Player Matchup

Hel
Hel
Donzello7
Hel
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,475 Elo+
Solo
Bacchus
Bacchus
KsUmin23
Bacchus
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
450W - 444L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Polnalyubvi
Cernunnos
Level 56
God Stats
16W - 8L
1,530 SR
Queue Stats
325W - 338L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
TylerThemage
Ao Kuang
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 162L
1,444 Elo+
Solo
Anhur
Anhur
Unimog
Anhur
Level 148
God Stats
3W - 5L
1,291 SR
Queue Stats
175W - 187L
1,466 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,456 Elo+

VS

Team Averages
Level 57
1,410 SR
1,308 Elo+
Hel
Hel
Astroleon
Hel
Level 81
God Stats
2W - 2L
1,240 SR
Queue Stats
65W - 49L
1,541 Elo+
Solo
Janus
Janus
Drama13
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,052 Elo+
Party 1
Erlang Shen
Erlang Shen
JayBuddha
Erlang Shen
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
929 Elo+
Party 1
Bacchus
Bacchus
WolfRulas
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,543 Elo+
Solo
Raijin
Raijin
vVSpartane117Vv
Raijin
Level 80
God Stats
1W - 2L
1,312 SR
Queue Stats
18W - 15L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
7,934
661
4,389
11,297
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
KsUmin23
Bacchus
15
1 / 4 / 7
8,401
700
11,843
19,373
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Polnalyubvi
Cernunnos
14
0 / 5 / 9
7,950
663
12,614
15,979
6,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TylerThemage
Ao Kuang
17
6 / 4 / 3
9,458
788
10,368
14,832
7,494
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Unimog
Anhur
14
4 / 3 / 1
8,901
742
5,778
10,452
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
9,554
796
15,740
11,570
5,443
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Drama13
Janus
15
1 / 2 / 14
9,106
759
15,241
9,333
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
JayBuddha
Erlang Shen
14
1 / 2 / 13
8,347
696
5,727
13,232
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
WolfRulas
Bacchus
17
7 / 1 / 11
10,670
889
15,763
16,287
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 5 / 9
10,080
840
14,323
13,458
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
11
Kills
20
20
Deaths
12
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
0
4
9
1.13
W
Janus
Drama13
Janus
1
2
14
4
W
Erlang Shen
JayBuddha
Erlang Shen
1
2
13
3.75
L
Bacchus
KsUmin23
Bacchus
1
4
7
1.13
L
Cernunnos
Polnalyubvi
Cernunnos
0
5
9
0.9
L
Ao Kuang
TylerThemage
Ao Kuang
6
4
3
1.88
L
Anhur
Unimog
Anhur
4
3
1
1.5
W
Bacchus
WolfRulas
Bacchus
7
1
11
12.5
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,992
Damage
66,794
71,933
Taken
63,880
41,698
Mitigated
49,644
27,517
Healing
25,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,740
1,738
10,844
5,506
11,570
5,443
864
4,805
6,765
25,020
498
L
4,389
48
8,226
3,990
11,297
5,386
0
9,453
1,531
11,648
0
W
Janus
Drama13
Janus
15,241
555
0
0
9,333
4,805
952
5,046
4,287
30,923
0
W
Erlang Shen
JayBuddha
Erlang Shen
5,727
1,591
220
2,357
13,232
13,697
500
6,115
7,117
0
8,660
L
Bacchus
KsUmin23
Bacchus
11,843
478
1,494
4,919
19,373
17,549
0
15,546
2,944
19,148
0
L
Cernunnos
Polnalyubvi
Cernunnos
12,614
5,395
0
1,897
15,979
6,707
0
13,688
1,677
0
22,473
L
Ao Kuang
TylerThemage
Ao Kuang
10,368
1,384
1,661
3,187
14,832
7,494
0
11,407
2,950
24,103
862
L
Anhur
Unimog
Anhur
5,778
3,130
792
1,351
10,452
4,562
0
8,191
1,970
0
18,264
W
Bacchus
WolfRulas
Bacchus
15,763
924
608
3,605
16,287
19,338
868
5,829
10,458
24,344
2,290
W
14,323
1,153
484
1,830
13,458
6,361
904
4,429
9,029
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
47,757
107
Minions Killed
142
0
Camps Cleared
0
968,134
Distance Traveled
1,110,719
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,554
796
31
3
0
238,915
0
L
Hel
7,934
661
20
2
0
198,039
0
W
Janus
9,106
759
48
4
0
199,047
0
W
Erlang Shen
8,347
696
9
1
0
234,781
0
L
Bacchus
8,401
700
14
1
0
238,807
0
L
Cernunnos
7,950
663
26
2
0
191,959
0
L
Ao Kuang
9,458
788
15
1
0
210,991
0
L
Anhur
8,901
742
32
3
0
128,338
0
W
Bacchus
10,670
889
21
2
0
235,318
1
W
Raijin
10,080
840
33
3
0
202,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role