Player Matchup

Geb
Geb
MallyJetski
Geb
Level 81
God Stats
3W - 4L
1,485 SR
Queue Stats
95W - 96L
1,383 Elo+
Party 1
Arachne
Arachne
Offgearhead
Arachne
Level 41
God Stats
4W - 4L
1,277 SR
Queue Stats
45W - 54L
1,415 Elo+
Party 1
Charon
Charon
PlaidMirror7656
Charon
Level 78
God Stats
32W - 36L
1,330 SR
Queue Stats
93W - 100L
1,383 Elo+
Party 1
Team Averages
Level 67
1,364 SR
1,394 Elo+

VS

Team Averages
Level 71
1,383 SR
1,394 Elo+
Achilles
Achilles
J4Y933
Achilles
Level 98
God Stats
86W - 89L
1,286 SR
Queue Stats
511W - 507L
1,462 Elo+
Solo
Cthulhu
Cthulhu
TOAST ALM1GHTY
Cthulhu
Level 26
God Stats
9W - 9L
1,518 SR
Queue Stats
13W - 16L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
TheMtnMonkey
Danzaburou
Level 88
God Stats
5W - 7L
1,346 SR
Queue Stats
17W - 13L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,164
680
7,879
12,824
14,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Offgearhead
Arachne
13
1 / 1 / 2
7,644
637
9,512
12,006
6,983
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 3
7,789
649
8,177
11,656
7,116
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J4Y933
Achilles
13
1 / 1 / 1
7,723
644
9,282
12,303
12,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 2
7,503
625
6,042
13,334
12,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheMtnMonkey
Danzaburou
12
1 / 3 / 1
8,033
669
9,926
8,708
4,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
J4Y933
Achilles
1
1
1
1.5
W
2
0
2
3
W
Arachne
Offgearhead
Arachne
1
1
2
2
W
1
1
3
2.5
L
0
0
2
1
L
Danzaburou
TheMtnMonkey
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
25,250
36,486
Taken
34,345
28,400
Mitigated
29,060
7,846
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
J4Y933
Achilles
9,282
1,039
0
1,789
12,303
12,231
78
4,934
7,369
0
26,704
W
7,879
1,753
800
1,304
12,824
14,301
193
2,199
10,572
21,129
894
W
Arachne
Offgearhead
Arachne
9,512
6,802
0
2,242
12,006
6,983
343
824
11,093
0
28,070
W
8,177
1,967
436
3,064
11,656
7,116
214
1,547
10,073
23,578
0
L
6,042
999
0
230
13,334
12,684
191
6,496
6,838
22,633
3,089
L
Danzaburou
TheMtnMonkey
Danzaburou
9,926
4,333
0
1,399
8,708
4,145
396
4,413
4,295
0
33,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
23,259
95
Minions Killed
142
0
Camps Cleared
0
717,154
Distance Traveled
646,960
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,723
644
40
3
0
238,711
0
W
Geb
8,164
680
23
2
0
224,372
0
W
Arachne
7,644
637
48
4
0
248,824
1
W
Charon
7,789
649
24
2
0
243,958
0
L
Cthulhu
7,503
625
35
3
0
219,937
0
L
Danzaburou
8,033
669
67
6
0
188,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role