Player Matchup

Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Alitasupp
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,306 Elo+
Solo
Artio
Artio
Naekz
Artio
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,534 Elo+
Party 1
Neith
Neith
Victorisss
Neith
Level 112
God Stats
0W - 3L
1,318 SR
Queue Stats
48W - 47L
1,510 Elo+
Solo
Chaac
Chaac
eddylo02
Chaac
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 130L
1,529 Elo+
Solo
Team Averages
Level 106
1,464 SR
1,476 Elo+

VS

Team Averages
Level 111
1,455 SR
1,422 Elo+
Artio
Artio
 
Artio
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Capt Cartman412
Hades
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
67W - 74L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Dëspair
Amaterasu
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 192L
1,530 Elo+
Solo
Janus
Janus
Gudgin
Janus
Level 120
God Stats
7W - 11L
1,481 SR
Queue Stats
263W - 257L
1,469 Elo+
Solo
Agni
Agni
Nítrö
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 2
5,586
1,117
5,219
3,491
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 2 / 2
5,022
1,004
1,671
4,985
1,762
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Naekz
Artio
11
0 / 1 / 4
4,855
971
3,265
9,149
5,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
7
0 / 1 / 4
4,794
959
2,440
2,753
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
eddylo02
Chaac
9
2 / 2 / 2
5,190
1,038
6,864
7,221
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 2 / 6
5,730
1,146
1,551
7,335
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 4
4,932
986
2,983
4,839
4,279
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Dëspair
Amaterasu
10
2 / 1 / 4
5,537
1,107
3,041
6,150
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Gudgin
Janus
13
5 / 0 / 1
6,570
1,314
9,413
3,876
1,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Nítrö
Agni
12
0 / 0 / 7
5,803
1,161
6,243
2,220
1,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
5
Kills
8
8
Deaths
5
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
2
1.5
W
Artio
 
Artio
1
2
6
2
L
1
2
2
1
W
0
2
4
1
W
Amaterasu
Dëspair
Amaterasu
2
1
4
4
W
Janus
Gudgin
Janus
5
0
1
5.5
L
Artio
Naekz
Artio
0
1
4
2
W
Agni
Nítrö
Agni
0
0
7
3.5
L
Neith
0
1
4
2
L
Chaac
eddylo02
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
23,231
27,599
Taken
24,420
15,654
Mitigated
16,389
9,486
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,219
70
0
526
3,491
1,819
0
2,932
520
11,261
0
W
Artio
 
Artio
1,551
171
1,795
1,582
7,335
5,141
0
2,311
5,024
3,535
0
L
1,671
249
0
410
4,985
1,762
0
3,487
1,389
0
4,737
W
2,983
180
646
557
4,839
4,279
104
2,340
2,499
4,578
0
W
Amaterasu
Dëspair
Amaterasu
3,041
963
978
2,506
6,150
4,403
0
1,737
4,413
0
3,004
W
Janus
Gudgin
Janus
9,413
978
108
373
3,876
1,554
250
733
3,143
21,409
654
L
Artio
Naekz
Artio
3,265
665
355
4,193
9,149
5,535
0
5,764
3,182
6,347
0
W
Agni
Nítrö
Agni
6,243
82
828
529
2,220
1,012
0
1,363
857
13,633
452
L
Neith
2,440
403
686
576
2,753
916
0
1,398
1,355
0
4,085
L
Chaac
eddylo02
Chaac
6,864
1,024
492
2,248
7,221
5,622
0
5,903
1,233
0
10,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
28,572
34
Minions Killed
63
0
Camps Cleared
0
511,875
Distance Traveled
562,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,586
1,117
14
3
0
93,874
0
W
Artio
5,730
1,146
4
1
0
124,201
0
L
Tyr
5,022
1,004
6
1
0
108,537
0
W
Hades
4,932
986
7
1
0
108,296
0
W
Amaterasu
5,537
1,107
2
0
0
98,200
0
W
Janus
6,570
1,314
29
6
0
112,232
0
L
Artio
4,855
971
1
0
0
120,763
0
W
Agni
5,803
1,161
21
4
0
119,632
0
L
Neith
4,794
959
6
1
0
87,387
0
L
Chaac
5,190
1,038
7
1
0
101,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role