Player Matchup

Rama
Rama
Gold IV
BlueHawk1018
Rama
Gold IV
Level 141
God Stats
115W - 109L
1,592 SR
Queue Stats
203W - 207L
1,595 MMR
Party 2
Hercules
Hercules
Gold III
RandyDaKiller
Hercules
Gold III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,664 MMR
Solo
Serqet
Serqet
Platinum IV
StrideLegacy
Serqet
Platinum IV
Level 153
God Stats
12W - 19L
1,732 SR
Queue Stats
157W - 149L
1,754 MMR
Solo
Kukulkan
Kukulkan
Gold III
Voidizy
Kukulkan
Gold III
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 228L
1,626 MMR
Party 2
Khepri
Khepri
Gold II
YungHerbLyfe
Khepri
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,701 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,565 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,625 SR
1,967 MMR
Amaterasu
Amaterasu
Silver II
Alberto2709
Amaterasu
Silver II
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 47L
1,503 MMR
Solo
Anhur
Anhur
Gold IV
Kadocaine
Anhur
Gold IV
Level 161
God Stats
7W - 4L
1,455 SR
Queue Stats
40W - 39L
1,586 MMR
Solo
Awilix
Awilix
Diamond I
MuadDïb
Awilix
Diamond I
Level 117
God Stats
7W - 11L
1,539 SR
Queue Stats
181W - 163L
2,584 MMR
Party 1
Bacchus
Bacchus
Gold I
RatBasturd
Bacchus
Gold I
Level 147
God Stats
4W - 1L
1,937 SR
Queue Stats
171W - 159L
1,596 MMR
Solo
Ix Chel
Ix Chel
Masters
ZynfinityNBeyond
Ix Chel
Masters
Level 82
God Stats
13W - 10L
1,694 SR
Queue Stats
104W - 83L
2,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,429
464
3,225
6,377
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
RandyDaKiller
Hercules
16
1 / 0 / 0
9,568
598
10,147
12,427
13,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
13
0 / 5 / 0
6,980
436
5,645
17,049
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Voidizy
Kukulkan
14
0 / 5 / 0
7,876
492
5,714
10,429
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
12
0 / 1 / 0
7,260
454
3,750
12,920
10,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Bans
KuzenboAthenaThoth

VS

Bans
HachimanCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alberto2709
Amaterasu
16
0 / 1 / 0
9,191
574
7,933
17,105
16,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Kadocaine
Anhur
17
0 / 0 / 2
9,631
602
5,836
5,977
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
MuadDïb
Awilix
17
5 / 0 / 3
9,012
563
8,817
9,836
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RatBasturd
Bacchus
14
1 / 0 / 4
7,949
497
4,310
9,620
10,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 3
10,950
684
15,722
10,634
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alberto2709
Amaterasu
0
1
0
0
L
0
2
0
0
W
Anhur
Kadocaine
Anhur
0
0
2
1
W
Awilix
MuadDïb
Awilix
5
0
3
6.5
L
Hercules
RandyDaKiller
Hercules
1
0
0
1
W
Bacchus
RatBasturd
Bacchus
1
0
4
3
L
Serqet
0
5
0
0
L
Kukulkan
Voidizy
Kukulkan
0
5
0
0
L
Khepri
0
1
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
42,618
59,202
Taken
53,172
38,701
Mitigated
38,892
10,732
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alberto2709
Amaterasu
7,933
4,444
0
9,462
17,105
16,959
0
0
17,105
0
86,146
L
3,225
2,558
0
2,444
6,377
2,244
0
1,175
5,202
0
60,727
W
Anhur
Kadocaine
Anhur
5,836
3,020
0
3,521
5,977
2,835
93
1,022
4,955
0
107,348
W
Awilix
MuadDïb
Awilix
8,817
3,714
0
5,287
9,836
4,103
0
2,035
7,563
0
89,191
L
Hercules
RandyDaKiller
Hercules
10,147
3,504
0
4,911
12,427
13,856
0
0
12,427
0
90,982
W
Bacchus
RatBasturd
Bacchus
4,310
557
0
2,083
9,620
10,140
0
1,983
7,574
22,978
0
L
Serqet
5,645
1,557
0
1,031
17,049
7,808
0
5,030
11,720
0
66,015
L
Kukulkan
Voidizy
Kukulkan
5,714
53
0
500
10,429
4,610
0
7,211
2,890
72,478
461
L
Khepri
3,750
368
0
1,846
12,920
10,183
0
5,745
7,043
25,685
461
W
15,722
1,759
1,182
6,075
10,634
4,855
0
3,807
5,964
111,453
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
46,733
567
Minions Killed
695
0
Camps Cleared
0
1,575,784
Distance Traveled
1,725,411
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,191
574
152
10
0
326,149
0
L
Rama
7,429
464
141
9
0
294,624
2
W
Anhur
9,631
602
188
12
0
302,399
0
W
Awilix
9,012
563
127
8
0
419,483
0
L
Hercules
9,568
598
167
10
0
253,170
0
W
Bacchus
7,949
497
27
2
0
341,019
2
L
Serqet
6,980
436
91
6
0
362,670
3
L
Kukulkan
7,876
492
142
9
0
318,468
4
L
Khepri
7,260
454
26
2
0
346,852
6
W
Ix Chel
10,950
684
201
13
0
336,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role