Player Matchup

Nemesis
Nemesis
Crakkfiend
Nemesis
Level 5
God Stats
5W - 5L
1,446 SR
Queue Stats
5W - 5L
1,359 Elo+
Party 2
Poseidon
Poseidon
OlympianMan
Poseidon
Level 53
God Stats
2W - 1L
1,666 SR
Queue Stats
5W - 6L
1,307 Elo+
Party 2
Ymir
Ymir
Shotgunrain7797
Ymir
Level 21
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 4L
1,228 Elo+
Party 2
Team Averages
Level 26
1,452 SR
1,298 Elo+

VS

Team Averages
Level 32
1,626 SR
1,410 Elo+
Neith
Neith
ForeverAVargin
Neith
Level 30
God Stats
8W - 4L
1,848 SR
Queue Stats
28W - 36L
1,362 Elo+
Party 1
Chaac
Chaac
Lurepur
Chaac
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
26W - 31L
1,368 Elo+
Party 1
Ra
Ra
Stabble1980
Ra
Level 37
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crakkfiend
Nemesis
12
2 / 0 / 4
7,364
669
4,013
5,911
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
OlympianMan
Poseidon
13
2 / 1 / 3
7,847
713
8,005
3,322
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 4
7,398
673
6,850
7,578
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,413
674
5,416
6,612
2,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Lurepur
Chaac
11
1 / 2 / 0
7,028
639
3,165
10,203
9,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,791
617
2,667
5,000
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crakkfiend
Nemesis
2
0
4
4
L
0
2
1
0.25
L
Chaac
Lurepur
Chaac
1
2
0
0.5
W
Poseidon
OlympianMan
Poseidon
2
1
3
3.5
W
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
11,248
16,811
Taken
21,815
12,235
Mitigated
13,797
3,289
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crakkfiend
Nemesis
4,013
1,263
0
1,707
5,911
2,606
0
900
4,931
0
13,586
L
5,416
1,003
0
991
6,612
2,747
0
4,338
2,138
0
27,889
L
Chaac
Lurepur
Chaac
3,165
386
0
1,830
10,203
9,063
0
5,981
3,739
0
17,437
W
Poseidon
OlympianMan
Poseidon
8,005
887
344
200
3,322
1,160
174
452
2,826
44,238
0
W
6,850
735
0
1,038
7,578
8,469
174
1,105
6,450
12,331
0
L
2,667
71
1,337
1,094
5,000
1,987
32
3,817
1,010
18,936
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
21,232
122
Minions Killed
124
0
Camps Cleared
0
574,699
Distance Traveled
553,731
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,364
669
18
2
0
206,637
0
L
Neith
7,413
674
48
4
0
172,845
0
L
Chaac
7,028
639
29
3
0
190,370
4
W
Poseidon
7,847
713
89
8
0
194,996
2
W
Ymir
7,398
673
15
1
0
173,066
0
L
Ra
6,791
617
47
4
0
190,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role