Player Matchup

Guan Yu
Guan Yu
Diamond II
LetsGetThatBread
Guan Yu
Diamond II
Level 158
God Stats
3W - 0L
1,899 SR
Queue Stats
63W - 18L
2,246 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
SneakyShandris
Baba Yaga
Diamond II
Level 208
God Stats
1W - 0L
1,968 SR
Queue Stats
62W - 18L
2,208 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
TeddyInATuxedo
Hou Yi
Diamond II
Level 171
God Stats
18W - 5L
1,912 SR
Queue Stats
63W - 18L
2,246 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 179
1,926 SR
2,234 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,646 SR
1,811 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Caitlyin
Baron Samedi
Platinum IV
Level 193
God Stats
5W - 5L
1,741 SR
Queue Stats
10W - 12L
1,957 MMR
Solo
Hercules
Hercules
Platinum II
pepijnd
Hercules
Platinum II
Level 164
God Stats
8W - 7L
1,699 SR
Queue Stats
180W - 146L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,471
706
8,834
13,330
17,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
SneakyShandris
Baba Yaga
15
4 / 3 / 4
9,566
797
14,239
10,091
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 4
8,670
723
7,687
12,756
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesCharonNe ZhaKuzenbo

VS

Bans
BacchusAresPersephoneHorusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 4 / 3
8,624
719
9,590
13,130
5,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Caitlyin
Baron Samedi
14
4 / 3 / 3
8,716
726
9,542
11,066
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
pepijnd
Hercules
15
1 / 2 / 6
8,499
708
11,692
13,411
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
9
9
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
3
1.38
L
Baron Samedi
Caitlyin
Baron Samedi
4
3
3
1.83
W
3
3
3
1.5
W
Baba Yaga
SneakyShandris
Baba Yaga
4
3
4
2
W
2
3
4
1.33
L
Hercules
pepijnd
Hercules
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
30,824
36,177
Taken
37,607
27,549
Mitigated
22,147
5,793
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,590
5,961
0
2,724
13,130
5,220
646
5,243
7,359
0
34,940
L
Baron Samedi
Caitlyin
Baron Samedi
9,542
889
1,284
4,373
11,066
5,340
340
4,462
6,060
35,942
1,103
W
8,834
1,501
646
2,025
13,330
17,299
0
4,068
9,056
1,170
11,713
W
Baba Yaga
SneakyShandris
Baba Yaga
14,239
656
0
1,213
10,091
4,464
186
1,867
7,929
51,186
0
W
7,687
4,462
0
1,909
12,756
5,786
177
3,728
8,481
0
31,753
L
Hercules
pepijnd
Hercules
11,692
1,447
0
3,053
13,411
11,587
91
4,140
8,887
358
25,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
25,839
155
Minions Killed
142
0
Camps Cleared
0
673,525
Distance Traveled
638,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,624
719
51
4
0
186,205
0
L
Baron Samedi
8,716
726
61
5
0
209,359
0
W
Guan Yu
8,471
706
9
1
0
243,251
0
W
Baba Yaga
9,566
797
91
8
0
224,224
0
W
Hou Yi
8,670
723
55
5
0
206,050
0
L
Hercules
8,499
708
30
3
0
243,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role