Player Matchup

Danzaburou
Danzaburou
ArturoPillador
Danzaburou
Level 66
God Stats
16W - 10L
1,727 SR
Queue Stats
96W - 103L
1,476 Elo+
Solo
Chang'e
Chang'e
BaconLlama69203
Chang'e
Level 69
God Stats
12W - 5L
1,481 SR
Queue Stats
162W - 145L
1,499 Elo+
Solo
Achilles
Achilles
HunGyurkaHun
Achilles
Level 66
God Stats
11W - 12L
1,364 SR
Queue Stats
89W - 96L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
JasonInfinityZ
Ne Zha
Level 88
God Stats
3W - 2L
1,724 SR
Queue Stats
38W - 49L
1,453 Elo+
Solo
Scylla
Scylla
elfshi
Scylla
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,270 Elo+
Party 1
Team Averages
Level 59
1,559 SR
1,412 Elo+

VS

Team Averages
Level 154
1,421 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MikeFOOL
Nut
Level 157
God Stats
27W - 26L
1,416 SR
Queue Stats
229W - 221L
1,476 Elo+
Solo
Ganesha
Ganesha
RaebridarSuzuki
Ganesha
Level 159
God Stats
1W - 3L
1,420 SR
Queue Stats
7W - 13L
1,437 Elo+
Party 2
Ares
Ares
TragiicSniipe
Ares
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
316W - 314L
1,464 Elo+
Solo
Arachne
Arachne
necroticparasite
Arachne
Level 137
God Stats
3W - 2L
1,267 SR
Queue Stats
8W - 17L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArturoPillador
Danzaburou
10
0 / 0 / 1
5,508
501
3,742
6,517
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,675
425
1,874
7,086
4,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
HunGyurkaHun
Achilles
11
1 / 2 / 0
6,084
553
5,078
9,484
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 0
5,592
508
2,428
9,547
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
elfshi
Scylla
9
0 / 5 / 0
4,502
409
2,152
9,413
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 2
6,831
621
8,255
4,317
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
5,178
471
5,043
6,645
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 1
5,720
520
1,710
3,130
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
5,899
536
5,471
8,468
6,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 0
5,800
527
3,170
7,748
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
9
9
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Danzaburou
ArturoPillador
Danzaburou
0
0
1
0.5
L
0
1
0
0
L
Achilles
HunGyurkaHun
Achilles
1
2
0
0.5
L
2
1
0
2
W
0
1
0
0
W
0
0
1
0.5
W
1
1
0
1
L
Scylla
elfshi
Scylla
0
5
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
23,649
42,047
Taken
30,308
20,870
Mitigated
16,253
11,845
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,255
1,835
0
1,850
4,317
1,787
0
2,703
1,614
0
49,763
L
Danzaburou
ArturoPillador
Danzaburou
3,742
1,240
0
2,362
6,517
2,633
0
437
6,080
0
39,120
L
1,874
183
1,801
3,326
7,086
4,362
0
600
6,486
22,863
0
L
Achilles
HunGyurkaHun
Achilles
5,078
1,077
0
2,990
9,484
7,344
0
4,937
4,547
0
43,174
L
2,428
378
0
1,116
9,547
4,060
0
334
9,213
0
41,518
W
5,043
2,244
0
992
6,645
2,419
364
419
6,226
0
41,444
W
1,710
36
0
717
3,130
2,404
326
546
2,584
13,732
1,291
W
5,471
328
0
2,408
8,468
6,493
0
0
7,745
29,109
2,415
L
Scylla
elfshi
Scylla
2,152
80
0
250
9,413
2,471
0
365
9,048
18,735
0
W
3,170
2,112
0
1,582
7,748
3,150
44
358
7,343
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
29,428
257
Minions Killed
265
0
Camps Cleared
0
997,356
Distance Traveled
981,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,831
621
72
7
0
185,675
1
L
Danzaburou
5,508
501
65
6
0
212,545
0
L
Chang'e
4,675
425
26
2
0
185,187
0
L
Achilles
6,084
553
65
6
0
193,869
0
L
Ne Zha
5,592
508
71
6
0
228,912
0
W
Nut
5,178
471
87
8
0
147,620
0
W
Ganesha
5,720
520
1
0
0
214,687
0
W
Ares
5,899
536
52
5
0
192,357
0
L
Scylla
4,502
409
30
3
0
176,843
0
W
Arachne
5,800
527
53
5
0
240,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role