Player Matchup

Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Jasonthekid
Nike
Level 41
God Stats
0W - 1L
1,207 SR
Queue Stats
57W - 90L
1,395 Elo+
Solo
Nox
Nox
Jayregan66
Nox
Level 42
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Arachne
Arachne
Judas Esquire
Arachne
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,243 Elo+
Party 1
Anhur
Anhur
Toz_TermY
Anhur
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
55W - 71L
1,406 Elo+
Solo
Team Averages
Level 58
1,381 SR
1,443 Elo+

VS

Team Averages
Level 82
1,275 SR
1,432 Elo+
Zeus
Zeus
CaptainKronox
Zeus
Level 67
God Stats
5W - 6L
1,148 SR
Queue Stats
123W - 97L
1,532 Elo+
Solo
Loki
Loki
P3R3TuS
Loki
Level 68
God Stats
5W - 8L
1,123 SR
Queue Stats
70W - 60L
1,215 Elo+
Solo
Ishtar
Ishtar
SkrePiPiKoKo
Ishtar
Level 98
God Stats
7W - 3L
1,272 SR
Queue Stats
228W - 227L
1,463 Elo+
Solo
King Arthur
King Arthur
axilleassbolimis
King Arthur
Level 91
God Stats
20W - 14L
1,414 SR
Queue Stats
219W - 201L
1,488 Elo+
Solo
Aphrodite
Aphrodite
preciousninja27
Aphrodite
Level 88
God Stats
32W - 35L
1,415 SR
Queue Stats
91W - 102L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,409
541
2,904
4,556
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 0
4,280
428
2,719
8,530
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
4,805
481
1,804
4,510
2,839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
10
0 / 0 / 0
4,818
482
2,056
7,076
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Toz_TermY
Anhur
7
1 / 4 / 0
4,387
439
3,434
7,619
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,001
600
2,921
4,510
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
P3R3TuS
Loki
9
1 / 1 / 0
5,166
517
1,622
6,840
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
8
1 / 0 / 1
5,217
522
5,327
5,160
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
axilleassbolimis
King Arthur
12
4 / 0 / 1
6,876
688
7,145
7,747
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
preciousninja27
Aphrodite
9
1 / 0 / 1
5,771
577
1,874
4,984
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
0
0
0
0
L
0
3
0
0
L
0
0
0
0
L
Arachne
0
0
0
0
W
Loki
P3R3TuS
Loki
1
1
0
1
W
Ishtar
1
0
1
1.5
L
Anhur
Toz_TermY
Anhur
1
4
0
0.25
W
King Arthur
axilleassbolimis
King Arthur
4
0
1
4.5
W
Aphrodite
preciousninja27
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
18,889
32,291
Taken
29,241
16,066
Mitigated
12,067
9,906
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,904
521
0
3,335
4,556
1,463
0
2,065
2,491
40,407
0
W
2,921
440
0
1,250
4,510
1,473
0
1,830
2,680
41,332
1,620
L
2,719
997
0
1,128
8,530
6,508
0
0
8,530
0
19,509
L
1,804
378
0
886
4,510
2,839
0
935
3,575
15,230
0
L
Arachne
2,056
1,113
0
2,543
7,076
2,888
0
856
6,220
0
36,077
W
Loki
P3R3TuS
Loki
1,622
530
0
3,049
6,840
2,063
0
1,074
5,766
0
32,175
W
Ishtar
5,327
3,415
0
970
5,160
1,865
640
513
4,647
0
31,879
L
Anhur
Toz_TermY
Anhur
3,434
1,778
0
2,014
7,619
2,368
0
939
6,680
0
19,151
W
King Arthur
axilleassbolimis
King Arthur
7,145
1,709
0
1,000
7,747
4,469
295
0
7,376
0
52,399
W
Aphrodite
preciousninja27
Aphrodite
1,874
516
1,924
2,394
4,984
2,197
76
1,291
3,693
18,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
29,031
208
Minions Killed
309
0
Camps Cleared
0
911,624
Distance Traveled
917,378
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,409
541
76
8
0
211,643
0
W
Zeus
6,001
600
94
9
0
172,035
4
L
Nike
4,280
428
30
3
0
138,753
0
L
Nox
4,805
481
22
2
0
163,767
0
L
Arachne
4,818
482
51
5
0
223,576
0
W
Loki
5,166
517
54
5
0
220,755
0
W
Ishtar
5,217
522
45
5
0
153,681
0
L
Anhur
4,387
439
29
3
0
173,885
0
W
King Arthur
6,876
688
87
9
0
200,621
0
W
Aphrodite
5,771
577
29
3
0
170,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role