0 / 0 / 4
3,673
735
2,150
4,899
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,052
810
730
2,239
1,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
PhyloNolan
Ne Zha
7
4 / 0 / 1
4,189
838
2,943
4,424
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nut
Tràv
Nut
6
0 / 1 / 3
3,436
687
3,523
3,301
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
WackAFish
Janus
6
0 / 0 / 0
3,309
662
720
2,404
611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
0 / 1 / 0
2,884
577
762
2,018
1,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
6
0 / 1 / 1
3,160
632
3,103
3,671
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
5
0 / 2 / 1
3,333
667
1,555
5,242
2,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
7
0 / 0 / 0
3,652
730
1,664
2,710
1,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
Xavienn
Pele
7
1 / 1 / 0
3,582
716
2,684
5,142
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Cerberus
HeyMikaylaa
Cerberus
0
0
4
2
W
1
0
0
1
L
Apollo
0
1
1
0.5
W
Ne Zha
PhyloNolan
Ne Zha
4
0
1
4.5
L
Athena
0
2
1
0.25
L
Anubis
0
0
0
0
W
Nut
Tràv
Nut
0
1
3
1.5
W
Janus
WackAFish
Janus
0
0
0
0
L
Pele
Xavienn
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,066
Damage
9,768
17,267
Taken
18,783
6,889
Mitigated
7,694
7,756
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
762
283
0
635
2,018
1,344
0
0
2,018
0
5,958
W
Cerberus
HeyMikaylaa
Cerberus
2,150
114
0
2,977
4,899
2,725
0
881
4,018
10,310
2,058
W
730
338
0
1,043
2,239
1,193
0
0
2,103
0
23,062
L
Apollo
3,103
2,211
0
1,691
3,671
1,032
0
635
3,036
0
19,900
W
Ne Zha
PhyloNolan
Ne Zha
2,943
1,414
0
1,907
4,424
1,300
0
1,014
3,410
0
15,234
L
Athena
1,555
493
480
1,459
5,242
2,694
0
605
4,637
9,002
0
L
Anubis
1,664
43
0
1,561
2,710
1,149
0
944
1,766
25,463
0
W
Nut
Tràv
Nut
3,523
1,878
0
680
3,301
1,060
0
637
2,664
0
23,178
W
Janus
WackAFish
Janus
720
35
0
1,149
2,404
611
0
687
1,717
17,153
0
L
Pele
Xavienn
Pele
2,684
589
0
3,106
5,142
1,475
0
435
4,707
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
16,611
172
Minions Killed
137
0
Camps Cleared
0
560,596
Distance Traveled
475,255
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,884
577
14
3
0
38,071
0
W
Cerberus
3,673
735
35
7
0
121,507
1
W
Set
4,052
810
38
8
0
98,453
0
L
Apollo
3,160
632
30
6
0
90,901
0
W
Ne Zha
4,189
838
32
6
0
141,600
0
L
Athena
3,333
667
11
2
0
115,191
1
L
Anubis
3,652
730
40
8
0
103,244
0
W
Nut
3,436
687
36
7
0
87,380
0
W
Janus
3,309
662
31
6
0
111,656
0
L
Pele
3,582
716
42
8
0
127,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role