Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FGGN Manuel
Xing Tian
Level 159
God Stats
1W - 0L
1,799 SR
Queue Stats
26W - 31L
1,476 Elo+
Party 1
Merlin
Merlin
Pikls
Merlin
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 121L
1,501 Elo+
Solo
Fenrir
Fenrir
iExtaa
Fenrir
Level 85
God Stats
10W - 5L
1,294 SR
Queue Stats
959W - 977L
1,488 Elo+
Solo
Team Averages
Level 134
1,519 SR
1,493 Elo+

VS

Team Averages
Level 99
1,546 SR
1,459 Elo+
Kuzenbo
Kuzenbo
Alitasupp
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,365 Elo+
Solo
Hades
Hades
Keidg
Hades
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 190L
1,512 Elo+
Solo
Mercury
Mercury
MirloBlack
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,489 Elo+
Party 2
Medusa
Medusa
TheFrosticuffs
Medusa
Level 108
God Stats
0W - 2L
1,569 SR
Queue Stats
48W - 48L
1,454 Elo+
Solo
Xing Tian
Xing Tian
centauro02
Xing Tian
Level 98
God Stats
0W - 2L
1,663 SR
Queue Stats
17W - 19L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 3 / 14
9,356
851
11,614
8,716
5,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
 
Da Ji
14
5 / 3 / 11
9,226
839
8,686
6,967
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
FGGN Manuel
Xing Tian
15
1 / 6 / 12
8,525
775
7,180
12,412
13,004
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Merlin
Pikls
Merlin
17
3 / 2 / 11
9,929
903
9,213
5,701
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iExtaa
Fenrir
16
6 / 2 / 10
9,495
863
6,761
10,928
12,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alitasupp
Kuzenbo
16
3 / 3 / 12
9,461
860
6,111
12,209
13,588
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Keidg
Hades
15
5 / 4 / 5
8,435
767
6,038
9,517
5,018
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MirloBlack
Mercury
15
2 / 4 / 9
8,228
748
5,389
9,363
4,063
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 3
7,605
691
8,981
7,225
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
centauro02
Xing Tian
15
3 / 3 / 11
8,238
749
8,525
11,099
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
17
Kills
16
16
Deaths
17
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
14
3
W
Da Ji
 
Da Ji
5
3
11
3.5
L
Kuzenbo
Alitasupp
Kuzenbo
3
3
12
3
W
Xing Tian
FGGN Manuel
Xing Tian
1
6
12
1.17
L
Hades
Keidg
Hades
5
4
5
1.88
L
Mercury
MirloBlack
Mercury
2
4
9
1.63
W
Merlin
Pikls
Merlin
3
2
11
4.25
L
3
3
3
1.5
L
Xing Tian
centauro02
Xing Tian
3
3
11
2.83
W
Fenrir
iExtaa
Fenrir
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,454
Damage
35,044
44,724
Taken
49,413
37,707
Mitigated
31,238
11,143
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,614
174
372
3,087
8,716
5,150
1,447
3,813
4,810
32,387
0
W
Da Ji
 
Da Ji
8,686
2,049
665
387
6,967
4,289
962
3,243
3,724
0
10,057
L
Kuzenbo
Alitasupp
Kuzenbo
6,111
1,238
2,298
2,107
12,209
13,588
0
7,839
4,370
8,078
1,104
W
Xing Tian
FGGN Manuel
Xing Tian
7,180
126
352
232
12,412
13,004
202
5,376
6,950
14,929
187
L
Hades
Keidg
Hades
6,038
863
1,540
1,438
9,517
5,018
0
6,106
3,411
15,630
0
L
Mercury
MirloBlack
Mercury
5,389
2,097
485
1,892
9,363
4,063
111
5,016
4,347
0
12,336
W
Merlin
Pikls
Merlin
9,213
401
909
1,381
5,701
2,761
1,103
2,681
2,928
31,959
0
L
8,981
2,465
683
936
7,225
2,609
400
3,262
3,963
0
21,335
L
Xing Tian
centauro02
Xing Tian
8,525
68
247
1,400
11,099
5,960
0
5,624
5,475
17,602
184
W
Fenrir
iExtaa
Fenrir
6,761
493
1,399
2,359
10,928
12,503
667
5,089
5,650
0
9,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
41,967
139
Minions Killed
103
0
Camps Cleared
0
931,300
Distance Traveled
865,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,356
851
49
4
0
168,862
0
W
Da Ji
9,226
839
5
0
0
196,352
0
L
Kuzenbo
9,461
860
5
0
0
172,794
0
W
Xing Tian
8,525
775
21
2
0
148,530
0
L
Hades
8,435
767
33
3
0
189,974
0
L
Mercury
8,228
748
20
2
0
203,440
0
W
Merlin
9,929
903
51
5
0
195,642
0
L
Medusa
7,605
691
18
2
0
123,778
0
L
Xing Tian
8,238
749
27
2
0
175,698
0
W
Fenrir
9,495
863
13
1
0
221,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role