Player Matchup

Izanami
Izanami
Avello1975
Izanami
Level 159
God Stats
0W - 2L
1,253 SR
Queue Stats
116W - 91L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Jaded_PM
Sun Wukong
Level 145
God Stats
2W - 1L
1,627 SR
Queue Stats
48W - 45L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
NightCrawler_EsO
Sylvanus
Level 153
God Stats
26W - 21L
1,588 SR
Queue Stats
364W - 316L
1,567 Elo+
Solo
Anubis
Anubis
efrenz1689
Anubis
Level 161
God Stats
22W - 19L
1,601 SR
Queue Stats
191W - 193L
1,536 Elo+
Solo
Thanatos
Thanatos
zMezy-
Thanatos
Level 142
God Stats
4W - 4L
1,573 SR
Queue Stats
12W - 6L
1,847 Elo+
Party 1
Team Averages
Level 152
1,528 SR
1,574 Elo+

VS

Team Averages
Level 107
1,768 SR
1,539 Elo+
Ao Kuang
Ao Kuang
Cpt Nefarious57
Ao Kuang
Level 107
God Stats
5W - 3L
1,783 SR
Queue Stats
94W - 74L
1,542 Elo+
Party 2
Horus
Horus
Dyl6335
Horus
Level 141
God Stats
4W - 1L
1,692 SR
Queue Stats
257W - 209L
1,535 Elo+
Party 2
Nut
Nut
Neyme
Nut
Level 119
God Stats
109W - 77L
1,668 SR
Queue Stats
471W - 391L
1,622 Elo+
Solo
Discordia
Discordia
ProfSlughorn331
Discordia
Level 124
God Stats
3W - 2L
1,765 SR
Queue Stats
185W - 152L
1,547 Elo+
Party 2
Ares
Ares
Veector86
Ares
Level 44
God Stats
8W - 6L
1,929 SR
Queue Stats
469W - 440L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avello1975
Izanami
11
1 / 5 / 2
6,312
486
3,568
7,964
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Jaded_PM
Sun Wukong
13
2 / 0 / 0
7,938
611
7,235
10,880
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 1
5,682
437
4,406
10,992
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
efrenz1689
Anubis
12
1 / 1 / 1
7,024
540
5,037
8,927
4,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Thanatos
zMezy-
Thanatos
13
1 / 1 / 3
6,950
535
4,132
11,563
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
0 / 1 / 1
6,116
470
1,616
9,494
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Dyl6335
Horus
12
0 / 2 / 0
6,294
484
5,207
11,392
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
Neyme
Nut
15
6 / 1 / 1
8,796
677
9,575
10,396
3,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ProfSlughorn331
Discordia
12
1 / 0 / 2
6,094
469
4,962
4,616
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
5 / 2 / 2
7,858
604
6,920
12,581
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
12
12
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avello1975
Izanami
1
5
2
0.4
W
Ao Kuang
0
1
1
0.5
W
Horus
Dyl6335
Horus
0
2
0
0
L
Sun Wukong
Jaded_PM
Sun Wukong
2
0
0
2
W
Nut
Neyme
Nut
6
1
1
6.5
L
1
5
1
0.3
W
Discordia
ProfSlughorn331
Discordia
1
0
2
2
W
Ares
5
2
2
3
L
Anubis
efrenz1689
Anubis
1
1
1
1.5
L
Thanatos
zMezy-
Thanatos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
28,280
50,326
Taken
48,479
25,916
Mitigated
25,724
25,053
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avello1975
Izanami
3,568
2,004
0
776
7,964
2,643
0
1,398
6,566
0
45,980
W
Ao Kuang
1,616
306
0
6,388
9,494
3,299
0
682
8,812
42,229
0
W
Horus
Dyl6335
Horus
5,207
2,202
110
2,664
11,392
6,118
0
0
11,392
278
44,593
L
Sun Wukong
Jaded_PM
Sun Wukong
7,235
1,488
0
4,057
10,880
5,926
493
693
9,509
0
67,492
W
Nut
Neyme
Nut
9,575
6,839
0
5,120
10,396
3,991
2,666
1,725
8,671
0
89,094
L
4,406
1,901
456
2,703
10,992
8,383
32
3,262
7,730
17,917
5,636
W
Discordia
ProfSlughorn331
Discordia
4,962
74
0
486
4,616
1,305
0
2,303
2,313
34,988
0
W
Ares
6,920
221
0
2,919
12,581
11,011
67
4,060
8,521
25,950
0
L
Anubis
efrenz1689
Anubis
5,037
97
0
4,496
8,927
4,335
14
5,606
3,321
57,891
1,484
L
Thanatos
zMezy-
Thanatos
4,132
1,058
0
12,565
11,563
4,629
0
2,817
8,746
0
53,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
35,158
428
Minions Killed
376
0
Camps Cleared
0
1,267,346
Distance Traveled
1,339,839
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,312
486
80
6
0
245,564
0
W
Ao Kuang
6,116
470
75
6
0
308,822
0
W
Horus
6,294
484
74
6
0
275,259
0
L
Sun Wukong
7,938
611
123
9
0
231,329
0
W
Nut
8,796
677
155
12
0
230,036
3
L
Sylvanus
5,682
437
33
3
0
252,702
0
W
Discordia
6,094
469
50
4
0
268,780
1
W
Ares
7,858
604
22
2
0
256,942
0
L
Anubis
7,024
540
99
8
0
249,139
4
L
Thanatos
6,950
535
93
7
0
288,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role