Player Matchup

Da Ji
Da Ji
Omae3108
Da Ji
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,448 Elo+
Solo
Terra
Terra
Solaire927
Terra
Level 125
God Stats
11W - 10L
1,595 SR
Queue Stats
552W - 555L
1,558 Elo+
Party 1
Bellona
Bellona
hellbran
Bellona
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 29L
1,365 Elo+
Solo
Hachiman
Hachiman
hyperblowfish35
Hachiman
Level 68
God Stats
11W - 14L
1,325 SR
Queue Stats
256W - 249L
1,544 Elo+
Party 1
Merlin
Merlin
joey_otakuboy17
Merlin
Level 128
God Stats
15W - 11L
1,647 SR
Queue Stats
544W - 542L
1,502 Elo+
Solo
Team Averages
Level 108
1,513 SR
1,483 Elo+

VS

Team Averages
Level 119
1,481 SR
1,489 Elo+
Odin
Odin
Fallen8503
Odin
Level 143
God Stats
1W - 4L
1,522 SR
Queue Stats
126W - 124L
1,450 Elo+
Solo
Ganesha
Ganesha
MrAhPuch
Ganesha
Level 125
God Stats
2W - 1L
1,434 SR
Queue Stats
15W - 11L
1,539 Elo+
Solo
Anubis
Anubis
PutFriend878367
Anubis
Level 141
God Stats
47W - 71L
1,450 SR
Queue Stats
357W - 345L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
ReyTortas
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,415 Elo+
Solo
Heimdallr
Heimdallr
aiunae32
Heimdallr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 136L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Omae3108
Da Ji
9
2 / 1 / 0
4,584
655
2,181
7,066
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Terra
8
2 / 1 / 0
4,738
677
2,867
5,081
3,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
hellbran
Bellona
8
1 / 1 / 2
4,883
698
2,148
5,062
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
8
0 / 0 / 2
4,422
632
4,751
3,060
992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,380
626
1,510
3,016
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
4,669
667
2,212
4,689
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
MrAhPuch
Ganesha
7
1 / 0 / 0
4,341
620
1,654
5,516
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
3,783
540
1,946
3,271
1,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
ReyTortas
Zhong Kui
9
1 / 0 / 1
4,895
699
2,487
3,879
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
aiunae32
Heimdallr
7
0 / 2 / 1
3,875
554
1,920
5,316
2,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Ganesha
MrAhPuch
Ganesha
1
0
0
1
W
Da Ji
Omae3108
Da Ji
2
1
0
2
L
0
2
0
0
L
Zhong Kui
ReyTortas
Zhong Kui
1
0
1
1.5
W
Terra
2
1
0
2
L
Heimdallr
aiunae32
Heimdallr
0
2
1
0.25
W
Bellona
hellbran
Bellona
1
1
2
2
W
Hachiman
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,457
Damage
10,219
23,285
Taken
22,671
11,767
Mitigated
11,533
7,062
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,212
519
0
2,254
4,689
1,958
0
194
4,495
0
27,428
L
Ganesha
MrAhPuch
Ganesha
1,654
398
0
1,656
5,516
3,168
0
1,008
4,508
11,829
0
W
Da Ji
Omae3108
Da Ji
2,181
274
0
2,218
7,066
3,158
0
692
6,374
0
30,529
L
1,946
220
0
1,375
3,271
1,280
0
0
3,271
16,961
439
L
Zhong Kui
ReyTortas
Zhong Kui
2,487
946
0
1,750
3,879
3,017
0
1,398
2,475
28,275
1,540
W
Terra
2,867
785
74
1,584
5,081
3,308
0
660
4,421
13,729
996
L
Heimdallr
aiunae32
Heimdallr
1,920
812
0
1,196
5,316
2,110
0
1,725
3,591
0
23,368
W
Bellona
hellbran
Bellona
2,148
226
0
1,388
5,062
3,202
0
1,896
3,166
0
24,555
W
Hachiman
4,751
2,060
0
1,301
3,060
992
0
994
2,066
0
27,349
W
1,510
238
0
497
3,016
1,107
0
1,828
1,188
27,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
21,563
213
Minions Killed
211
0
Camps Cleared
0
729,945
Distance Traveled
665,124
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,669
667
54
8
0
179,074
0
L
Ganesha
4,341
620
4
1
0
149,255
0
W
Da Ji
4,584
655
58
8
0
151,008
0
L
Anubis
3,783
540
33
5
0
68,014
0
L
Zhong Kui
4,895
699
63
9
0
136,489
0
W
Terra
4,738
677
25
4
0
164,658
3
L
Heimdallr
3,875
554
57
8
0
132,292
0
W
Bellona
4,883
698
38
5
0
138,676
2
W
Hachiman
4,422
632
42
6
0
144,301
0
W
Merlin
4,380
626
50
7
0
131,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role