Player Matchup

Hel
Hel
 
Hel
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Destinity011
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,607 Elo+
Solo
Anhur
Anhur
Endler015
Anhur
Level 122
God Stats
10W - 8L
1,553 SR
Queue Stats
92W - 96L
1,485 Elo+
Solo
Da Ji
Da Ji
eduardoamn
Da Ji
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
241W - 258L
1,492 Elo+
Solo
Team Averages
Level 155
1,511 SR
1,517 Elo+

VS

Team Averages
Level 121
1,499 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GL-yJOAOZINHO
Cerberus
Level 69
God Stats
11W - 6L
1,618 SR
Queue Stats
68W - 61L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
SrRoboLuci
Ao Kuang
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,540 Elo+
Party 1
Charybdis
Charybdis
Zumbi_Africano34
Charybdis
Level 112
God Stats
2W - 4L
1,375 SR
Queue Stats
265W - 280L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 1 / 3
5,297
530
5,687
6,517
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
 
Ares
5
0 / 2 / 2
4,123
412
1,028
4,944
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 0
6,087
609
5,219
4,581
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Endler015
Anhur
11
2 / 2 / 1
5,999
600
4,106
7,868
2,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
10
1 / 3 / 3
5,331
533
3,292
8,691
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 2
5,728
573
5,611
8,929
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
 
Baron Samedi
10
1 / 1 / 1
5,430
543
2,473
4,541
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GL-yJOAOZINHO
Cerberus
8
1 / 2 / 5
5,696
570
2,870
7,836
4,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
SrRoboLuci
Ao Kuang
10
3 / 1 / 1
5,751
575
4,891
9,481
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
13
3 / 2 / 2
6,611
661
4,768
7,456
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
9
9
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
3
1.5
L
Ares
 
Ares
0
2
2
0.5
W
Bellona
 
Bellona
1
1
2
2
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
3
1
0
3
L
Anhur
Endler015
Anhur
2
2
1
1.25
W
Cerberus
GL-yJOAOZINHO
Cerberus
1
2
5
1.75
W
Ao Kuang
SrRoboLuci
Ao Kuang
3
1
1
3.5
W
Charybdis
3
2
2
2
L
Da Ji
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
20,613
32,601
Taken
38,243
13,388
Mitigated
19,404
8,755
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,687
542
999
3,800
6,517
2,200
0
1,388
5,129
31,762
1,154
L
Ares
 
Ares
1,028
30
0
947
4,944
3,125
0
753
4,191
10,078
0
W
Bellona
 
Bellona
5,611
1,546
0
2,812
8,929
6,702
0
3,965
4,542
0
37,057
W
Baron Samedi
 
Baron Samedi
2,473
40
231
904
4,541
1,951
0
1,145
3,388
32,374
328
L
5,219
707
0
500
4,581
1,653
0
2,702
1,879
36,905
1,564
L
Anhur
Endler015
Anhur
4,106
2,008
0
1,683
7,868
2,646
0
2,302
5,566
0
43,319
W
Cerberus
GL-yJOAOZINHO
Cerberus
2,870
84
0
2,104
7,836
4,952
0
3,001
4,715
18,352
0
W
Ao Kuang
SrRoboLuci
Ao Kuang
4,891
1,106
0
3,934
9,481
3,611
0
2,270
7,159
36,034
0
W
Charybdis
4,768
2,706
0
4,346
7,456
2,188
360
393
7,063
0
55,375
L
Da Ji
3,292
651
0
826
8,691
3,764
0
3,082
5,609
0
35,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
29,216
301
Minions Killed
318
0
Camps Cleared
0
913,946
Distance Traveled
1,047,899
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,297
530
63
6
0
195,372
2
L
Ares
4,123
412
9
1
0
127,900
0
W
Bellona
5,728
573
63
6
0
223,467
2
W
Baron Samedi
5,430
543
60
6
0
195,076
0
L
Agni
6,087
609
75
8
0
204,363
3
L
Anhur
5,999
600
83
8
0
177,560
0
W
Cerberus
5,696
570
51
5
0
209,712
4
W
Ao Kuang
5,751
575
62
6
0
238,278
0
W
Charybdis
6,611
661
82
8
0
181,366
0
L
Da Ji
5,331
533
71
7
0
208,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role