Player Matchup

Mercury
Mercury
Abdul037
Mercury
Level 152
God Stats
15W - 8L
1,981 SR
Queue Stats
296W - 261L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
RyZe__Viziion
Zhong Kui
Level 121
God Stats
16W - 18L
1,751 SR
Queue Stats
139W - 123L
1,698 Elo+
Solo
Neith
Neith
arthrend
Neith
Level 141
God Stats
1W - 1L
1,690 SR
Queue Stats
6W - 4L
1,549 Elo+
Solo
Hercules
Hercules
mystisien2
Hercules
Level 146
God Stats
1W - 2L
1,220 SR
Queue Stats
32W - 27L
1,540 Elo+
Solo
Osiris
Osiris
szren
Osiris
Level 81
God Stats
3W - 3L
1,850 SR
Queue Stats
273W - 241L
1,497 Elo+
Solo
Team Averages
Level 128
1,698 SR
1,569 Elo+

VS

Team Averages
Level 98
1,522 SR
1,568 Elo+
Hercules
Hercules
LittleMonk3y
Hercules
Level 111
God Stats
3W - 0L
1,515 SR
Queue Stats
34W - 32L
1,523 Elo+
Party 1
Serqet
Serqet
RedWolf420
Serqet
Level 103
God Stats
1W - 1L
1,521 SR
Queue Stats
37W - 31L
1,564 Elo+
Party 1
Anhur
Anhur
ShadowTect
Anhur
Level 64
God Stats
3W - 0L
1,575 SR
Queue Stats
94W - 55L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
SpitConnor
Baron Samedi
Level 105
God Stats
7W - 3L
1,663 SR
Queue Stats
40W - 35L
1,554 Elo+
Party 1
Athena
Athena
bennydabeast
Athena
Level 107
God Stats
3W - 5L
1,336 SR
Queue Stats
33W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abdul037
Mercury
15
7 / 3 / 2
8,932
496
9,166
14,537
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RyZe__Viziion
Zhong Kui
15
1 / 5 / 4
8,781
488
19,423
14,069
11,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
arthrend
Neith
13
0 / 4 / 1
7,579
421
2,938
10,193
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mystisien2
Hercules
12
2 / 1 / 5
8,197
455
5,973
16,667
19,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
szren
Osiris
15
1 / 4 / 0
9,194
511
17,568
23,181
33,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LittleMonk3y
Hercules
15
1 / 1 / 5
9,557
531
18,653
24,258
31,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
RedWolf420
Serqet
17
2 / 4 / 7
9,356
520
7,654
18,671
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
20
8 / 0 / 1
12,158
675
10,214
7,862
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SpitConnor
Baron Samedi
15
3 / 3 / 4
8,947
497
9,998
11,022
5,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
14
3 / 3 / 6
9,577
532
7,657
26,247
16,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
17
17
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Abdul037
Mercury
7
3
2
2.67
W
Hercules
LittleMonk3y
Hercules
1
1
5
3.5
W
Serqet
RedWolf420
Serqet
2
4
7
1.38
L
Zhong Kui
RyZe__Viziion
Zhong Kui
1
5
4
0.6
W
Anhur
8
0
1
8.5
W
Baron Samedi
SpitConnor
Baron Samedi
3
3
4
1.67
L
Neith
arthrend
Neith
0
4
1
0.13
W
Athena
3
3
6
2
L
Hercules
mystisien2
Hercules
2
1
5
4.5
L
Osiris
szren
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,068
Damage
54,176
78,647
Taken
88,060
75,908
Mitigated
65,419
19,734
Healing
46,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Abdul037
Mercury
9,166
4,850
0
2,319
14,537
7,694
0
4,389
10,096
0
74,381
W
Hercules
LittleMonk3y
Hercules
18,653
9,134
0
14,226
24,258
31,127
0
4,201
18,391
426
73,449
W
Serqet
RedWolf420
Serqet
7,654
1,681
0
7,328
18,671
8,659
0
3,887
14,462
0
71,492
L
Zhong Kui
RyZe__Viziion
Zhong Kui
19,423
1,732
0
4,934
14,069
11,976
0
6,879
6,824
81,952
2,802
W
Anhur
10,214
6,280
0
5,671
7,862
3,805
365
575
7,211
0
140,286
W
Baron Samedi
SpitConnor
Baron Samedi
9,998
808
1,560
4,645
11,022
5,389
0
5,036
5,569
64,433
1,649
L
Neith
arthrend
Neith
2,938
578
0
2,507
10,193
3,162
0
510
9,683
0
57,697
W
Athena
7,657
1,981
2,340
10,510
26,247
16,439
0
11,550
14,033
33,201
1,247
L
Hercules
mystisien2
Hercules
5,973
1,969
0
3,605
16,667
19,250
0
4,435
11,600
0
23,571
L
Osiris
szren
Osiris
17,568
4,580
0
6,369
23,181
33,826
0
1,189
20,178
18,133
64,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
49,595
512
Minions Killed
538
0
Camps Cleared
0
1,707,597
Distance Traveled
1,799,191
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,932
496
105
6
0
417,615
0
W
Hercules
9,557
531
112
6
0
349,148
0
W
Serqet
9,356
520
107
6
0
417,573
0
L
Zhong Kui
8,781
488
142
8
0
333,378
6
W
Anhur
12,158
675
192
11
0
353,901
3
W
Baron Samedi
8,947
497
86
5
0
326,969
0
L
Neith
7,579
421
108
6
0
247,494
0
W
Athena
9,577
532
41
2
0
351,600
0
L
Hercules
8,197
455
30
2
0
377,681
0
L
Osiris
9,194
511
127
7
0
331,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role