Player Matchup

Kukulkan
Kukulkan
CELTIK 06
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,202 Elo+
Party 2
Artio
Artio
Magnivoras
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,338 Elo+
Solo
Ganesha
Ganesha
Matafantasmaz
Ganesha
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 104L
1,441 Elo+
Solo
Jormungandr
Jormungandr
NeroxFr
Jormungandr
Level 15
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 16L
1,202 Elo+
Party 2
Serqet
Serqet
cs2183
Serqet
Level 156
God Stats
1W - 2L
1,475 SR
Queue Stats
102W - 104L
1,504 Elo+
Party 2
Team Averages
Level 92
1,452 SR
1,337 Elo+

VS

Team Averages
Level 141
1,496 SR
1,474 Elo+
Martichoras
Martichoras
 
Martichoras
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
MirloBlack
Poseidon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 3
Eset
Eset
RedeyedMoki
Eset
Level 208
God Stats
3W - 1L
1,479 SR
Queue Stats
95W - 97L
1,445 Elo+
Party 1
Merlin
Merlin
centauro02
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CELTIK 06
Kukulkan
16
1 / 9 / 3
9,218
615
6,862
15,184
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
15
1 / 10 / 2
9,221
615
4,144
28,220
31,950
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
16
0 / 6 / 6
9,479
632
10,202
19,990
21,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
NeroxFr
Jormungandr
18
2 / 9 / 1
10,449
697
11,301
24,505
32,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
cs2183
Serqet
16
1 / 9 / 3
8,838
589
5,897
15,227
15,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
20
14 / 1 / 21
13,122
875
33,878
13,356
7,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kuzenbo
 
Kuzenbo
18
2 / 0 / 30
11,040
736
7,636
12,672
13,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
MirloBlack
Poseidon
20
8 / 0 / 26
12,872
858
20,273
8,283
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 3 / 23
11,224
748
14,019
12,231
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
centauro02
Merlin
19
15 / 4 / 15
12,701
847
17,072
9,759
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
158
5
Kills
43
43
Deaths
8
15
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
14
1
21
24.5
W
Kuzenbo
 
Kuzenbo
2
0
30
17
L
Kukulkan
CELTIK 06
Kukulkan
1
9
3
0.28
L
Artio
1
10
2
0.2
L
Ganesha
0
6
6
0.5
W
Poseidon
MirloBlack
Poseidon
8
0
26
21
L
Jormungandr
NeroxFr
Jormungandr
2
9
1
0.28
W
4
3
23
5.17
W
Merlin
centauro02
Merlin
15
4
15
5.63
L
Serqet
cs2183
Serqet
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,406
Damage
92,878
103,126
Taken
56,301
110,391
Mitigated
36,402
12,758
Healing
25,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
33,878
12,694
2,636
4,764
13,356
7,296
1,990
8,271
4,517
0
58,354
W
Kuzenbo
 
Kuzenbo
7,636
3,243
1,226
3,578
12,672
13,287
644
6,396
5,862
12,040
1,220
L
Kukulkan
CELTIK 06
Kukulkan
6,862
1,524
0
0
15,184
8,303
0
10,514
4,670
17,130
0
L
Artio
4,144
203
2,054
3,278
28,220
31,950
0
12,221
15,999
14,547
0
L
Ganesha
10,202
49
787
3,245
19,990
21,916
0
10,853
9,137
24,993
0
W
Poseidon
MirloBlack
Poseidon
20,273
4,577
2,440
2,311
8,283
3,818
962
5,242
2,414
41,483
0
L
Jormungandr
NeroxFr
Jormungandr
11,301
3,235
258
2,097
24,505
32,678
0
14,056
10,449
30,377
1,387
W
14,019
1,430
4,105
3,260
12,231
7,039
1,194
4,376
7,453
22,414
1,736
W
Merlin
centauro02
Merlin
17,072
1,325
431
825
9,759
4,962
1,722
5,519
3,563
36,857
829
L
Serqet
cs2183
Serqet
5,897
717
527
512
15,227
15,544
0
9,433
5,794
0
7,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
60,959
120
Minions Killed
175
0
Camps Cleared
0
1,181,631
Distance Traveled
1,423,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
13,122
875
48
3
0
261,119
0
W
Kuzenbo
11,040
736
13
1
0
326,029
0
L
Kukulkan
9,218
615
38
3
0
209,756
0
L
Artio
9,221
615
18
1
0
258,623
0
L
Ganesha
9,479
632
0
0
0
236,155
0
W
Poseidon
12,872
858
54
4
0
312,919
0
L
Jormungandr
10,449
697
47
3
0
234,542
0
W
Eset
11,224
748
25
2
0
293,061
0
W
Merlin
12,701
847
35
2
0
230,849
0
L
Serqet
8,838
589
17
1
0
242,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role